Player Matchup

Fenrir
Fenrir
HineNui-TePo
Fenrir
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 86L
1,487 Elo+
Party 1
Janus
Janus
xSlipzz--
Janus
Level 26
God Stats
2W - 0L
1,861 SR
Queue Stats
29W - 18L
1,593 Elo+
Party 1
Amaterasu
Amaterasu
zxRYANRBTS
Amaterasu
Level 44
God Stats
1W - 0L
1,267 SR
Queue Stats
42W - 30L
1,528 Elo+
Party 1
Team Averages
Level 45
1,543 SR
1,536 Elo+

VS

Team Averages
Level 29
1,561 SR
1,338 Elo+
Loki
Loki
ItssSparta
Loki
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,278 Elo+
Party 2
Kukulkan
Kukulkan
UnitWarrioR
Kukulkan
Level 17
God Stats
10W - 9L
1,464 SR
Queue Stats
85W - 85L
1,415 Elo+
Party 2
Sun Wukong
Sun Wukong
Xx_KHALID-XD_xX
Sun Wukong
Level 29
God Stats
3W - 5L
1,719 SR
Queue Stats
37W - 47L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
2 / 8 / 4
11,692
650
6,259
19,717
11,014
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
xSlipzz--
Janus
18
3 / 5 / 5
13,129
729
15,879
10,225
2,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
zxRYANRBTS
Amaterasu
19
8 / 8 / 5
14,472
804
16,939
31,785
26,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 17
11,863
659
6,822
12,817
9,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
UnitWarrioR
Kukulkan
18
7 / 5 / 9
12,732
707
27,369
13,813
4,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Xx_KHALID-XD_xX
Sun Wukong
17
12 / 4 / 7
13,734
763
18,762
22,400
13,053
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
54
13
Kills
21
21
Deaths
13
14
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Fenrir
2
8
4
0.5
L
2
4
17
2.63
L
Kukulkan
UnitWarrioR
Kukulkan
7
5
9
2.3
L
Sun Wukong
Xx_KHALID-XD_xX
Sun Wukong
12
4
7
3.88
W
Janus
xSlipzz--
Janus
3
5
5
1.1
W
Amaterasu
zxRYANRBTS
Amaterasu
8
8
5
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,077
Damage
52,953
61,727
Taken
49,030
40,424
Mitigated
27,487
11,700
Healing
9,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
6,259
1,060
0
1,357
19,717
11,014
0
11,184
8,269
0
15,214
L
6,822
917
0
1,042
12,817
9,498
276
4,934
7,563
0
13,873
L
Kukulkan
UnitWarrioR
Kukulkan
27,369
2,031
0
1,458
13,813
4,936
415
4,105
9,586
72,235
0
L
Sun Wukong
Xx_KHALID-XD_xX
Sun Wukong
18,762
3,851
310
6,312
22,400
13,053
0
6,433
15,560
0
43,838
W
Janus
xSlipzz--
Janus
15,879
771
0
1,797
10,225
2,500
800
5,418
4,571
72,724
0
W
Amaterasu
zxRYANRBTS
Amaterasu
16,939
8,597
28
8,518
31,785
26,910
804
11,281
19,995
0
54,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,293
Gold Earned
38,329
208
Minions Killed
177
8
Camps Cleared
7
940,342
Distance Traveled
943,514
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,692
650
14
1
1
280,318
2
L
Loki
11,863
659
22
1
2
338,404
1
L
Kukulkan
12,732
707
95
5
1
301,322
0
L
Sun Wukong
13,734
763
60
3
4
303,788
0
W
Janus
13,129
729
136
8
3
314,885
1
W
Amaterasu
14,472
804
58
3
4
345,139
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role