Player Matchup

Shiva
Shiva
 
Shiva
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Dave Windaow
Hera
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 38L
1,591 Elo+
Solo
Jormungandr
Jormungandr
Hinutsu
Jormungandr
Level 44
God Stats
7W - 10L
1,404 SR
Queue Stats
61W - 72L
1,482 Elo+
Solo
Artemis
Artemis
LyricalConch166
Artemis
Level 35
God Stats
130W - 129L
1,577 SR
Queue Stats
142W - 146L
1,462 Elo+
Solo
Scylla
Scylla
jaycool707
Scylla
Level 116
God Stats
69W - 64L
1,537 SR
Queue Stats
263W - 277L
1,486 Elo+
Solo
Team Averages
Level 97
1,503 SR
1,504 Elo+

VS

Team Averages
Level 79
1,507 SR
1,458 Elo+
Shiva
Shiva
 
Shiva
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
BlueJaxle
The Morrigan
Level 118
God Stats
40W - 53L
1,582 SR
Queue Stats
183W - 189L
1,523 Elo+
Solo
Neith
Neith
SCOOTER ld
Neith
Level 42
God Stats
121W - 126L
1,478 SR
Queue Stats
122W - 129L
1,427 Elo+
Solo
Discordia
Discordia
XxPolska1648
Discordia
Level 61
God Stats
50W - 45L
1,569 SR
Queue Stats
388W - 484L
1,482 Elo+
Solo
Bakasura
Bakasura
wachok
Bakasura
Level 33
God Stats
1W - 4L
1,407 SR
Queue Stats
16W - 36L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
1 / 2 / 10
8,923
1,115
5,186
11,031
11,424
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
5 / 0 / 9
10,325
1,291
10,358
4,332
1,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jormungandr
Hinutsu
Jormungandr
15
5 / 1 / 9
10,121
1,265
9,295
10,799
12,881
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
0 / 4 / 11
9,119
1,140
7,156
7,341
2,857
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
jaycool707
Scylla
15
6 / 0 / 6
10,470
1,309
7,470
5,442
1,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

323

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
5 / 7 / 2
9,818
1,227
16,811
19,037
15,905
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

The Morrigan
BlueJaxle
The Morrigan
14
0 / 3 / 4
9,110
1,139
5,733
7,730
2,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
13
0 / 1 / 1
7,878
985
3,874
5,197
1,401
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
XxPolska1648
Discordia
15
1 / 3 / 5
9,411
1,176
7,013
5,446
1,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
wachok
Bakasura
13
1 / 3 / 1
8,285
1,036
2,157
4,939
1,450
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
20
17
Kills
7
7
Deaths
17
45
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
1
2
10
3
L
Shiva
 
Shiva
5
7
2
0.86
L
The Morrigan
BlueJaxle
The Morrigan
0
3
4
0.67
W
5
0
9
9.5
W
Jormungandr
Hinutsu
Jormungandr
5
1
9
9.5
W
0
4
11
1.38
L
Neith
0
1
1
0.5
L
Discordia
XxPolska1648
Discordia
1
3
5
1.17
W
Scylla
jaycool707
Scylla
6
0
6
9
L
Bakasura
wachok
Bakasura
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,465
Damage
35,588
38,945
Taken
42,349
30,576
Mitigated
23,150
4,367
Healing
1,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
5,186
693
1,762
1,767
11,031
11,424
0
4,289
6,600
78
11,702
L
Shiva
 
Shiva
16,811
2,827
145
631
19,037
15,905
0
11,039
7,767
6,919
24,433
L
The Morrigan
BlueJaxle
The Morrigan
5,733
1,151
0
95
7,730
2,636
0
4,858
2,683
27,950
2,149
W
10,358
2,101
0
0
4,332
1,551
0
2,124
2,146
19,361
0
W
Jormungandr
Hinutsu
Jormungandr
9,295
1,629
0
0
10,799
12,881
0
4,576
5,979
26,887
0
W
7,156
3,621
0
687
7,341
2,857
0
2,791
4,446
0
26,451
L
Neith
3,874
3,027
0
558
5,197
1,401
0
3,491
1,632
0
9,595
L
Discordia
XxPolska1648
Discordia
7,013
339
0
20
5,446
1,758
0
3,735
1,653
22,917
0
W
Scylla
jaycool707
Scylla
7,470
700
0
151
5,442
1,863
0
1,681
3,729
24,838
0
L
Bakasura
wachok
Bakasura
2,157
1,314
0
94
4,939
1,450
0
3,507
1,428
0
3,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,958
Gold Earned
44,502
151
Minions Killed
130
3
Camps Cleared
3
823,745
Distance Traveled
631,358
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,923
1,115
13
2
0
172,418
2
L
Shiva
9,818
1,227
21
3
1
158,250
0
L
The Morrigan
9,110
1,139
63
8
1
147,070
0
W
Hera
10,325
1,291
26
3
2
168,411
0
W
Jormungandr
10,121
1,265
33
4
1
161,571
0
W
Artemis
9,119
1,140
42
5
0
158,012
0
L
Neith
7,878
985
5
1
0
76,342
0
L
Discordia
9,411
1,176
38
5
0
160,403
1
W
Scylla
10,470
1,309
37
5
0
163,333
0
L
Bakasura
8,285
1,036
3
0
1
89,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role