Player Matchup

Nemesis
Nemesis
Silver I
 
Nemesis
Silver I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold V
Augmentor
Ares
Gold V
Level 159
God Stats
57W - 44L
1,575 SR
Queue Stats
155W - 169L
1,266 MMR
Solo
Agni
Agni
Gold V
Kathmandu
Agni
Gold V
Level 122
God Stats
20W - 17L
1,576 SR
Queue Stats
180W - 193L
1,297 MMR
Solo
Medusa
Medusa
Silver II
LÜCID
Medusa
Silver II
Level 129
God Stats
4W - 9L
1,107 SR
Queue Stats
103W - 139L
1,194 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
Wizardean
Sun Wukong
Silver I
Level 160
God Stats
5W - 2L
1,500 SR
Queue Stats
889W - 903L
1,195 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 139
1,452 SR
1,290 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 133
1,562 SR
1,219 MMR
Khepri
Khepri
Silver II
Jidarraga
Khepri
Silver II
Level 160
God Stats
3W - 3L
1,621 SR
Queue Stats
134W - 152L
1,060 MMR
Solo
Merlin
Merlin
Silver II
JulyEstrella
Merlin
Silver II
Level 134
God Stats
11W - 10L
1,510 SR
Queue Stats
85W - 81L
1,294 MMR
Solo
Apollo
Apollo
Silver III
LixhzSan
Apollo
Silver III
Level 66
God Stats
1W - 2L
1,801 SR
Queue Stats
20W - 25L
1,218 MMR
Solo
Artio
Artio
Gold V
Phil18is9
Artio
Gold V
Level 159
God Stats
38W - 32L
1,583 SR
Queue Stats
152W - 146L
1,295 MMR
Solo
Ne Zha
Ne Zha
Silver I
iamthewolfman
Ne Zha
Silver I
Level 147
God Stats
10W - 10L
1,294 SR
Queue Stats
172W - 164L
1,226 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
14 / 1 / 6
14,544
582
19,823
22,216
9,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
18
2 / 4 / 13
13,040
522
15,231
27,614
34,453
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Agni
20
7 / 4 / 10
14,199
568
22,326
11,475
4,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
LÜCID
Medusa
20
3 / 6 / 6
12,714
509
9,885
20,111
8,220
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Wizardean
Sun Wukong
20
3 / 2 / 7
13,692
548
20,640
25,018
19,690
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
CliodhnaIzanamiThoth

VS

Bans
SolMulanAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Jidarraga
Khepri
15
0 / 5 / 9
9,805
392
7,594
20,082
25,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
18
3 / 5 / 2
11,564
463
15,442
16,050
5,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
LixhzSan
Apollo
18
7 / 5 / 1
11,770
471
15,213
20,757
6,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Artio
Phil18is9
Artio
18
1 / 6 / 4
11,402
456
20,267
28,709
29,986
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
6 / 8 / 6
11,667
467
10,800
21,407
8,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
39
29
Kills
17
17
Deaths
29
42
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
14
1
6
17
W
Ares
2
4
13
2.13
L
Khepri
Jidarraga
Khepri
0
5
9
0.9
L
Merlin
3
5
2
0.8
W
Agni
7
4
10
3
L
Apollo
LixhzSan
Apollo
7
5
1
1.5
W
Medusa
LÜCID
Medusa
3
6
6
1
L
Artio
Phil18is9
Artio
1
6
4
0.5
W
Sun Wukong
Wizardean
Sun Wukong
3
2
7
3.25
L
6
8
6
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,905
Damage
69,316
106,434
Taken
107,005
76,206
Mitigated
75,645
37,386
Healing
20,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
19,823
8,951
0
9,514
22,216
9,388
2,313
10,673
11,543
0
93,728
W
Ares
15,231
846
750
8,255
27,614
34,453
0
8,832
17,338
60,910
6,482
L
Khepri
Jidarraga
Khepri
7,594
513
624
1,300
20,082
25,243
280
8,727
11,355
31,991
0
L
Merlin
15,442
286
0
723
16,050
5,768
436
8,301
7,749
90,455
0
W
Agni
22,326
1,553
0
1,394
11,475
4,455
1,572
3,158
8,317
116,026
0
L
Apollo
LixhzSan
Apollo
15,213
7,956
0
4,675
20,757
6,620
326
8,940
11,817
0
79,496
W
Medusa
LÜCID
Medusa
9,885
4,729
0
5,796
20,111
8,220
3,928
5,244
14,867
0
111,065
L
Artio
Phil18is9
Artio
20,267
1,322
712
10,256
28,709
29,986
165
4,935
23,774
87,737
0
W
Sun Wukong
Wizardean
Sun Wukong
20,640
4,265
0
11,677
25,018
19,690
175
15,671
9,347
684
98,463
L
10,800
3,825
0
2,476
21,407
8,028
0
6,905
14,502
0
85,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,189
Gold Earned
56,208
722
Minions Killed
632
0
Camps Cleared
0
2,457,813
Distance Traveled
2,225,425
32
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,544
582
143
6
0
602,785
7
W
Ares
13,040
522
72
3
0
477,699
2
L
Khepri
9,805
392
38
2
0
421,940
0
L
Merlin
11,564
463
171
7
0
445,162
8
W
Agni
14,199
568
179
7
0
486,432
9
L
Apollo
11,770
471
148
6
0
435,639
4
W
Medusa
12,714
509
155
6
0
449,058
5
L
Artio
11,402
456
160
6
0
439,929
8
W
Sun Wukong
13,692
548
173
7
0
441,839
9
L
Ne Zha
11,667
467
115
5
0
482,755
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role