Player Matchup

Pele
Pele
Gold IV
 
Pele
Gold IV
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold I
KuroAkita
Chaac
Gold I
Level 155
God Stats
5W - 3L
1,612 SR
Queue Stats
188W - 190L
1,533 MMR
Solo
Agni
Agni
Silver I
Simresi
Agni
Silver I
Level 82
God Stats
1W - 0L
1,133 SR
Queue Stats
4W - 2L
1,538 MMR
Solo
Izanami
Izanami
Gold V
lamUrStepBro
Izanami
Gold V
Level 109
God Stats
23W - 19L
1,531 SR
Queue Stats
196W - 200L
1,374 MMR
Party 1
Fenrir
Fenrir
Gold III
xMikeyEU
Fenrir
Gold III
Level 121
God Stats
16W - 12L
1,217 SR
Queue Stats
265W - 304L
1,479 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,398 SR
1,485 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 139
1,555 SR
1,487 MMR
Tiamat
Tiamat
Gold I
 
Tiamat
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Bronze III
 
Nike
Bronze III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver I
DaNeyrys
Thanatos
Silver I
Level 129
God Stats
3W - 3L
1,696 SR
Queue Stats
20W - 25L
1,441 MMR
Solo
Xing Tian
Xing Tian
Gold III
ESTL
Xing Tian
Gold III
Level 149
God Stats
1W - 1L
1,746 SR
Queue Stats
120W - 117L
1,492 MMR
Solo
Danzaburou
Danzaburou
Silver II
FBrindle
Danzaburou
Silver II
Level 103
God Stats
0W - 1L
1,335 SR
Queue Stats
28W - 29L
1,502 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
7 / 1 / 5
9,865
617
8,917
11,903
7,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
KuroAkita
Chaac
14
2 / 1 / 6
8,698
544
11,349
13,057
9,864
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
Simresi
Agni
14
6 / 1 / 7
9,096
569
7,174
6,644
2,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
lamUrStepBro
Izanami
18
2 / 1 / 5
10,459
654
8,387
9,534
3,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fenrir
xMikeyEU
Fenrir
13
6 / 2 / 7
8,520
533
8,574
10,466
7,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
Morgan Le FayThothGilgameshRatatoskr

VS

Bans
AmaterasuCliodhnaArachneBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
1 / 2 / 2
8,344
522
5,819
8,080
4,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
 
Nike
12
2 / 5 / 2
7,996
500
5,774
14,516
10,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
DaNeyrys
Thanatos
12
3 / 7 / 2
8,133
508
3,382
13,130
4,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
ESTL
Xing Tian
13
0 / 4 / 0
7,335
458
7,586
14,437
10,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
FBrindle
Danzaburou
14
0 / 5 / 0
8,103
506
5,187
12,080
3,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
23
Kills
6
6
Deaths
23
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
7
1
5
9.5
L
Tiamat
 
Tiamat
1
2
2
1
L
Nike
 
Nike
2
5
2
0.6
L
Thanatos
DaNeyrys
Thanatos
3
7
2
0.57
L
Xing Tian
ESTL
Xing Tian
0
4
0
0
L
Danzaburou
FBrindle
Danzaburou
0
5
0
0
W
Chaac
KuroAkita
Chaac
2
1
6
5
W
Agni
Simresi
Agni
6
1
7
9.5
W
Izanami
lamUrStepBro
Izanami
2
1
5
4.5
W
Fenrir
xMikeyEU
Fenrir
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,401
Damage
27,748
51,604
Taken
62,243
31,055
Mitigated
32,064
17,285
Healing
16,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
8,917
2,943
0
2,581
11,903
7,965
1,362
3,396
8,403
0
76,092
L
Tiamat
 
Tiamat
5,819
168
0
2,308
8,080
4,327
28
668
7,362
59,138
0
L
Nike
 
Nike
5,774
931
0
1,526
14,516
10,023
0
3,361
10,893
3,372
17,216
L
Thanatos
DaNeyrys
Thanatos
3,382
160
0
5,003
13,130
4,053
0
877
12,103
0
37,771
L
Xing Tian
ESTL
Xing Tian
7,586
660
0
3,128
14,437
10,330
0
1,406
12,927
45,521
0
L
Danzaburou
FBrindle
Danzaburou
5,187
1,894
0
4,445
12,080
3,331
0
296
11,784
0
60,345
W
Chaac
KuroAkita
Chaac
11,349
4,248
0
5,889
13,057
9,864
910
4,863
7,665
0
60,546
W
Agni
Simresi
Agni
7,174
915
0
1,489
6,644
2,030
612
2,189
4,219
42,239
0
W
Izanami
lamUrStepBro
Izanami
8,387
5,928
0
5,019
9,534
3,731
624
445
8,989
0
100,073
W
Fenrir
xMikeyEU
Fenrir
8,574
1,519
0
2,307
10,466
7,465
0
2,688
7,742
0
24,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,638
Gold Earned
39,911
579
Minions Killed
407
0
Camps Cleared
0
1,651,126
Distance Traveled
1,480,646
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,865
617
127
8
0
347,955
4
L
Tiamat
8,344
522
118
7
0
310,569
5
L
Nike
7,996
500
22
1
0
302,057
2
L
Thanatos
8,133
508
65
4
0
306,433
3
L
Xing Tian
7,335
458
77
5
0
289,017
7
L
Danzaburou
8,103
506
125
8
0
272,570
4
W
Chaac
8,698
544
108
7
0
335,707
4
W
Agni
9,096
569
108
7
0
320,981
6
W
Izanami
10,459
654
200
13
0
302,865
8
W
Fenrir
8,520
533
36
2
0
343,618
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role