Player Matchup

Olorun
Olorun
DAXERO12
Olorun
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 46L
1,268 Elo+
Party 1
Anhur
Anhur
Konkubent99
Anhur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,396 Elo+
Party 1
Ares
Ares
lieboyq
Ares
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 29L
1,268 Elo+
Party 1
Team Averages
Level 38
1,500 SR
1,311 Elo+

VS

Team Averages
Level 69
1,500 SR
1,436 Elo+
Arachne
Arachne
 
Arachne
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Garkad
Shiva
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
372W - 380L
1,444 Elo+
Party 2
Discordia
Discordia
danielito778
Discordia
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 73L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DAXERO12
Olorun
13
5 / 1 / 2
8,429
766
5,240
4,838
2,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 3 / 5
7,246
659
7,078
7,516
3,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
lieboyq
Ares
11
1 / 2 / 6
7,765
706
8,551
11,749
12,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
3 / 3 / 2
7,557
687
6,256
9,744
3,362
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shiva
Garkad
Shiva
11
0 / 4 / 6
7,173
652
6,263
11,785
6,884
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
danielito778
Discordia
13
3 / 1 / 1
7,539
685
8,157
4,052
1,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
8
Kills
6
6
Deaths
8
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
3
2
1.33
W
Olorun
DAXERO12
Olorun
5
1
2
6
L
Shiva
Garkad
Shiva
0
4
6
0.75
W
2
3
5
1.5
L
Discordia
danielito778
Discordia
3
1
1
3.5
W
Ares
lieboyq
Ares
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,869
Damage
20,676
24,103
Taken
25,581
18,731
Mitigated
11,536
7,599
Healing
4,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,256
3,136
227
1,936
9,744
3,362
0
5,673
4,071
0
13,422
W
Olorun
DAXERO12
Olorun
5,240
1,784
810
1,988
4,838
2,675
0
1,435
3,213
27,054
3,356
L
Shiva
Garkad
Shiva
6,263
683
343
784
11,785
6,884
0
5,966
5,819
223
17,141
W
7,078
3,086
0
1,116
7,516
3,250
0
3,573
3,561
0
24,546
L
Discordia
danielito778
Discordia
8,157
518
0
717
4,052
1,290
0
2,132
1,920
28,552
0
W
Ares
lieboyq
Ares
8,551
302
0
3,685
11,749
12,806
0
2,648
8,741
12,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,440
Gold Earned
22,269
134
Minions Killed
97
5
Camps Cleared
4
576,196
Distance Traveled
601,307
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,557
687
18
2
2
203,346
0
W
Olorun
8,429
766
75
7
3
196,517
2
L
Shiva
7,173
652
24
2
1
201,058
0
W
Anhur
7,246
659
45
4
1
176,995
4
L
Discordia
7,539
685
55
5
1
196,903
3
W
Ares
7,765
706
14
1
1
202,684
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role