Player Matchup

Shiva
Shiva
MrSerious_02
Shiva
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 77L
1,536 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Plashher
Ah Muzen Cab
Level 106
God Stats
22W - 25L
1,501 SR
Queue Stats
386W - 417L
1,497 Elo+
Solo
Raijin
Raijin
clo_udz
Raijin
Level 142
God Stats
2W - 4L
1,218 SR
Queue Stats
292W - 344L
1,454 Elo+
Party 1
Jormungandr
Jormungandr
hp123270
Jormungandr
Level 87
God Stats
1W - 0L
1,270 SR
Queue Stats
61W - 58L
1,496 Elo+
Solo
Hercules
Hercules
wolf-Hunter2003
Hercules
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 140L
1,434 Elo+
Party 1
Team Averages
Level 107
1,398 SR
1,483 Elo+

VS

Team Averages
Level 76
1,534 SR
1,465 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Amon Ra2006
Shiva
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
259W - 271L
1,452 Elo+
Solo
Susano
Susano
DenLesogor
Susano
Level 120
God Stats
117W - 112L
1,619 SR
Queue Stats
617W - 665L
1,531 Elo+
Solo
Chiron
Chiron
G4njdalf
Chiron
Level 44
God Stats
5W - 2L
1,800 SR
Queue Stats
57W - 67L
1,461 Elo+
Solo
Ares
Ares
Surakm101
Ares
Level 38
God Stats
0W - 2L
1,249 SR
Queue Stats
37W - 45L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 5
12,161
553
18,094
18,368
27,708
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
Plashher
Ah Muzen Cab
19
10 / 0 / 11
12,678
576
18,663
13,479
5,220
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
clo_udz
Raijin
19
9 / 3 / 7
12,092
550
14,272
11,261
4,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
hp123270
Jormungandr
16
6 / 0 / 16
11,491
522
13,157
16,745
20,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hercules
17
1 / 2 / 10
10,409
473
8,162
16,109
8,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
4 / 9 / 3
9,668
439
9,679
17,281
5,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
4 / 6 / 2
10,883
495
11,849
24,722
27,531
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Susano
DenLesogor
Susano
17
1 / 6 / 5
10,390
472
8,124
19,677
6,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
G4njdalf
Chiron
20
0 / 3 / 1
11,088
504
7,139
14,510
5,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
15
2 / 7 / 4
9,576
435
4,832
21,221
20,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
26
31
Kills
11
11
Deaths
31
49
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
4
9
3
0.61
L
4
6
2
0.83
L
Susano
DenLesogor
Susano
1
6
5
0.58
L
Chiron
G4njdalf
Chiron
0
3
1
0.17
W
5
6
5
1.25
W
Ah Muzen Cab
Plashher
Ah Muzen Cab
10
0
11
15.5
L
Ares
2
7
4
0.57
W
Raijin
clo_udz
Raijin
9
3
7
4.17
W
Jormungandr
hp123270
Jormungandr
6
0
16
14
W
Hercules
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,348
Damage
41,623
75,962
Taken
97,411
66,298
Mitigated
65,452
21,511
Healing
26,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
9,679
289
175
1,803
17,281
5,992
7
7,867
8,955
46,164
0
L
11,849
1,671
276
7,393
24,722
27,531
588
4,609
20,033
0
62,633
L
Susano
DenLesogor
Susano
8,124
597
0
5,939
19,677
6,433
0
5,267
14,203
0
73,752
L
Chiron
G4njdalf
Chiron
7,139
1,782
218
8,110
14,510
5,230
1,056
1,941
12,569
0
100,042
W
18,094
3,188
0
2,590
18,368
27,708
321
1,789
16,555
0
75,445
W
Ah Muzen Cab
Plashher
Ah Muzen Cab
18,663
7,013
0
4,462
13,479
5,220
5,546
2,235
11,208
0
103,689
L
Ares
4,832
416
389
2,036
21,221
20,266
65
6,651
14,222
25,266
0
W
Raijin
clo_udz
Raijin
14,272
755
93
4,278
11,261
4,436
975
4,629
6,315
72,768
0
W
Jormungandr
hp123270
Jormungandr
13,157
2,369
1,007
2,791
16,745
20,527
865
2,660
13,728
42,575
0
W
Hercules
8,162
480
794
5,496
16,109
8,407
381
2,588
12,446
0
69,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,831
Gold Earned
51,605
573
Minions Killed
517
0
Camps Cleared
0
2,188,227
Distance Traveled
2,013,094
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,668
439
67
3
0
343,768
1
L
Shiva
10,883
495
112
5
0
395,939
3
L
Susano
10,390
472
118
5
0
470,092
1
L
Chiron
11,088
504
184
8
0
412,762
2
W
Shiva
12,161
553
128
6
0
420,547
0
W
Ah Muzen Cab
12,678
576
172
8
0
435,246
10
L
Ares
9,576
435
36
2
0
390,533
3
W
Raijin
12,092
550
128
6
0
420,513
4
W
Jormungandr
11,491
522
40
2
0
437,917
1
W
Hercules
10,409
473
105
5
0
474,004
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role