Player Matchup

Shiva
Shiva
 
Shiva
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Balbadron
Sol
Level 7
God Stats
4W - 1L
2,073 SR
Queue Stats
8W - 3L
2,010 Elo+
Party 1
Artemis
Artemis
Swan a Newt
Artemis
Level 155
God Stats
3W - 1L
1,713 SR
Queue Stats
166W - 96L
1,782 Elo+
Party 1
Team Averages
Level 101
1,762 SR
1,764 Elo+

VS

Team Averages
Level 66
1,471 SR
1,318 Elo+
Hades
Hades
Goblino
Hades
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 32L
1,389 Elo+
Party 2
Ne Zha
Ne Zha
Ninjamos
Ne Zha
Level 120
God Stats
5W - 4L
1,413 SR
Queue Stats
6W - 10L
1,339 Elo+
Solo
Shiva
Shiva
bungi
Shiva
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,227 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
7
0 / 4 / 5
7,773
555
1,970
4,975
2,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
6 / 4 / 4
10,771
769
11,751
11,217
4,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
Swan a Newt
Artemis
15
4 / 4 / 6
10,186
728
10,272
11,185
3,519
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Goblino
Hades
16
7 / 2 / 5
11,249
804
13,706
12,777
7,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
Ninjamos
Ne Zha
15
3 / 4 / 6
10,276
734
6,477
11,122
4,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shiva
bungi
Shiva
15
2 / 4 / 10
10,113
722
4,244
16,183
8,643
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
33
10
Kills
12
12
Deaths
10
15
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
4
5
0.63
L
6
4
4
2
W
Hades
Goblino
Hades
7
2
5
4.75
W
Ne Zha
Ninjamos
Ne Zha
3
4
6
1.5
L
Artemis
Swan a Newt
Artemis
4
4
6
1.75
W
Shiva
bungi
Shiva
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,993
Damage
24,427
27,377
Taken
40,082
10,184
Mitigated
20,504
5,611
Healing
13,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
1,970
660
0
740
4,975
2,208
0
2,234
2,596
0
3,449
L
11,751
3,566
0
2,719
11,217
4,457
1,039
5,607
5,423
44,278
1,674
W
Hades
Goblino
Hades
13,706
1,053
1,276
6,378
12,777
7,653
892
3,829
8,948
43,946
0
W
Ne Zha
Ninjamos
Ne Zha
6,477
2,242
0
2,507
11,122
4,208
1,262
3,066
8,056
0
46,498
L
Artemis
Swan a Newt
Artemis
10,272
3,742
0
2,152
11,185
3,519
0
5,437
5,550
0
37,614
W
Shiva
bungi
Shiva
4,244
319
455
2,999
16,183
8,643
1,170
4,699
11,484
0
19,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,730
Gold Earned
31,638
139
Minions Killed
174
4
Camps Cleared
8
573,033
Distance Traveled
711,973
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,773
555
6
0
1
110,199
3
L
Sol
10,771
769
76
5
2
231,964
0
W
Hades
11,249
804
71
5
0
237,298
4
W
Ne Zha
10,276
734
61
4
8
231,697
6
L
Artemis
10,186
728
57
4
1
230,870
1
W
Shiva
10,113
722
42
3
0
242,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role