Player Matchup

Merlin
Merlin
Avulsion2141
Merlin
Level 101
God Stats
3W - 2L
1,642 SR
Queue Stats
99W - 96L
1,347 Elo+
Solo
Thor
Thor
KevinMazzarella
Thor
Level 66
God Stats
3W - 2L
1,392 SR
Queue Stats
37W - 59L
1,377 Elo+
Solo
Ares
Ares
TheFreshGoose
Ares
Level 48
God Stats
4W - 0L
1,390 SR
Queue Stats
36W - 29L
1,539 Elo+
Solo
Team Averages
Level 72
1,474 SR
1,421 Elo+

VS

Team Averages
Level 93
1,500 SR
1,489 Elo+
Ah Muzen Cab
Ah Muzen Cab
BatteriezNotInc
Ah Muzen Cab
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 32L
1,487 Elo+
Party 1
Sol
Sol
pandazias
Sol
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Shiva
Shiva
x_xmadsx_x
Shiva
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 56L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
10 / 0 / 6
10,900
838
12,466
6,492
2,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 1 / 9
9,923
763
9,018
8,250
3,375
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
2 / 1 / 12
9,792
753
5,900
13,457
12,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BatteriezNotInc
Ah Muzen Cab
13
2 / 6 / 0
8,497
654
9,736
11,434
3,575
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 4 / 2
8,008
616
7,705
9,713
2,602
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shiva
11
0 / 7 / 1
7,584
583
4,399
13,646
6,938
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
17
Kills
2
2
Deaths
17
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
10
0
6
13
L
Ah Muzen Cab
BatteriezNotInc
Ah Muzen Cab
2
6
0
0.33
W
5
1
9
9.5
W
2
1
12
8
L
0
4
2
0.25
L
Shiva
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,384
Damage
21,840
28,199
Taken
34,793
18,922
Mitigated
13,115
4,889
Healing
6,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
12,466
113
0
582
6,492
2,678
883
2,707
3,785
46,563
0
L
Ah Muzen Cab
BatteriezNotInc
Ah Muzen Cab
9,736
2,353
0
1,694
11,434
3,575
36
6,524
4,910
0
38,196
W
9,018
873
81
459
8,250
3,375
925
1,867
6,383
0
31,645
W
5,900
202
70
3,697
13,457
12,869
486
3,444
10,013
15,645
0
L
7,705
1,513
0
2,148
9,713
2,602
186
4,575
5,138
37,633
0
L
Shiva
4,399
378
279
2,154
13,646
6,938
0
7,708
5,938
0
14,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,615
Gold Earned
24,089
172
Minions Killed
143
5
Camps Cleared
6
755,786
Distance Traveled
669,058
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,900
838
89
7
2
259,820
1
L
Ah Muzen Cab
8,497
654
61
5
1
233,158
2
W
Thor
9,923
763
58
4
3
259,670
0
W
Ares
9,792
753
25
2
0
236,296
1
L
Sol
8,008
616
61
5
3
208,881
2
L
Shiva
7,584
583
21
2
2
227,019
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role