Player Matchup

Baron Samedi
Baron Samedi
Orioon13
Baron Samedi
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,645 Elo+
Party 1
Scylla
Scylla
Spart_Killer328
Scylla
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 76L
1,504 Elo+
Party 1
Agni
Agni
Tdogg22E4
Agni
Level 29
God Stats
2W - 2L
1,527 SR
Queue Stats
21W - 36L
1,334 Elo+
Party 2
Shiva
Shiva
aldebaran2389
Shiva
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
314W - 372L
1,367 Elo+
Solo
Danzaburou
Danzaburou
xKurupt81x
Danzaburou
Level 84
God Stats
32W - 19L
1,515 SR
Queue Stats
100W - 93L
1,411 Elo+
Party 2
Team Averages
Level 75
1,508 SR
1,452 Elo+

VS

Team Averages
Level 81
1,543 SR
1,377 Elo+
Odin
Odin
DaveABeast
Odin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 28L
1,291 Elo+
Solo
Neith
Neith
Famyens
Neith
Level 160
God Stats
55W - 45L
1,472 SR
Queue Stats
91W - 83L
1,435 Elo+
Solo
Shiva
Shiva
PGskate2019
Shiva
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 37L
1,320 Elo+
Solo
Zeus
Zeus
PwziPopnPenguin
Zeus
Level 124
God Stats
10W - 5L
1,741 SR
Queue Stats
134W - 151L
1,411 Elo+
Solo
Jormungandr
Jormungandr
nigomante123
Jormungandr
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Orioon13
Baron Samedi
17
2 / 3 / 3
10,067
719
3,441
6,965
2,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
4 / 5 / 3
10,159
726
10,912
14,068
3,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
14
0 / 12 / 6
8,670
619
7,234
14,248
4,068
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 8 / 3
9,060
647
8,018
22,974
16,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
xKurupt81x
Danzaburou
15
2 / 5 / 2
8,943
639
7,925
17,565
4,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 10
9,748
696
3,437
6,725
4,522
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
Famyens
Neith
19
3 / 0 / 14
11,351
811
11,875
6,661
3,423
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
6 / 5 / 11
10,430
745
7,633
17,355
15,645
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
16 / 2 / 7
12,372
884
33,869
7,891
3,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
nigomante123
Jormungandr
16
4 / 1 / 17
10,846
775
9,889
18,668
17,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
92
9
Kills
33
33
Deaths
9
17
Assists
59
Player
Kills
Deaths
Assists
KDA
W
4
1
10
9
W
Neith
Famyens
Neith
3
0
14
10
L
Baron Samedi
Orioon13
Baron Samedi
2
3
3
1.17
W
6
5
11
2.3
W
16
2
7
9.75
L
4
5
3
1.1
L
Agni
0
12
6
0.25
L
1
8
3
0.31
W
Jormungandr
nigomante123
Jormungandr
4
1
17
12.5
L
Danzaburou
xKurupt81x
Danzaburou
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,530
Damage
66,703
75,820
Taken
57,300
31,122
Mitigated
44,071
8,094
Healing
9,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,437
1,510
0
0
6,725
4,522
1,112
2,213
4,392
0
8,049
W
Neith
Famyens
Neith
11,875
4,815
952
3,660
6,661
3,423
2,466
2,305
4,280
0
52,527
L
Baron Samedi
Orioon13
Baron Samedi
3,441
596
676
934
6,965
2,347
0
3,682
3,203
23,234
0
W
7,633
888
0
375
17,355
15,645
363
8,265
8,703
0
17,789
W
33,869
1,024
0
294
7,891
3,297
2,052
3,323
4,506
75,605
0
L
10,912
305
0
419
14,068
3,428
0
7,272
6,520
37,135
0
L
Agni
7,234
470
625
562
14,248
4,068
0
7,483
6,419
14,235
0
L
8,018
676
0
2,209
22,974
16,659
0
12,449
10,110
2,251
17,171
W
Jormungandr
nigomante123
Jormungandr
9,889
2,255
462
4,112
18,668
17,184
745
5,936
10,293
27,428
0
L
Danzaburou
xKurupt81x
Danzaburou
7,925
1,250
0
2,669
17,565
4,620
0
11,491
5,810
0
29,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,899
Gold Earned
54,747
172
Minions Killed
271
0
Camps Cleared
0
1,239,650
Distance Traveled
1,382,305
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,748
696
14
1
0
290,144
1
W
Neith
11,351
811
102
7
0
251,244
3
L
Baron Samedi
10,067
719
52
4
0
254,770
3
W
Shiva
10,430
745
28
2
0
289,019
0
W
Zeus
12,372
884
91
7
0
272,483
3
L
Scylla
10,159
726
45
3
0
271,738
2
L
Agni
8,670
619
16
1
0
210,104
1
L
Shiva
9,060
647
20
1
0
247,596
0
W
Jormungandr
10,846
775
36
3
0
279,415
0
L
Danzaburou
8,943
639
39
3
0
255,442
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role