Player Matchup

Shiva
Shiva
 
Shiva
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
CaptnCoconut661
Discordia
Level 151
God Stats
19W - 16L
1,293 SR
Queue Stats
402W - 268L
1,505 Elo+
Party 1
Izanami
Izanami
M0RTElVl
Izanami
Level 27
God Stats
271W - 133L
1,774 SR
Queue Stats
310W - 160L
1,672 Elo+
Party 1
Team Averages
Level 106
1,522 SR
1,559 Elo+

VS

Team Averages
Level 82
1,528 SR
1,404 Elo+
Shiva
Shiva
Jey-_-619_PR
Shiva
Level 64
God Stats
1W - 5L
1,500 SR
Queue Stats
60W - 90L
1,422 Elo+
Solo
Zhong Kui
Zhong Kui
Prolapsedmoon
Zhong Kui
Level 96
God Stats
1W - 3L
1,585 SR
Queue Stats
8W - 11L
1,398 Elo+
Solo
Ganesha
Ganesha
bassman_08
Ganesha
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 139L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
6 / 0 / 7
8,465
770
7,314
9,431
9,332
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
CaptnCoconut661
Discordia
12
3 / 0 / 9
8,084
735
8,175
3,486
1,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
M0RTElVl
Izanami
12
4 / 1 / 8
8,564
779
9,372
5,629
1,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
6,285
571
1,944
10,263
5,626
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Zhong Kui
Prolapsedmoon
Zhong Kui
11
1 / 3 / 0
7,138
649
6,615
9,734
8,156
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ganesha
bassman_08
Ganesha
11
0 / 5 / 1
7,327
666
2,831
14,342
12,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
13
Kills
1
1
Deaths
13
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
6
0
7
9.5
W
Discordia
CaptnCoconut661
Discordia
3
0
9
7.5
L
0
5
0
0
W
Izanami
M0RTElVl
Izanami
4
1
8
8
L
Zhong Kui
Prolapsedmoon
Zhong Kui
1
3
0
0.33
L
Ganesha
bassman_08
Ganesha
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,861
Damage
11,390
18,546
Taken
34,339
12,504
Mitigated
26,255
5,286
Healing
6,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
7,314
681
68
2,318
9,431
9,332
164
4,098
5,333
0
13,568
W
Discordia
CaptnCoconut661
Discordia
8,175
261
0
1,208
3,486
1,180
492
2,323
1,163
23,849
0
L
1,944
39
135
293
10,263
5,626
0
2,950
7,313
0
19,463
W
Izanami
M0RTElVl
Izanami
9,372
6,483
0
1,692
5,629
1,992
2,728
3,278
2,351
0
39,374
L
Zhong Kui
Prolapsedmoon
Zhong Kui
6,615
399
558
3,425
9,734
8,156
0
2,429
7,305
31,434
0
L
Ganesha
bassman_08
Ganesha
2,831
129
416
1,732
14,342
12,473
0
3,131
11,211
16,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,113
Gold Earned
20,750
109
Minions Killed
106
3
Camps Cleared
5
610,154
Distance Traveled
574,474
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,465
770
11
1
2
206,844
0
W
Discordia
8,084
735
34
3
0
211,773
2
L
Shiva
6,285
571
42
4
2
186,679
0
W
Izanami
8,564
779
64
6
1
191,537
1
L
Zhong Kui
7,138
649
64
6
3
195,561
3
L
Ganesha
7,327
666
0
0
0
192,234
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role