Player Matchup

Neith
Neith
Diamond IV
 
Neith
Diamond IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Diamond III
BlueEyesWIDragon
Jormungandr
Diamond III
Level 153
God Stats
110W - 118L
1,604 SR
Queue Stats
477W - 477L
2,254 MMR
Solo
Erlang Shen
Erlang Shen
Platinum IV
ChaosTakerGranny
Erlang Shen
Platinum IV
Level 91
God Stats
2W - 1L
1,489 SR
Queue Stats
95W - 63L
2,065 MMR
Party 1
Eset
Eset
Diamond III
OxleyV2
Eset
Diamond III
Level 160
God Stats
17W - 8L
1,844 SR
Queue Stats
338W - 267L
2,249 MMR
Solo
Mercury
Mercury
Diamond V
TheMílkMán
Mercury
Diamond V
Level 160
God Stats
21W - 9L
2,038 SR
Queue Stats
180W - 135L
2,248 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 138
1,695 SR
2,063 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 132
1,724 SR
2,249 MMR
Tiamat
Tiamat
Grandmaster
Fuji Natsuo
Tiamat
Grandmaster
Level 91
God Stats
138W - 57L
1,840 SR
Queue Stats
1,075W - 819L
2,910 MMR
Solo
Arachne
Arachne
Diamond V
Lacoster57
Arachne
Diamond V
Level 153
God Stats
2W - 1L
1,985 SR
Queue Stats
51W - 31L
2,148 MMR
Party 2
Osiris
Osiris
Diamond IV
Lycidaas
Osiris
Diamond IV
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 47L
2,074 MMR
Solo
Hou Yi
Hou Yi
Platinum IV
N4lyDx
Hou Yi
Platinum IV
Level 153
God Stats
3W - 1L
1,724 SR
Queue Stats
43W - 29L
2,044 MMR
Party 2
Athena
Athena
Platinum II
Syn imPrezZ
Athena
Platinum II
Level 136
God Stats
1W - 3L
1,569 SR
Queue Stats
43W - 34L
2,071 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
3 / 4 / 13
14,166
590
11,631
17,406
7,474
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
BlueEyesWIDragon
Jormungandr
20
7 / 2 / 17
15,172
632
19,139
25,415
39,421
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Erlang Shen
ChaosTakerGranny
Erlang Shen
20
7 / 2 / 10
15,479
645
23,065
20,682
17,514
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eset
OxleyV2
Eset
20
5 / 1 / 13
15,014
626
14,412
10,538
7,895
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mercury
TheMílkMán
Mercury
20
16 / 3 / 13
16,260
678
28,271
18,553
7,461
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
GilgameshPersephoneSol

VS

Bans
ArtioBastetCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
1 / 7 / 5
11,078
462
15,670
14,784
9,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
Lacoster57
Arachne
16
4 / 10 / 0
10,851
452
8,555
28,054
14,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Osiris
Lycidaas
Osiris
18
2 / 6 / 3
11,239
468
7,759
24,045
32,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
N4lyDx
Hou Yi
19
5 / 5 / 2
12,427
518
14,029
18,270
7,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Athena
14
0 / 10 / 7
9,182
383
5,395
31,985
31,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
29
38
Kills
12
12
Deaths
38
66
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
4
13
2.38
W
Jormungandr
BlueEyesWIDragon
Jormungandr
7
2
17
7.75
W
Erlang Shen
ChaosTakerGranny
Erlang Shen
7
2
10
6
L
Tiamat
1
7
5
0.5
L
Arachne
Lacoster57
Arachne
4
10
0
0.4
L
Osiris
Lycidaas
Osiris
2
6
3
0.58
L
Hou Yi
N4lyDx
Hou Yi
5
5
2
1.2
W
Eset
OxleyV2
Eset
5
1
13
11.5
L
Athena
0
10
7
0.35
W
Mercury
TheMílkMán
Mercury
16
3
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,518
Damage
51,408
92,594
Taken
117,138
79,765
Mitigated
95,106
34,992
Healing
19,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,631
5,285
0
8,018
17,406
7,474
5,615
1,863
15,493
0
99,858
W
Jormungandr
BlueEyesWIDragon
Jormungandr
19,139
6,434
0
7,767
25,415
39,421
425
4,675
19,869
79,388
9,132
W
Erlang Shen
ChaosTakerGranny
Erlang Shen
23,065
13,802
0
10,238
20,682
17,514
3,496
5,251
14,835
0
115,513
L
Tiamat
15,670
938
0
1,677
14,784
9,217
5
6,187
8,597
93,755
0
L
Arachne
Lacoster57
Arachne
8,555
5,211
0
4,918
28,054
14,390
0
6,382
21,672
0
61,605
L
Osiris
Lycidaas
Osiris
7,759
2,063
0
6,041
24,045
32,618
0
3,628
20,293
0
66,026
L
Hou Yi
N4lyDx
Hou Yi
14,029
8,719
0
4,110
18,270
7,401
34
6,420
11,577
0
89,861
W
Eset
OxleyV2
Eset
14,412
1,001
1,793
3,767
10,538
7,895
2,440
4,663
5,731
111,932
0
L
Athena
5,395
1,551
218
2,200
31,985
31,480
0
9,297
22,299
20,388
0
W
Mercury
TheMílkMán
Mercury
28,271
16,079
0
3,409
18,553
7,461
4,390
5,751
12,468
0
154,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,091
Gold Earned
54,777
824
Minions Killed
596
0
Camps Cleared
0
2,510,800
Distance Traveled
2,181,502
26
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,166
590
184
8
0
448,940
1
W
Jormungandr
15,172
632
95
4
0
492,227
14
W
Erlang Shen
15,479
645
171
7
0
511,692
3
L
Tiamat
11,078
462
205
9
0
413,199
3
L
Arachne
10,851
452
95
4
0
469,526
4
L
Osiris
11,239
468
140
6
0
448,103
4
L
Hou Yi
12,427
518
136
6
0
405,931
10
W
Eset
15,014
626
200
8
0
470,169
4
L
Athena
9,182
383
20
1
0
444,743
4
W
Mercury
16,260
678
174
7
0
587,772
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role