Player Matchup

Thanatos
Thanatos
ExiledFenrir
Thanatos
Level 157
God Stats
3W - 4L
1,697 SR
Queue Stats
52W - 53L
1,634 Elo+
Party 1
Cabrakan
Cabrakan
Kromblite
Cabrakan
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,306 Elo+
Solo
Ullr
Ullr
Magnuseile
Ullr
Level 29
God Stats
1W - 2L
1,740 SR
Queue Stats
12W - 13L
1,697 Elo+
Party 1
Merlin
Merlin
RogueRaspberry
Merlin
Level 106
God Stats
1W - 0L
1,839 SR
Queue Stats
7W - 5L
1,475 Elo+
Party 1
Shiva
Shiva
ShwaaShwaa
Shiva
Level 125
God Stats
3W - 0L
1,724 SR
Queue Stats
16W - 2L
1,697 Elo+
Party 1
Team Averages
Level 89
1,700 SR
1,562 Elo+

VS

Team Averages
Level 43
1,581 SR
1,521 Elo+
Neith
Neith
Kaerh0lst
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,709 Elo+
Party 2
Chaac
Chaac
LukeTheDJ
Chaac
Level 144
God Stats
9W - 15L
1,677 SR
Queue Stats
104W - 94L
1,473 Elo+
Solo
Fafnir
Fafnir
Pollebabs
Fafnir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,458 Elo+
Party 2
Zeus
Zeus
joakimwagner06
Zeus
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,508 Elo+
Party 2
Anhur
Anhur
maxtah
Anhur
Level 3
God Stats
1W - 1L
1,728 SR
Queue Stats
1W - 6L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ExiledFenrir
Thanatos
13
5 / 3 / 11
8,628
1,438
7,332
5,686
2,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
Kromblite
Cabrakan
13
0 / 2 / 4
7,373
1,229
1,257
6,812
5,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 1 / 8
7,966
1,328
4,350
3,802
1,480
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

14
6 / 0 / 9
8,691
1,449
8,479
3,841
1,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shiva
14
6 / 0 / 14
9,561
1,594
16,035
9,737
11,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

362

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kaerh0lst
Neith
12
0 / 6 / 4
7,021
1,170
5,390
8,062
2,706
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
LukeTheDJ
Chaac
12
4 / 3 / 0
7,968
1,328
8,950
8,791
3,631
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
Pollebabs
Fafnir
13
0 / 3 / 4
7,540
1,257
1,867
9,831
10,013
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 5 / 2
7,443
1,241
5,594
9,912
2,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
maxtah
Anhur
12
0 / 3 / 3
6,643
1,107
3,029
4,053
1,012
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
19
20
Kills
6
6
Deaths
20
46
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thanatos
ExiledFenrir
Thanatos
5
3
11
3.5
L
Neith
Kaerh0lst
Neith
0
6
4
0.33
W
Cabrakan
Kromblite
Cabrakan
0
2
4
1
L
Chaac
LukeTheDJ
Chaac
4
3
0
1.33
W
3
1
8
7
L
Fafnir
Pollebabs
Fafnir
0
3
4
0.67
W
6
0
9
10.5
W
Shiva
6
0
14
13
L
2
5
2
0.6
L
Anhur
maxtah
Anhur
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,453
Damage
24,830
29,878
Taken
40,649
21,482
Mitigated
19,800
6,884
Healing
3,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
ExiledFenrir
Thanatos
7,332
1,653
0
2,724
5,686
2,528
0
1,056
4,630
0
10,313
L
Neith
Kaerh0lst
Neith
5,390
2,368
0
551
8,062
2,706
0
822
7,160
0
13,143
W
Cabrakan
Kromblite
Cabrakan
1,257
353
0
952
6,812
5,156
0
1,970
4,842
4,715
0
L
Chaac
LukeTheDJ
Chaac
8,950
981
0
1,773
8,791
3,631
0
2,887
5,768
0
20,035
W
4,350
1,235
0
500
3,802
1,480
0
629
3,173
0
16,786
L
Fafnir
Pollebabs
Fafnir
1,867
499
300
1,251
9,831
10,013
0
2,210
7,459
6,251
0
W
8,479
815
0
471
3,841
1,271
0
1,120
2,721
21,244
0
W
Shiva
16,035
3,107
0
2,237
9,737
11,047
0
2,686
7,051
0
30,002
L
5,594
411
0
0
9,912
2,438
0
2,820
6,873
20,826
0
L
Anhur
maxtah
Anhur
3,029
1,681
0
0
4,053
1,012
0
366
3,653
0
9,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,219
Gold Earned
36,615
111
Minions Killed
99
5
Camps Cleared
4
584,871
Distance Traveled
594,917
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,628
1,438
4
1
3
119,483
0
L
Neith
7,021
1,170
16
3
0
119,834
1
W
Cabrakan
7,373
1,229
12
2
0
95,717
0
L
Chaac
7,968
1,328
15
3
1
138,099
0
W
Ullr
7,966
1,328
31
5
2
119,873
0
L
Fafnir
7,540
1,257
12
2
1
131,609
3
W
Merlin
8,691
1,449
44
7
0
123,152
0
W
Shiva
9,561
1,594
20
3
0
126,646
1
L
Zeus
7,443
1,241
41
7
1
126,840
0
L
Anhur
6,643
1,107
15
3
1
78,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role