Player Matchup

Ravana
Ravana
 
Ravana
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
GodIsLight
Sun Wukong
Level 39
God Stats
1W - 2L
1,559 SR
Queue Stats
3W - 3L
1,537 Elo+
Solo
Fenrir
Fenrir
SundaeD
Fenrir
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 47L
1,333 Elo+
Party 1
Anubis
Anubis
chengky123
Anubis
Level 35
God Stats
0W - 2L
1,249 SR
Queue Stats
13W - 29L
1,379 Elo+
Solo
Danzaburou
Danzaburou
tiltedbitties
Danzaburou
Level 58
God Stats
0W - 3L
1,297 SR
Queue Stats
52W - 67L
1,361 Elo+
Party 1
Team Averages
Level 57
1,421 SR
1,422 Elo+

VS

Team Averages
Level 70
1,463 SR
1,488 Elo+
Shiva
Shiva
 
Shiva
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
 
Charybdis
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
 
Nu Wa
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
 
Odin
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
WAIFU1027
Gilgamesh
Level 26
God Stats
4W - 7L
1,313 SR
Queue Stats
91W - 87L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
7 / 7 / 1
7,636
587
9,099
10,423
3,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
GodIsLight
Sun Wukong
5
1 / 2 / 0
5,019
386
2,071
5,068
1,777
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
SundaeD
Fenrir
9
1 / 4 / 4
5,838
449
2,724
11,405
5,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
chengky123
Anubis
9
0 / 7 / 5
5,975
460
3,642
9,020
3,320
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
tiltedbitties
Danzaburou
11
1 / 3 / 2
6,146
473
6,059
7,900
2,062
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
7 / 1 / 7
8,278
637
7,642
8,988
2,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charybdis
 
Charybdis
14
4 / 1 / 3
7,819
601
5,383
8,515
2,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
 
Nu Wa
12
4 / 3 / 8
7,217
555
8,150
7,249
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
 
Odin
10
5 / 2 / 8
7,089
545
5,279
8,996
5,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gilgamesh
WAIFU1027
Gilgamesh
12
3 / 3 / 1
7,321
563
5,957
8,581
5,015
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
10
Kills
23
23
Deaths
10
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
7
7
1
1.07
W
Shiva
 
Shiva
7
1
7
10.5
W
Charybdis
 
Charybdis
4
1
3
5.5
W
Nu Wa
 
Nu Wa
4
3
8
2.67
W
Odin
 
Odin
5
2
8
4.5
L
Sun Wukong
GodIsLight
Sun Wukong
1
2
0
0.5
L
Fenrir
SundaeD
Fenrir
1
4
4
0.75
W
Gilgamesh
WAIFU1027
Gilgamesh
3
3
1
1.17
L
Anubis
chengky123
Anubis
0
7
5
0.36
L
Danzaburou
tiltedbitties
Danzaburou
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,595
Damage
32,411
43,816
Taken
42,329
16,003
Mitigated
17,832
9,027
Healing
14,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
9,099
2,452
0
1,724
10,423
3,160
0
1,899
8,524
0
33,781
W
Shiva
 
Shiva
7,642
1,595
51
3,795
8,988
2,993
26
877
8,111
0
52,206
W
Charybdis
 
Charybdis
5,383
3,339
0
4,071
8,515
2,289
0
0
8,515
0
58,426
W
Nu Wa
 
Nu Wa
8,150
2,532
76
1,177
7,249
1,660
690
2,302
4,947
31,025
0
W
Odin
 
Odin
5,279
965
264
2,829
8,996
5,875
0
285
8,711
5,279
16,934
L
Sun Wukong
GodIsLight
Sun Wukong
2,071
645
0
576
5,068
1,777
207
776
4,292
0
12,718
L
Fenrir
SundaeD
Fenrir
2,724
955
0
2,121
11,405
5,684
0
2,075
9,330
0
14,509
W
Gilgamesh
WAIFU1027
Gilgamesh
5,957
2,276
0
2,537
8,581
5,015
0
178
8,403
0
34,928
L
Anubis
chengky123
Anubis
3,642
36
0
1,919
9,020
3,320
192
3,518
5,502
24,357
0
L
Danzaburou
tiltedbitties
Danzaburou
6,059
2,548
0
2,687
7,900
2,062
0
1,057
6,843
0
41,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,614
Gold Earned
37,724
242
Minions Killed
341
0
Camps Cleared
0
1,095,269
Distance Traveled
1,291,656
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,636
587
72
6
0
262,975
3
W
Shiva
8,278
637
83
6
0
306,973
2
W
Charybdis
7,819
601
111
9
0
244,823
2
W
Nu Wa
7,217
555
45
3
0
212,218
3
W
Odin
7,089
545
34
3
0
260,766
12
L
Sun Wukong
5,019
386
24
2
0
126,484
0
L
Fenrir
5,838
449
21
2
0
260,230
3
W
Gilgamesh
7,321
563
68
5
0
266,876
1
L
Anubis
5,975
460
52
4
0
194,073
1
L
Danzaburou
6,146
473
73
6
0
251,507
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role