Player Matchup

Medusa
Medusa
Kinglary80
Medusa
Level 46
God Stats
2W - 2L
1,489 SR
Queue Stats
32W - 41L
1,517 Elo+
Solo
Bastet
Bastet
TanjiroC
Bastet
Level 117
God Stats
26W - 25L
1,540 SR
Queue Stats
77W - 87L
1,496 Elo+
Solo
Shiva
Shiva
ernealc92
Shiva
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
278W - 280L
1,524 Elo+
Solo
Freya
Freya
joshuagay2
Freya
Level 108
God Stats
2W - 1L
1,857 SR
Queue Stats
155W - 148L
1,486 Elo+
Solo
Anubis
Anubis
tjm5502
Anubis
Level 20
God Stats
6W - 7L
1,393 SR
Queue Stats
18W - 19L
1,358 Elo+
Solo
Team Averages
Level 83
1,556 SR
1,476 Elo+

VS

Team Averages
Level 105
1,472 SR
1,509 Elo+
Scylla
Scylla
CHRlS17
Scylla
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 16L
1,546 Elo+
Solo
Izanami
Izanami
D3vil8739
Izanami
Level 151
God Stats
7W - 6L
1,746 SR
Queue Stats
182W - 211L
1,340 Elo+
Solo
Nemesis
Nemesis
GoldenRc23
Nemesis
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 17L
1,667 Elo+
Solo
Atlas
Atlas
LovelyKiller678
Atlas
Level 17
God Stats
1W - 0L
1,302 SR
Queue Stats
3W - 2L
1,530 Elo+
Solo
Shiva
Shiva
guccikatana
Shiva
Level 85
God Stats
29W - 21L
1,311 SR
Queue Stats
135W - 142L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Kinglary80
Medusa
16
1 / 5 / 9
9,302
716
10,524
14,984
4,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
TanjiroC
Bastet
15
2 / 6 / 10
9,157
704
5,720
10,861
3,349
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
ernealc92
Shiva
15
1 / 8 / 10
9,052
696
11,384
16,880
16,736
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Freya
16
5 / 3 / 7
9,487
730
10,266
12,423
4,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
tjm5502
Anubis
18
8 / 3 / 6
10,746
827
13,931
10,460
4,631
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CHRlS17
Scylla
17
6 / 6 / 4
10,401
800
8,391
10,435
3,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
D3vil8739
Izanami
18
3 / 2 / 12
10,808
831
11,848
9,684
3,130
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
GoldenRc23
Nemesis
16
4 / 4 / 7
10,126
779
8,878
14,637
4,260
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
5 / 2 / 15
11,159
858
13,888
14,783
16,713
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
7 / 3 / 16
11,401
877
13,580
14,276
8,316
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
79
17
Kills
25
25
Deaths
17
42
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Scylla
CHRlS17
Scylla
6
6
4
1.33
W
Izanami
D3vil8739
Izanami
3
2
12
4.5
W
Nemesis
GoldenRc23
Nemesis
4
4
7
1.88
L
Medusa
Kinglary80
Medusa
1
5
9
1.1
W
5
2
15
6.25
L
Bastet
TanjiroC
Bastet
2
6
10
1.17
L
Shiva
ernealc92
Shiva
1
8
10
0.75
W
7
3
16
5
L
Freya
5
3
7
2.83
L
Anubis
tjm5502
Anubis
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,825
Damage
56,585
65,608
Taken
63,815
34,001
Mitigated
36,127
12,710
Healing
13,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
CHRlS17
Scylla
8,391
1,015
58
1,624
10,435
3,708
567
4,202
6,233
28,285
0
W
Izanami
D3vil8739
Izanami
11,848
8,514
0
3,204
9,684
3,130
2,471
3,053
6,631
0
50,698
W
Nemesis
GoldenRc23
Nemesis
8,878
1,208
0
1,069
14,637
4,260
2,752
5,375
9,262
0
26,416
L
Medusa
Kinglary80
Medusa
10,524
4,434
38
2,397
14,984
4,963
583
4,266
10,534
0
40,623
W
13,888
3,758
761
3,282
14,783
16,713
519
5,082
9,701
39,235
0
L
Bastet
TanjiroC
Bastet
5,720
920
416
1,038
10,861
3,349
377
5,120
5,539
0
13,398
L
Shiva
ernealc92
Shiva
11,384
940
80
210
16,880
16,736
0
4,442
12,153
0
21,306
W
13,580
1,610
765
3,001
14,276
8,316
168
6,485
7,791
2,499
28,574
L
Freya
10,266
2,988
0
5,231
12,423
4,322
343
4,537
7,786
31,025
0
L
Anubis
tjm5502
Anubis
13,931
188
0
3,300
10,460
4,631
364
3,855
6,449
40,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,744
Gold Earned
53,895
215
Minions Killed
247
0
Camps Cleared
0
1,223,209
Distance Traveled
1,348,118
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,401
800
61
5
0
234,420
1
W
Izanami
10,808
831
80
6
0
240,398
0
W
Nemesis
10,126
779
34
3
0
300,154
1
L
Medusa
9,302
716
68
5
0
248,152
1
W
Atlas
11,159
858
41
3
0
285,510
0
L
Bastet
9,157
704
21
2
0
236,575
0
L
Shiva
9,052
696
24
2
0
247,208
2
W
Shiva
11,401
877
31
2
0
287,636
3
L
Freya
9,487
730
35
3
0
240,732
1
L
Anubis
10,746
827
67
5
0
250,542
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role