Player Matchup

Ymir
Ymir
Silver V
 
Ymir
Silver V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver II
GhostIvan92
Chaac
Silver II
Level 101
God Stats
6W - 5L
1,683 SR
Queue Stats
92W - 110L
1,109 MMR
Solo
Zhong Kui
Zhong Kui
Silver V
Mathias32-_-
Zhong Kui
Silver V
Level 65
God Stats
16W - 6L
1,484 SR
Queue Stats
32W - 31L
1,110 MMR
Solo
Neith
Neith
Silver II
sergiotetilla
Neith
Silver II
Level 89
God Stats
4W - 2L
1,406 SR
Queue Stats
25W - 36L
1,277 MMR
Solo
Nemesis
Nemesis
Gold V
stormystraw
Nemesis
Gold V
Level 141
God Stats
31W - 24L
1,603 SR
Queue Stats
125W - 128L
1,289 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 110
1,535 SR
1,257 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 109
1,531 SR
1,214 MMR
Baron Samedi
Baron Samedi
Silver III
Awentiel
Baron Samedi
Silver III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 89L
1,018 MMR
Solo
Chronos
Chronos
Silver IV
Battingtrout41
Chronos
Silver IV
Level 122
God Stats
32W - 28L
1,568 SR
Queue Stats
49W - 56L
1,189 MMR
Solo
Arachne
Arachne
Gold V
HiImD3T
Arachne
Gold V
Level 110
God Stats
2W - 3L
1,531 SR
Queue Stats
97W - 109L
1,259 MMR
Solo
Tyr
Tyr
Gold V
MaxxDaDude
Tyr
Gold V
Level 53
God Stats
3W - 5L
1,500 SR
Queue Stats
123W - 142L
1,335 MMR
Solo
Izanami
Izanami
Silver III
Tibenox
Izanami
Silver III
Level 134
God Stats
3W - 3L
1,556 SR
Queue Stats
69W - 71L
1,270 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
4 / 0 / 10
9,599
565
4,319
13,525
12,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 2 / 1
8,465
498
4,217
14,437
9,956
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Zhong Kui
Mathias32-_-
Zhong Kui
18
9 / 1 / 7
11,257
662
11,411
11,661
8,612
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 6 / 8
9,360
551
12,866
15,185
5,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
stormystraw
Nemesis
18
8 / 2 / 6
10,644
626
10,543
14,366
5,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
LokiBastetMedusaKali

VS

Bans
CliodhnaMerlinGebScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Awentiel
Baron Samedi
14
2 / 8 / 3
8,628
508
10,199
15,729
4,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 5 / 2
8,017
472
6,094
7,925
1,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
HiImD3T
Arachne
11
1 / 4 / 2
7,302
430
4,821
10,601
3,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
3 / 7 / 0
8,970
528
13,937
15,245
11,791
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
Tibenox
Izanami
13
5 / 6 / 1
8,426
496
8,507
11,402
2,651
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
19
29
Kills
11
11
Deaths
30
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
0
10
9
L
Baron Samedi
Awentiel
Baron Samedi
2
8
3
0.44
L
0
5
2
0.2
W
2
2
1
1.25
L
Arachne
HiImD3T
Arachne
1
4
2
0.5
W
Zhong Kui
Mathias32-_-
Zhong Kui
9
1
7
12.5
L
3
7
0
0.43
L
Izanami
Tibenox
Izanami
5
6
1
0.92
W
6
6
8
1.67
W
Nemesis
stormystraw
Nemesis
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,356
Damage
43,558
69,174
Taken
60,902
42,473
Mitigated
24,315
24,854
Healing
14,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,319
838
0
3,312
13,525
12,331
96
2,691
10,593
35,358
0
L
Baron Samedi
Awentiel
Baron Samedi
10,199
221
305
4,862
15,729
4,932
68
2,406
13,235
48,469
0
L
6,094
1,498
0
1,352
7,925
1,658
0
3,306
4,619
46,252
0
W
4,217
461
0
8,338
14,437
9,956
390
1,646
12,515
0
38,579
L
Arachne
HiImD3T
Arachne
4,821
3,077
0
2,540
10,601
3,283
6
3,526
7,075
0
45,238
W
Zhong Kui
Mathias32-_-
Zhong Kui
11,411
2,092
0
5,449
11,661
8,612
2,186
3,271
8,386
74,495
0
L
13,937
1,148
0
3,518
15,245
11,791
0
2,302
12,943
0
52,833
L
Izanami
Tibenox
Izanami
8,507
4,397
0
1,521
11,402
2,651
81
4,190
7,212
0
51,415
W
12,866
5,223
0
5,461
15,185
5,585
912
5,594
9,226
0
54,271
W
Nemesis
stormystraw
Nemesis
10,543
4,357
0
2,294
14,366
5,989
907
2,395
11,929
0
73,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,325
Gold Earned
41,343
508
Minions Killed
431
0
Camps Cleared
0
1,754,184
Distance Traveled
1,450,975
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,599
565
47
3
0
363,741
3
L
Baron Samedi
8,628
508
88
5
0
251,504
5
L
Chronos
8,017
472
89
5
0
332,170
2
W
Chaac
8,465
498
81
5
0
342,583
3
L
Arachne
7,302
430
74
4
0
307,179
2
W
Zhong Kui
11,257
662
166
10
0
339,628
3
L
Tyr
8,970
528
88
5
0
285,877
8
L
Izanami
8,426
496
92
5
0
274,245
7
W
Neith
9,360
551
89
5
0
315,000
3
W
Nemesis
10,644
626
125
7
0
393,232
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role