Player Matchup

Gilgamesh
Gilgamesh
Himonekke
Gilgamesh
Level 22
God Stats
3W - 2L
1,449 SR
Queue Stats
14W - 16L
1,592 Elo+
Party 2
Zeus
Zeus
MrJasonHorizon
Zeus
Level 119
God Stats
1W - 1L
1,814 SR
Queue Stats
120W - 162L
1,504 Elo+
Party 2
Cliodhna
Cliodhna
Psychosmonaut
Cliodhna
Level 99
God Stats
2W - 2L
1,500 SR
Queue Stats
79W - 116L
1,520 Elo+
Party 2
Team Averages
Level 80
1,588 SR
1,539 Elo+

VS

Team Averages
Level 83
1,427 SR
1,479 Elo+
Shiva
Shiva
N-E-S-K-Y
Shiva
Level 96
God Stats
3W - 5L
1,153 SR
Queue Stats
319W - 312L
1,533 Elo+
Party 1
Ymir
Ymir
Zom_bay
Ymir
Level 28
God Stats
7W - 5L
1,725 SR
Queue Stats
108W - 149L
1,336 Elo+
Party 1
Aphrodite
Aphrodite
mertmtp
Aphrodite
Level 124
God Stats
3W - 2L
1,402 SR
Queue Stats
388W - 365L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Himonekke
Gilgamesh
17
1 / 6 / 9
11,631
582
12,351
33,342
30,999
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
6 / 5 / 5
13,484
674
32,186
13,426
4,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
Psychosmonaut
Cliodhna
18
6 / 7 / 6
13,509
675
18,184
15,611
6,751
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
N-E-S-K-Y
Shiva
20
10 / 6 / 5
14,832
742
28,255
31,118
33,702
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ymir
Zom_bay
Ymir
17
3 / 5 / 10
13,838
692
3,841
22,622
30,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Aphrodite
mertmtp
Aphrodite
20
5 / 2 / 13
14,727
736
19,846
22,326
16,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
46
13
Kills
18
18
Deaths
13
20
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Himonekke
Gilgamesh
1
6
9
0.92
L
6
5
5
1.7
W
Shiva
N-E-S-K-Y
Shiva
10
6
5
2.08
L
Cliodhna
Psychosmonaut
Cliodhna
6
7
6
1.29
W
Ymir
Zom_bay
Ymir
3
5
10
1.6
W
Aphrodite
mertmtp
Aphrodite
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,721
Damage
51,942
62,379
Taken
76,066
42,573
Mitigated
80,339
15,894
Healing
36,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Himonekke
Gilgamesh
12,351
2,177
24
9,878
33,342
30,999
0
13,529
19,813
0
31,748
L
32,186
2,250
52
3,552
13,426
4,823
720
7,207
6,219
75,239
0
W
Shiva
N-E-S-K-Y
Shiva
28,255
3,509
1,497
3,464
31,118
33,702
302
10,110
21,008
9,088
48,411
L
Cliodhna
Psychosmonaut
Cliodhna
18,184
173
0
2,388
15,611
6,751
0
7,316
8,295
0
53,331
W
Ymir
Zom_bay
Ymir
3,841
843
287
2,460
22,622
30,497
330
11,410
11,212
22,816
0
W
Aphrodite
mertmtp
Aphrodite
19,846
1,813
12,987
15,608
22,326
16,140
1,290
10,853
11,473
81,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,624
Gold Earned
43,397
201
Minions Killed
221
9
Camps Cleared
8
1,026,231
Distance Traveled
1,134,229
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,631
582
48
2
1
322,033
0
L
Zeus
13,484
674
94
5
5
333,721
4
W
Shiva
14,832
742
42
2
2
398,336
1
L
Cliodhna
13,509
675
59
3
3
370,477
2
W
Ymir
13,838
692
34
2
1
348,949
5
W
Aphrodite
14,727
736
145
7
5
386,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role