Player Matchup

Shiva
Shiva
LordArtharos
Shiva
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
439W - 397L
1,700 Elo+
Party 1
Eset
Eset
MrAlucardo
Eset
Level 68
God Stats
3W - 2L
1,696 SR
Queue Stats
22W - 19L
1,534 Elo+
Party 1
Poseidon
Poseidon
N3xoArmy62
Poseidon
Level 123
God Stats
19W - 13L
1,646 SR
Queue Stats
376W - 343L
1,610 Elo+
Party 1
Chronos
Chronos
fortrot
Chronos
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
262W - 195L
1,672 Elo+
Party 1
Sun Wukong
Sun Wukong
xGot3nkS
Sun Wukong
Level 41
God Stats
3W - 4L
1,592 SR
Queue Stats
59W - 52L
1,570 Elo+
Party 1
Team Averages
Level 97
1,587 SR
1,617 Elo+

VS

Team Averages
Level 47
1,599 SR
1,520 Elo+
Tsukuyomi
Tsukuyomi
Anak10da
Tsukuyomi
Level 38
God Stats
3W - 6L
1,736 SR
Queue Stats
78W - 84L
1,521 Elo+
Party 2
Shiva
Shiva
Vlaadslav
Shiva
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 106L
1,483 Elo+
Solo
Sobek
Sobek
bySpeeD
Sobek
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 92L
1,732 Elo+
Party 3
Zhong Kui
Zhong Kui
kedieti7
Zhong Kui
Level 28
God Stats
3W - 2L
1,758 SR
Queue Stats
11W - 6L
1,596 Elo+
Party 2
Neith
Neith
krujidor
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 8L
1,269 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 12
11,228
660
10,115
16,333
18,850
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
6 / 3 / 7
10,918
642
12,140
8,919
3,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
N3xoArmy62
Poseidon
18
5 / 5 / 7
10,398
612
9,246
12,418
3,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos
fortrot
Chronos
19
11 / 1 / 7
12,154
715
22,288
11,899
4,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
xGot3nkS
Sun Wukong
15
3 / 3 / 3
9,210
542
6,823
13,232
6,944
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Anak10da
Tsukuyomi
15
4 / 8 / 3
9,062
533
8,232
16,931
6,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shiva
Vlaadslav
Shiva
15
5 / 6 / 2
8,950
526
12,190
16,394
11,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sobek
bySpeeD
Sobek
11
1 / 4 / 1
7,476
440
4,067
17,472
15,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
kedieti7
Zhong Kui
15
3 / 6 / 1
9,103
535
7,501
13,162
9,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
krujidor
Neith
12
1 / 9 / 1
7,493
441
3,842
11,478
3,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
22
33
Kills
14
14
Deaths
33
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Anak10da
Tsukuyomi
4
8
3
0.69
W
8
2
12
7
W
6
3
7
3.17
W
Poseidon
N3xoArmy62
Poseidon
5
5
7
1.7
L
Shiva
Vlaadslav
Shiva
5
6
2
1
L
Sobek
bySpeeD
Sobek
1
4
1
0.38
W
Chronos
fortrot
Chronos
11
1
7
14.5
L
Zhong Kui
kedieti7
Zhong Kui
3
6
1
0.58
L
Neith
krujidor
Neith
1
9
1
0.17
W
Sun Wukong
xGot3nkS
Sun Wukong
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,612
Damage
35,832
62,801
Taken
75,437
37,504
Mitigated
45,254
23,741
Healing
11,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Anak10da
Tsukuyomi
8,232
2,448
0
4,074
16,931
6,064
0
8,084
8,847
0
57,777
W
10,115
1,457
3,409
3,928
16,333
18,850
106
2,955
13,193
0
33,281
W
12,140
991
395
1,808
8,919
3,624
166
3,698
5,221
71,146
0
W
Poseidon
N3xoArmy62
Poseidon
9,246
1,396
0
4,395
12,418
3,645
0
1,573
10,666
86,931
0
L
Shiva
Vlaadslav
Shiva
12,190
1,856
0
1,159
16,394
11,295
86
5,497
10,897
0
47,037
L
Sobek
bySpeeD
Sobek
4,067
470
0
2,058
17,472
15,245
0
13,161
4,311
18,751
0
W
Chronos
fortrot
Chronos
22,288
9,883
0
4,361
11,899
4,441
2,376
2,948
8,951
95,218
0
L
Zhong Kui
kedieti7
Zhong Kui
7,501
1,134
0
3,657
13,162
9,031
0
7,744
5,418
54,639
0
L
Neith
krujidor
Neith
3,842
1,704
0
752
11,478
3,619
0
9,188
2,290
0
36,833
W
Sun Wukong
xGot3nkS
Sun Wukong
6,823
1,110
0
5,445
13,232
6,944
654
394
12,368
0
43,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,908
Gold Earned
42,084
549
Minions Killed
388
0
Camps Cleared
0
1,670,751
Distance Traveled
1,520,239
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,062
533
85
5
0
309,788
2
W
Shiva
11,228
660
34
2
0
350,841
2
W
Eset
10,918
642
145
9
0
347,994
2
W
Poseidon
10,398
612
133
8
0
326,699
2
L
Shiva
8,950
526
84
5
0
304,649
1
L
Sobek
7,476
440
32
2
0
336,531
2
W
Chronos
12,154
715
150
9
0
319,468
2
L
Zhong Kui
9,103
535
119
7
0
285,444
4
L
Neith
7,493
441
68
4
0
283,827
1
W
Sun Wukong
9,210
542
87
5
0
325,749
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role