Player Matchup

Gilgamesh
Gilgamesh
Silver I
 
Gilgamesh
Silver I
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Silver I
Diligenc3
Terra
Silver I
Level 160
God Stats
12W - 5L
1,587 SR
Queue Stats
507W - 512L
1,354 MMR
Solo
Hel
Hel
Silver III
Silver_Mist__
Hel
Silver III
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 8L
1,429 MMR
Party 1
Chaac
Chaac
Silver I
ThatboyyRome
Chaac
Silver I
Level 109
God Stats
28W - 12L
1,568 SR
Queue Stats
108W - 99L
1,266 MMR
Solo
Medusa
Medusa
Silver III
llIKillerlll
Medusa
Silver III
Level 136
God Stats
3W - 0L
1,751 SR
Queue Stats
15W - 6L
1,445 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 133
1,581 SR
1,399 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 139
1,598 SR
1,406 MMR
Cabrakan
Cabrakan
Silver I
 
Cabrakan
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Silver III
FelipeDuaL2
Osiris
Silver III
Level 128
God Stats
4W - 2L
1,764 SR
Queue Stats
108W - 111L
1,420 MMR
Party 2
Thanatos
Thanatos
Silver V
MattCraft187
Thanatos
Silver V
Level 119
God Stats
0W - 4L
1,355 SR
Queue Stats
11W - 17L
1,313 MMR
Solo
Scylla
Scylla
Silver III
RochaMS16
Scylla
Silver III
Level 127
God Stats
3W - 2L
1,538 SR
Queue Stats
32W - 39L
1,420 MMR
Party 2
Artemis
Artemis
Gold V
Steavejohn15
Artemis
Gold V
Level 160
God Stats
2W - 1L
1,831 SR
Queue Stats
146W - 137L
1,377 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
7 / 0 / 7
10,508
584
8,355
12,900
5,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Terra
Diligenc3
Terra
13
2 / 1 / 6
9,346
519
3,073
16,496
9,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
7 / 1 / 6
11,672
648
11,317
9,139
3,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
5 / 0 / 3
11,213
623
9,992
15,291
12,701
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
18
6 / 1 / 4
11,494
639
13,442
10,528
3,768
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
SolAchillesCliodhnaGeb

VS

Bans
TiamatBastetLokiAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
0 / 5 / 2
6,866
381
4,141
14,266
9,073
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Osiris
13
0 / 4 / 0
7,873
437
7,544
12,420
8,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
MattCraft187
Thanatos
10
1 / 8 / 0
6,813
379
6,164
14,675
5,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Scylla
RochaMS16
Scylla
16
1 / 6 / 0
8,994
500
11,280
10,167
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
Steavejohn15
Artemis
16
1 / 4 / 1
9,340
519
4,214
10,275
2,924
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
6
27
Kills
3
3
Deaths
27
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
7
0
7
10.5
L
Cabrakan
 
Cabrakan
0
5
2
0.2
W
Terra
Diligenc3
Terra
2
1
6
5
L
Osiris
0
4
0
0
L
Thanatos
MattCraft187
Thanatos
1
8
0
0.13
L
Scylla
RochaMS16
Scylla
1
6
0
0.17
W
7
1
6
10
L
Artemis
Steavejohn15
Artemis
1
4
1
0.38
W
5
0
3
6.5
W
Medusa
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,179
Damage
33,343
64,354
Taken
61,803
34,247
Mitigated
28,562
32,891
Healing
12,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
8,355
2,958
0
5,612
12,900
5,349
0
3,602
9,298
0
73,955
L
Cabrakan
 
Cabrakan
4,141
696
120
1,185
14,266
9,073
0
3,836
10,350
22,061
0
W
Terra
Diligenc3
Terra
3,073
360
4,125
4,500
16,496
9,258
0
6,231
10,265
20,248
0
L
Osiris
7,544
2,733
0
1,696
12,420
8,692
0
3,266
9,098
0
44,186
L
Thanatos
MattCraft187
Thanatos
6,164
1,160
0
6,766
14,675
5,225
0
1,695
12,946
0
39,815
L
Scylla
RochaMS16
Scylla
11,280
1,057
0
686
10,167
2,648
0
3,911
6,036
80,712
0
W
11,317
488
6,854
5,414
9,139
3,171
0
4,212
4,927
99,841
0
L
Artemis
Steavejohn15
Artemis
4,214
1,195
0
1,830
10,275
2,924
0
1,254
8,983
0
59,747
W
9,992
1,650
0
5,576
15,291
12,701
120
1,887
13,404
0
80,474
W
Medusa
13,442
5,144
0
810
10,528
3,768
1,567
2,983
7,313
0
103,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,233
Gold Earned
39,886
621
Minions Killed
453
0
Camps Cleared
0
1,866,503
Distance Traveled
1,612,760
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,508
584
96
5
0
429,637
4
L
Cabrakan
6,866
381
41
2
0
300,835
3
W
Terra
9,346
519
29
2
0
375,506
5
L
Osiris
7,873
437
94
5
0
327,349
2
L
Thanatos
6,813
379
62
3
0
330,895
1
L
Scylla
8,994
500
129
7
0
336,853
2
W
Hel
11,672
648
168
9
0
380,866
3
L
Artemis
9,340
519
127
7
0
316,828
5
W
Chaac
11,213
623
164
9
0
360,358
4
W
Medusa
11,494
639
164
9
0
320,136
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role