Player Matchup

Neith
Neith
 
Neith
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
BrutalMace
Cabrakan
Level 81
God Stats
4W - 1L
1,935 SR
Queue Stats
74W - 61L
1,522 Elo+
Solo
Bacchus
Bacchus
Dileran
Bacchus
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,396 Elo+
Party 1
Medusa
Medusa
KLLIDE
Medusa
Level 25
God Stats
1W - 0L
1,704 SR
Queue Stats
2W - 1L
1,496 Elo+
Party 1
Apollo
Apollo
N0rdicDEDE
Apollo
Level 66
God Stats
5W - 11L
1,271 SR
Queue Stats
58W - 65L
1,441 Elo+
Solo
Team Averages
Level 50
1,582 SR
1,471 Elo+

VS

Team Averages
Level 117
1,494 SR
1,547 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Sergioc4
Nox
Level 120
God Stats
7W - 6L
1,469 SR
Queue Stats
213W - 236L
1,475 Elo+
Solo
Anhur
Anhur
Trexempiree
Anhur
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 53L
1,758 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
6 / 0 / 1
5,762
823
4,066
2,683
753
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
BrutalMace
Cabrakan
8
1 / 0 / 3
4,653
665
798
2,823
1,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Dileran
Bacchus
6
0 / 2 / 3
3,753
536
1,525
3,864
1,079
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
KLLIDE
Medusa
8
0 / 0 / 0
4,401
629
1,955
2,030
552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Apollo
N0rdicDEDE
Apollo
6
1 / 1 / 1
3,999
571
732
2,359
370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
8
0 / 0 / 0
4,387
627
904
4,083
2,479
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fenrir
 
Fenrir
7
2 / 3 / 1
4,371
624
1,229
4,465
2,742
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Shiva
 
Shiva
7
1 / 1 / 1
4,233
605
1,532
4,821
1,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

5
0 / 3 / 0
3,634
519
297
2,897
774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 2 / 2
3,917
560
2,191
3,628
858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
8
Kills
3
3
Deaths
9
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
0
1
6.5
L
Xing Tian
 
Xing Tian
0
0
0
0
L
Fenrir
 
Fenrir
2
3
1
0.83
L
Shiva
 
Shiva
1
1
1
1.5
W
Cabrakan
BrutalMace
Cabrakan
1
0
3
2.5
W
Bacchus
Dileran
Bacchus
0
2
3
0.75
W
Medusa
KLLIDE
Medusa
0
0
0
0
W
Apollo
N0rdicDEDE
Apollo
1
1
1
1.5
L
0
3
0
0
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,076
Damage
6,153
13,759
Taken
19,894
4,203
Mitigated
8,264
4,569
Healing
5,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,066
2,151
0
745
2,683
753
594
234
2,423
0
28,708
L
Xing Tian
 
Xing Tian
904
0
0
1,318
4,083
2,479
0
0
4,083
17,208
0
L
Fenrir
 
Fenrir
1,229
284
105
715
4,465
2,742
0
871
3,594
0
12,865
L
Shiva
 
Shiva
1,532
343
393
721
4,821
1,411
0
471
4,350
0
19,275
W
Cabrakan
BrutalMace
Cabrakan
798
115
0
1,770
2,823
1,449
0
37
2,786
16,722
0
W
Bacchus
Dileran
Bacchus
1,525
116
0
850
3,864
1,079
0
0
3,864
3,405
0
W
Medusa
KLLIDE
Medusa
1,955
1,484
0
286
2,030
552
0
904
1,126
0
15,345
W
Apollo
N0rdicDEDE
Apollo
732
302
0
918
2,359
370
0
0
2,359
0
11,164
L
297
37
0
750
2,897
774
0
246
2,651
12,937
0
L
2,191
1,175
0
1,062
3,628
858
0
735
2,893
0
17,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,568
Gold Earned
20,542
160
Minions Killed
178
0
Camps Cleared
0
624,309
Distance Traveled
649,994
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,762
823
59
8
0
136,171
2
L
Xing Tian
4,387
627
46
7
0
135,945
1
L
Fenrir
4,371
624
29
4
0
139,557
1
L
Shiva
4,233
605
40
6
0
165,271
0
W
Cabrakan
4,653
665
43
6
0
142,169
2
W
Bacchus
3,753
536
4
1
0
124,525
0
W
Medusa
4,401
629
32
5
0
140,963
0
W
Apollo
3,999
571
22
3
0
80,481
1
L
Nox
3,634
519
33
5
0
89,641
2
L
Anhur
3,917
560
30
4
0
119,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role