Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
EuropasCrest
Awilix
Level 77
God Stats
2W - 5L
1,451 SR
Queue Stats
40W - 60L
1,355 Elo+
Party 2
Shiva
Shiva
joshuataker
Shiva
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
34W - 60L
1,314 Elo+
Party 2
Team Averages
Level 65
1,484 SR
1,390 Elo+

VS

Team Averages
Level 122
1,437 SR
1,532 Elo+
Shiva
Shiva
Ftvb
Shiva
Level 113
God Stats
6W - 6L
1,295 SR
Queue Stats
370W - 287L
1,639 Elo+
Party 1
Loki
Loki
ItZ Xtasyyy
Loki
Level 125
God Stats
99W - 108L
1,516 SR
Queue Stats
455W - 393L
1,560 Elo+
Party 1
Discordia
Discordia
MrMoFire
Discordia
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
57W - 60L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
1 / 6 / 0
6,780
678
2,296
10,155
9,275
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Awilix
8
0 / 6 / 1
5,704
570
1,405
8,989
3,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 6 / 1
5,758
576
3,706
11,174
5,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Ftvb
Shiva
12
0 / 0 / 14
7,643
764
6,247
7,172
7,481
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
10 / 0 / 8
9,047
905
10,534
7,012
2,447
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
MrMoFire
Discordia
13
8 / 1 / 9
8,543
854
8,112
2,695
877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
49
1
Kills
18
18
Deaths
1
2
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
6
0
0.17
L
Awilix
0
6
1
0.08
W
Shiva
Ftvb
Shiva
0
0
14
7
W
10
0
8
14
W
Discordia
MrMoFire
Discordia
8
1
9
12.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,407
Damage
24,893
30,318
Taken
16,879
18,181
Mitigated
10,805
1,723
Healing
5,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
2,296
100
0
956
10,155
9,275
0
3,530
6,625
14,102
0
L
Awilix
1,405
324
0
0
8,989
3,152
0
2,260
6,729
0
6,103
W
Shiva
Ftvb
Shiva
6,247
1,326
564
3,305
7,172
7,481
834
1,034
5,927
0
17,827
W
10,534
2,722
0
1,270
7,012
2,447
748
1,155
5,713
0
38,386
W
Discordia
MrMoFire
Discordia
8,112
318
203
280
2,695
877
742
985
1,678
29,073
0
L
3,706
678
0
767
11,174
5,754
0
2,322
8,852
0
11,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,242
Gold Earned
25,233
54
Minions Killed
116
0
Camps Cleared
10
438,213
Distance Traveled
575,928
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,780
678
20
2
0
146,511
1
L
Awilix
5,704
570
15
2
0
160,534
0
W
Shiva
7,643
764
26
3
2
179,284
0
W
Loki
9,047
905
56
6
5
215,390
2
W
Discordia
8,543
854
34
3
3
181,254
1
L
Shiva
5,758
576
19
2
0
131,168
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role