Player Matchup

Shiva
Shiva
MorbidAyylien
Shiva
Level 108
God Stats
2W - 6L
1,407 SR
Queue Stats
45W - 57L
1,529 Elo+
Solo
Arachne
Arachne
lts Screech
Arachne
Level 61
God Stats
35W - 26L
1,559 SR
Queue Stats
58W - 60L
1,511 Elo+
Solo
Hades
Hades
slayer571v3
Hades
Level 64
God Stats
2W - 2L
1,290 SR
Queue Stats
12W - 19L
1,015 Elo+
Solo
Team Averages
Level 78
1,419 SR
1,351 Elo+

VS

Team Averages
Level 126
1,423 SR
1,469 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
astriaxo
Shiva
Level 127
God Stats
3W - 6L
1,270 SR
Queue Stats
5W - 7L
1,314 Elo+
Party 1
Gilgamesh
Gilgamesh
mojopojogames
Gilgamesh
Level 126
God Stats
13W - 10L
1,500 SR
Queue Stats
405W - 296L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,443
644
6,811
9,092
9,022
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arachne
lts Screech
Arachne
11
0 / 3 / 1
6,371
637
1,983
7,830
3,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 3 / 0
6,221
622
4,624
7,555
4,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
5 / 0 / 5
7,833
783
7,916
3,325
1,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shiva
astriaxo
Shiva
11
3 / 1 / 6
7,673
767
5,079
7,980
5,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
mojopojogames
Gilgamesh
12
2 / 1 / 6
7,061
706
6,939
7,773
5,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
10
10
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
0
5
7.5
L
1
4
1
0.38
W
Shiva
astriaxo
Shiva
3
1
6
6
L
Arachne
lts Screech
Arachne
0
3
1
0.17
W
Gilgamesh
mojopojogames
Gilgamesh
2
1
6
5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,418
Damage
19,934
24,477
Taken
19,078
16,385
Mitigated
11,950
7,829
Healing
6,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,916
450
1,760
1,233
3,325
1,182
682
879
2,292
33,580
0
L
6,811
574
647
2,542
9,092
9,022
0
3,118
5,974
0
15,859
W
Shiva
astriaxo
Shiva
5,079
818
610
2,148
7,980
5,666
100
1,843
5,916
0
14,848
L
Arachne
lts Screech
Arachne
1,983
1,100
0
1,872
7,830
3,254
0
3,160
4,670
0
15,329
W
Gilgamesh
mojopojogames
Gilgamesh
6,939
1,664
204
914
7,773
5,102
520
1,671
6,054
534
15,792
L
4,624
800
424
2,344
7,555
4,109
0
2,272
5,283
22,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,035
Gold Earned
22,567
97
Minions Killed
119
4
Camps Cleared
5
500,574
Distance Traveled
541,158
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,833
783
56
6
0
174,253
2
L
Shiva
6,443
644
17
2
0
162,295
3
W
Shiva
7,673
767
31
3
0
177,451
0
L
Arachne
6,371
637
38
4
2
186,292
3
W
Gilgamesh
7,061
706
32
3
5
189,454
3
L
Hades
6,221
622
42
4
2
151,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role