Player Matchup

Serqet
Serqet
Platinum V
 
Serqet
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Merlin
Merlin
Platinum III
Calzaroni
Merlin
Platinum III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 16L
2,045 MMR
Party 1
Xing Tian
Xing Tian
Platinum IV
CsTuMyy
Xing Tian
Platinum IV
Level 160
God Stats
12W - 13L
1,745 SR
Queue Stats
198W - 180L
1,862 MMR
Solo
Artemis
Artemis
Platinum III
Eskuhbro
Artemis
Platinum III
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 172L
1,848 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
Vizshyn
Sun Wukong
Platinum V
Level 79
God Stats
6W - 4L
1,551 SR
Queue Stats
163W - 157L
1,929 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 139
1,559 SR
1,837 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 140
1,549 SR
1,859 MMR
Ravana
Ravana
Platinum I
GodFen
Ravana
Platinum I
Level 117
God Stats
9W - 6L
1,679 SR
Queue Stats
37W - 28L
1,890 MMR
Solo
Izanami
Izanami
Platinum IV
HayScrumptious
Izanami
Platinum IV
Level 133
God Stats
10W - 13L
1,449 SR
Queue Stats
282W - 275L
1,838 MMR
Solo
Scylla
Scylla
Platinum V
V_Chimera_V
Scylla
Platinum V
Level 160
God Stats
3W - 2L
1,270 SR
Queue Stats
44W - 31L
1,912 MMR
Solo
Chaac
Chaac
Platinum IV
excellthru
Chaac
Platinum IV
Level 135
God Stats
4W - 0L
1,845 SR
Queue Stats
124W - 92L
1,912 MMR
Solo
Cerberus
Cerberus
Platinum IV
paisanito18
Cerberus
Platinum IV
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
393W - 376L
1,746 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
9
2 / 1 / 0
5,196
520
3,321
4,824
1,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Calzaroni
Merlin
10
0 / 0 / 1
5,418
542
1,549
2,810
855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
CsTuMyy
Xing Tian
7
0 / 1 / 1
4,650
465
1,849
8,064
3,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
Eskuhbro
Artemis
8
0 / 4 / 0
4,470
447
1,227
5,046
849
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Vizshyn
Sun Wukong
9
0 / 4 / 1
5,418
542
3,700
10,860
4,757
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Guan YuCliodhnaArtioLoki

VS

Bans
ThothAtlasGilgameshBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
GodFen
Ravana
10
1 / 0 / 0
5,636
564
586
2,930
934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
5 / 0 / 0
6,976
698
4,081
4,604
1,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
11
0 / 0 / 0
5,622
562
3,195
1,742
412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
11
3 / 1 / 1
6,578
658
8,098
7,087
6,009
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
paisanito18
Cerberus
9
1 / 1 / 2
5,676
568
3,007
6,754
3,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
2
Kills
10
10
Deaths
2
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
1
0
2
L
Merlin
Calzaroni
Merlin
0
0
1
0.5
L
Xing Tian
CsTuMyy
Xing Tian
0
1
1
0.5
L
Artemis
Eskuhbro
Artemis
0
4
0
0
W
Ravana
GodFen
Ravana
1
0
0
1
W
5
0
0
5
W
Scylla
0
0
0
0
L
Sun Wukong
Vizshyn
Sun Wukong
0
4
1
0.13
W
Chaac
3
1
1
3.5
W
Cerberus
paisanito18
Cerberus
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,646
Damage
18,967
31,604
Taken
23,117
11,065
Mitigated
12,051
7,927
Healing
8,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
3,321
579
0
342
4,824
1,277
0
458
4,366
0
27,283
L
Merlin
Calzaroni
Merlin
1,549
234
0
472
2,810
855
0
1,264
1,546
38,906
0
L
Xing Tian
CsTuMyy
Xing Tian
1,849
194
198
1,901
8,064
3,327
0
3,581
4,483
12,376
0
L
Artemis
Eskuhbro
Artemis
1,227
607
0
1,390
5,046
849
78
461
4,585
0
20,023
W
Ravana
GodFen
Ravana
586
229
0
488
2,930
934
0
203
2,727
0
33,281
W
4,081
2,623
0
2,107
4,604
1,269
186
390
4,064
0
50,211
W
Scylla
3,195
41
0
662
1,742
412
0
220
1,522
38,897
0
L
Sun Wukong
Vizshyn
Sun Wukong
3,700
815
0
3,624
10,860
4,757
0
0
10,860
0
30,654
W
Chaac
8,098
1,630
0
3,000
7,087
6,009
0
0
7,087
0
41,087
W
Cerberus
paisanito18
Cerberus
3,007
346
0
2,185
6,754
3,427
0
2,585
3,847
8,512
1,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,152
Gold Earned
30,488
272
Minions Killed
350
0
Camps Cleared
0
962,577
Distance Traveled
948,231
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,196
520
61
6
0
224,933
2
L
Merlin
5,418
542
79
8
0
188,287
3
L
Xing Tian
4,650
465
15
2
0
201,850
3
L
Artemis
4,470
447
44
4
0
155,597
1
W
Ravana
5,636
564
68
7
0
200,322
3
W
Izanami
6,976
698
109
11
0
187,380
4
W
Scylla
5,622
562
75
8
0
174,581
2
L
Sun Wukong
5,418
542
73
7
0
191,910
2
W
Chaac
6,578
658
83
8
0
197,978
3
W
Cerberus
5,676
568
15
2
0
187,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role