Player Matchup

Anhur
Anhur
Gold III
YouMustFeedMee
Anhur
Gold III
Level 156
God Stats
16W - 9L
1,625 SR
Queue Stats
259W - 156L
1,720 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 156
1,625 SR
1,720 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 31
1,225 SR
1,140 MMR
Kukulkan
Kukulkan
Bronze IV
FuSioNx_Storm
Kukulkan
Bronze IV
Level 31
God Stats
0W - 3L
1,225 SR
Queue Stats
0W - 9L
1,140 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 0
10,271
1,027
11,670
10,152
3,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
LokiBellonaAnubisHades

VS

Bans
FenrirVamanaChronosSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FuSioNx_Storm
Kukulkan
13
3 / 7 / 0
8,209
821
6,025
12,555
3,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
7
Kills
3
3
Deaths
7
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
FuSioNx_Storm
Kukulkan
3
7
0
0.43
W
7
3
0
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,670
Damage
6,025
10,152
Taken
12,555
3,863
Mitigated
3,354
2,388
Healing
1,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
FuSioNx_Storm
Kukulkan
6,025
1,523
0
1,957
12,555
3,354
220
127
12,428
23,900
0
W
11,670
5,657
0
2,388
10,152
3,863
1,748
6,456
3,696
0
50,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,271
Gold Earned
8,209
100
Minions Killed
42
7
Camps Cleared
1
177,117
Distance Traveled
180,482
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,209
821
42
4
1
180,482
3
W
Anhur
10,271
1,027
100
10
7
177,117
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role