Player Matchup

Kuzenbo
Kuzenbo
Gold IV
FilthyGamer69
Kuzenbo
Gold IV
Level 69
God Stats
0W - 3L
1,260 SR
Queue Stats
50W - 58L
1,638 MMR
Solo
Ullr
Ullr
Silver I
GurGee
Ullr
Silver I
Level 72
God Stats
3W - 4L
1,871 SR
Queue Stats
27W - 14L
1,637 MMR
Party 1
Camazotz
Camazotz
Gold III
Jotα
Camazotz
Gold III
Level 145
God Stats
7W - 5L
1,808 SR
Queue Stats
75W - 59L
1,729 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum III
Shuvaa30
Gilgamesh
Platinum III
Level 144
God Stats
3W - 3L
1,670 SR
Queue Stats
113W - 116L
1,768 MMR
Solo
Thoth
Thoth
Platinum IV
VPlay2WinV
Thoth
Platinum IV
Level 127
God Stats
2W - 8L
1,583 SR
Queue Stats
159W - 146L
1,683 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 111
1,639 SR
1,691 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 121
1,657 SR
1,690 MMR
Hel
Hel
Gold V
AnatoLiy
Hel
Gold V
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 16L
1,683 MMR
Solo
Erlang Shen
Erlang Shen
Platinum IV
Crimsynic
Erlang Shen
Platinum IV
Level 119
God Stats
27W - 45L
1,627 SR
Queue Stats
810W - 844L
1,676 MMR
Solo
Cabrakan
Cabrakan
Gold III
Eggsworth
Cabrakan
Gold III
Level 156
God Stats
1W - 0L
1,640 SR
Queue Stats
63W - 52L
1,601 MMR
Solo
Osiris
Osiris
Platinum IV
HabibiHamood
Osiris
Platinum IV
Level 103
God Stats
28W - 28L
1,615 SR
Queue Stats
211W - 206L
1,748 MMR
Solo
Izanami
Izanami
Gold IV
PaulTheMonke
Izanami
Gold IV
Level 65
God Stats
6W - 1L
1,904 SR
Queue Stats
46W - 31L
1,742 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
12
0 / 3 / 2
8,401
382
2,495
16,075
16,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ullr
GurGee
Ullr
18
1 / 4 / 1
10,826
492
13,458
14,804
4,550
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
Jotα
Camazotz
16
1 / 4 / 5
9,876
449
6,354
24,876
7,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Shuvaa30
Gilgamesh
16
2 / 2 / 1
10,388
472
6,361
18,162
10,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
16
4 / 6 / 2
10,368
471
15,660
10,001
3,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
Hou YiAtlasCliodhnaMulan

VS

Bans
BastetArachneAgniApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 3
13,895
632
16,890
14,466
12,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Crimsynic
Erlang Shen
20
3 / 3 / 5
12,969
590
8,140
15,036
9,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
Eggsworth
Cabrakan
18
0 / 1 / 12
12,602
573
9,317
18,632
28,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Osiris
20
4 / 0 / 4
14,323
651
16,925
17,189
25,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
PaulTheMonke
Izanami
20
4 / 2 / 2
13,659
621
11,456
15,736
5,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
8
Kills
19
19
Deaths
8
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
8
2
3
4.75
W
Erlang Shen
Crimsynic
Erlang Shen
3
3
5
1.83
W
Cabrakan
Eggsworth
Cabrakan
0
1
12
6
L
Kuzenbo
0
3
2
0.33
L
Ullr
GurGee
Ullr
1
4
1
0.38
W
Osiris
4
0
4
6
L
Camazotz
Jotα
Camazotz
1
4
5
0.88
W
Izanami
PaulTheMonke
Izanami
4
2
2
2.5
L
Gilgamesh
Shuvaa30
Gilgamesh
2
2
1
1.25
L
Thoth
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,328
Damage
62,728
83,918
Taken
81,059
42,381
Mitigated
80,897
23,026
Healing
44,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,890
1,345
9,873
9,700
14,466
12,275
2,135
5,873
8,593
109,183
0
W
Erlang Shen
Crimsynic
Erlang Shen
8,140
2,949
0
5,684
15,036
9,290
3,170
4,182
10,854
0
115,790
W
Cabrakan
Eggsworth
Cabrakan
9,317
1,174
0
3,764
18,632
28,428
862
3,521
15,111
36,899
15,243
L
Kuzenbo
2,495
536
0
3,656
16,075
16,335
14
8,485
7,590
31,985
0
L
Ullr
GurGee
Ullr
13,458
3,436
0
2,397
14,804
4,550
1,813
1,595
13,209
0
101,659
W
Osiris
16,925
7,254
0
8,570
17,189
25,700
2,430
2,790
14,399
0
94,282
L
Camazotz
Jotα
Camazotz
6,354
2,289
0
10,985
24,876
7,361
0
8,096
16,780
0
73,557
W
Izanami
PaulTheMonke
Izanami
11,456
7,100
0
7,213
15,736
5,204
5,523
2,023
13,713
0
116,222
L
Gilgamesh
Shuvaa30
Gilgamesh
6,361
1,488
0
5,414
18,162
10,991
0
2,176
15,986
0
64,612
L
Thoth
15,660
349
0
574
10,001
3,144
0
4,329
5,672
65,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,859
Gold Earned
67,448
608
Minions Killed
753
0
Camps Cleared
0
2,008,868
Distance Traveled
2,234,077
26
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,895
632
177
8
0
439,177
7
W
Erlang Shen
12,969
590
146
7
0
481,256
1
W
Cabrakan
12,602
573
69
3
0
433,102
6
L
Kuzenbo
8,401
382
44
2
0
356,750
1
L
Ullr
10,826
492
174
8
0
402,464
7
W
Osiris
14,323
651
172
8
0
477,521
5
L
Camazotz
9,876
449
126
6
0
451,325
3
W
Izanami
13,659
621
189
9
0
403,021
13
L
Gilgamesh
10,388
472
146
7
0
396,035
8
L
Thoth
10,368
471
118
5
0
402,294
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role