Player Matchup

Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
JesterRin
Scylla
Level 153
God Stats
15W - 10L
1,583 SR
Queue Stats
115W - 126L
1,508 Elo+
Solo
Charybdis
Charybdis
lamUrStepBro
Charybdis
Level 109
God Stats
1W - 1L
1,241 SR
Queue Stats
12W - 16L
1,383 Elo+
Solo
Nike
Nike
valchilles
Nike
Level 100
God Stats
1W - 0L
1,103 SR
Queue Stats
25W - 30L
1,459 Elo+
Solo
Thor
Thor
xXEoneXx
Thor
Level 76
God Stats
2W - 1L
1,500 SR
Queue Stats
119W - 123L
1,370 Elo+
Solo
Team Averages
Level 120
1,386 SR
1,444 Elo+

VS

Team Averages
Level 102
1,409 SR
1,484 Elo+
Skadi
Skadi
 
Skadi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Alloka
Erlang Shen
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Bacchus
Bacchus
TenoXile
Bacchus
Level 88
God Stats
4W - 5L
1,290 SR
Queue Stats
193W - 200L
1,578 Elo+
Solo
Gilgamesh
Gilgamesh
cBonnie
Gilgamesh
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
129W - 96L
1,594 Elo+
Party 1
Anubis
Anubis
sdp673290370
Anubis
Level 99
God Stats
95W - 88L
1,253 SR
Queue Stats
137W - 152L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
3 / 2 / 5
7,426
571
5,537
10,772
8,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
JesterRin
Scylla
13
3 / 0 / 2
7,861
605
5,550
4,005
1,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
lamUrStepBro
Charybdis
13
4 / 2 / 2
7,500
577
7,706
8,296
2,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 0 / 4
7,418
571
5,535
8,509
6,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
13
5 / 3 / 4
8,099
623
6,444
10,341
3,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
1 / 4 / 2
5,698
438
5,299
6,689
1,634
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Alloka
Erlang Shen
11
0 / 3 / 0
6,225
479
3,163
7,235
3,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
TenoXile
Bacchus
9
0 / 1 / 4
6,057
466
4,799
9,183
5,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
cBonnie
Gilgamesh
12
5 / 4 / 0
7,229
556
9,150
12,158
3,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
13
1 / 4 / 1
7,415
570
3,074
7,229
3,084
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
16
Kills
7
7
Deaths
16
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
2
5
2.75
L
Skadi
 
Skadi
1
4
2
0.5
L
Erlang Shen
Alloka
Erlang Shen
0
3
0
0
W
Scylla
JesterRin
Scylla
3
0
2
4
L
Bacchus
TenoXile
Bacchus
0
1
4
2
L
Gilgamesh
cBonnie
Gilgamesh
5
4
0
1.25
W
Charybdis
lamUrStepBro
Charybdis
4
2
2
2.5
L
Anubis
1
4
1
0.38
W
1
0
4
3
W
Thor
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,772
Damage
25,485
41,923
Taken
42,494
22,081
Mitigated
17,308
14,842
Healing
9,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
5,537
2,324
0
2,684
10,772
8,083
0
2,852
7,920
18,689
0
L
Skadi
 
Skadi
5,299
2,182
0
53
6,689
1,634
0
2,154
4,491
0
26,757
L
Erlang Shen
Alloka
Erlang Shen
3,163
1,267
0
2,310
7,235
3,792
0
395
6,443
0
25,820
W
Scylla
JesterRin
Scylla
5,550
548
0
1,660
4,005
1,288
2,091
1,379
2,626
49,420
0
L
Bacchus
TenoXile
Bacchus
4,799
211
240
3,104
9,183
5,087
0
2,852
6,271
16,474
0
L
Gilgamesh
cBonnie
Gilgamesh
9,150
3,185
0
1,499
12,158
3,711
0
1,884
9,865
0
43,153
W
Charybdis
lamUrStepBro
Charybdis
7,706
5,475
0
3,543
8,296
2,531
725
2,797
5,499
0
50,008
L
Anubis
3,074
121
0
2,503
7,229
3,084
0
3,536
3,531
42,486
0
W
5,535
1,145
0
2,836
8,509
6,417
0
0
8,509
0
39,566
W
Thor
6,444
1,884
0
4,119
10,341
3,762
0
845
9,496
0
50,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,304
Gold Earned
32,624
395
Minions Killed
307
0
Camps Cleared
0
1,147,399
Distance Traveled
1,232,846
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,426
571
25
2
0
232,727
5
L
Skadi
5,698
438
56
4
0
254,245
2
L
Erlang Shen
6,225
479
61
5
0
245,598
2
W
Scylla
7,861
605
104
8
0
218,808
2
L
Bacchus
6,057
466
15
1
0
278,882
5
L
Gilgamesh
7,229
556
68
5
0
254,886
0
W
Charybdis
7,500
577
100
8
0
227,471
3
L
Anubis
7,415
570
107
8
0
199,235
4
W
Nike
7,418
571
74
6
0
219,392
3
W
Thor
8,099
623
92
7
0
249,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role