Player Matchup

Shiva
Shiva
 
Shiva
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Crusade King21
Ganesha
Level 143
God Stats
3W - 0L
1,500 SR
Queue Stats
33W - 23L
1,612 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Fade To Time
Tsukuyomi
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 12L
1,830 Elo+
Party 1
Team Averages
Level 120
1,500 SR
1,648 Elo+

VS

Team Averages
Level 154
1,694 SR
1,499 Elo+
Shiva
Shiva
Aielas
Shiva
Level 157
God Stats
24W - 18L
1,500 SR
Queue Stats
475W - 363L
1,405 Elo+
Party 2
Rama
Rama
Angel Of Telos
Rama
Level 152
God Stats
1W - 1L
1,673 SR
Queue Stats
196W - 182L
1,489 Elo+
Party 2
Nu Wa
Nu Wa
wReKtAlPaNe
Nu Wa
Level 153
God Stats
4W - 3L
1,910 SR
Queue Stats
550W - 510L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
4 / 1 / 7
7,801
709
5,678
7,781
6,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

12
0 / 0 / 13
7,491
681
7,353
6,208
2,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tsukuyomi
Fade To Time
Tsukuyomi
14
9 / 0 / 4
9,208
837
8,131
6,954
2,342
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Aielas
Shiva
10
0 / 5 / 0
6,203
564
3,876
9,646
8,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
0 / 5 / 1
6,484
589
3,048
7,291
1,877
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 3 / 0
6,857
623
6,056
7,061
1,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
13
Kills
1
1
Deaths
13
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
1
7
7.5
L
Shiva
Aielas
Shiva
0
5
0
0
L
0
5
1
0.1
W
0
0
13
6.5
W
Tsukuyomi
Fade To Time
Tsukuyomi
9
0
4
11
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,162
Damage
12,980
20,943
Taken
23,998
10,595
Mitigated
11,691
2,512
Healing
3,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
5,678
739
272
520
7,781
6,103
0
1,601
5,824
0
14,033
L
Shiva
Aielas
Shiva
3,876
234
0
1,850
9,646
8,286
0
3,203
6,070
0
9,790
L
3,048
2,654
0
406
7,291
1,877
0
2,157
4,831
0
17,354
W
7,353
383
0
0
6,208
2,150
0
2,528
3,333
28,146
0
W
Tsukuyomi
Fade To Time
Tsukuyomi
8,131
1,327
578
1,142
6,954
2,342
765
1,461
5,109
34
38,220
L
6,056
2,030
0
919
7,061
1,528
0
1,821
4,965
23,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,500
Gold Earned
19,544
127
Minions Killed
99
5
Camps Cleared
4
668,859
Distance Traveled
538,172
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,801
709
39
4
0
207,547
3
L
Shiva
6,203
564
8
1
2
199,397
1
L
Rama
6,484
589
48
4
2
177,648
5
W
Ganesha
7,491
681
5
0
0
219,990
4
W
Tsukuyomi
9,208
837
83
8
5
241,322
3
L
Nu Wa
6,857
623
43
4
0
161,127
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role