Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
EspadaHun
Hou Yi
Level 68
God Stats
4W - 1L
1,762 SR
Queue Stats
13W - 9L
1,477 Elo+
Party 2
Vulcan
Vulcan
KapitanVill
Vulcan
Level 154
God Stats
3W - 0L
1,592 SR
Queue Stats
17W - 11L
1,495 Elo+
Solo
Shiva
Shiva
NintSwitch
Shiva
Level 149
God Stats
6W - 1L
1,500 SR
Queue Stats
51W - 39L
1,520 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
armanhas199
Morgan Le Fay
Level 19
God Stats
4W - 7L
1,493 SR
Queue Stats
15W - 14L
1,429 Elo+
Party 2
Team Averages
Level 109
1,569 SR
1,484 Elo+

VS

Team Averages
Level 87
1,487 SR
1,472 Elo+
Yemoja
Yemoja
 
Yemoja
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Chen5886
Neith
Level 136
God Stats
8W - 13L
1,520 SR
Queue Stats
107W - 108L
1,571 Elo+
Solo
Kukulkan
Kukulkan
FuTV88
Kukulkan
Level 23
God Stats
32W - 44L
1,415 SR
Queue Stats
37W - 50L
1,386 Elo+
Party 1
Nu Wa
Nu Wa
NameLessGod
Nu Wa
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
177W - 177L
1,590 Elo+
Solo
Fenrir
Fenrir
paps3466
Fenrir
Level 12
God Stats
0W - 5L
1,500 SR
Queue Stats
10W - 25L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
17
3 / 1 / 5
9,489
730
8,345
8,497
3,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hou Yi
EspadaHun
Hou Yi
16
4 / 1 / 6
9,351
719
11,405
9,269
3,168
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
18
8 / 1 / 2
10,487
807
19,009
8,153
2,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shiva
16
3 / 2 / 10
9,737
749
5,226
20,394
18,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
armanhas199
Morgan Le Fay
14
0 / 4 / 6
8,194
630
7,120
7,653
2,431
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
0 / 3 / 4
8,139
626
3,626
11,670
6,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Chen5886
Neith
15
0 / 2 / 7
8,670
667
8,182
11,834
3,408
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
FuTV88
Kukulkan
16
1 / 2 / 3
8,806
677
5,605
10,714
3,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
4 / 4 / 2
9,401
723
21,265
10,750
3,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
paps3466
Fenrir
14
3 / 7 / 0
8,113
624
5,854
15,031
9,741
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
18
Kills
8
9
Deaths
18
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
1
5
5.5
L
Yemoja
 
Yemoja
0
3
4
0.67
L
Neith
Chen5886
Neith
0
2
7
1.75
W
Hou Yi
EspadaHun
Hou Yi
4
1
6
7
L
Kukulkan
FuTV88
Kukulkan
1
2
3
1.25
W
Vulcan
8
1
2
9
L
4
4
2
1.25
W
Shiva
3
2
10
4
W
Morgan Le Fay
armanhas199
Morgan Le Fay
0
4
6
0.75
L
Fenrir
paps3466
Fenrir
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,105
Damage
44,532
53,966
Taken
59,999
30,571
Mitigated
26,130
11,080
Healing
12,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
8,345
1,194
0
1,714
8,497
3,857
0
5,498
2,801
0
37,472
L
Yemoja
 
Yemoja
3,626
573
2,465
2,239
11,670
6,034
0
4,856
6,639
13,408
0
L
Neith
Chen5886
Neith
8,182
1,623
0
3,505
11,834
3,408
0
4,356
7,342
0
35,972
W
Hou Yi
EspadaHun
Hou Yi
11,405
5,055
0
2,269
9,269
3,168
0
5,172
3,847
0
34,916
L
Kukulkan
FuTV88
Kukulkan
5,605
194
342
285
10,714
3,525
0
4,429
6,242
34,356
0
W
Vulcan
19,009
4,893
0
500
8,153
2,859
537
3,586
3,643
58,364
0
L
21,265
4,975
0
1,689
10,750
3,422
0
5,733
4,955
49,140
0
W
Shiva
5,226
642
354
6,172
20,394
18,256
31
10,533
9,324
0
15,476
W
Morgan Le Fay
armanhas199
Morgan Le Fay
7,120
0
0
71
7,653
2,431
302
4,324
3,207
20,150
0
L
Fenrir
paps3466
Fenrir
5,854
950
0
1,525
15,031
9,741
0
6,755
8,199
0
13,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,258
Gold Earned
43,129
255
Minions Killed
214
0
Camps Cleared
0
1,420,844
Distance Traveled
1,238,979
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,489
730
60
5
0
287,583
1
L
Yemoja
8,139
626
14
1
0
236,795
0
L
Neith
8,670
667
59
5
0
244,692
1
W
Hou Yi
9,351
719
49
4
0
260,332
5
L
Kukulkan
8,806
677
67
5
0
287,095
0
W
Vulcan
10,487
807
101
8
0
302,738
1
L
Nu Wa
9,401
723
62
5
0
251,441
3
W
Shiva
9,737
749
16
1
0
296,356
5
W
Morgan Le Fay
8,194
630
29
2
0
273,835
0
L
Fenrir
8,113
624
12
1
0
218,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role