Player Matchup

Rama
Rama
Gold I
BHKK
Rama
Gold I
Level 140
God Stats
98W - 88L
1,701 SR
Queue Stats
856W - 857L
1,676 MMR
Solo
Hades
Hades
Gold II
Dreake
Hades
Gold II
Level 101
God Stats
1W - 1L
1,715 SR
Queue Stats
55W - 54L
1,641 MMR
Solo
Da Ji
Da Ji
Platinum V
JustTheTip21
Da Ji
Platinum V
Level 133
God Stats
10W - 10L
1,623 SR
Queue Stats
252W - 238L
1,712 MMR
Solo
Scylla
Scylla
Gold II
KaminoTempest
Scylla
Gold II
Level 102
God Stats
8W - 5L
1,717 SR
Queue Stats
220W - 214L
1,694 MMR
Solo
Geb
Geb
Gold I
Soloweii
Geb
Gold I
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 40L
1,640 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 117
1,651 SR
1,673 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 142
1,520 SR
1,556 MMR
Loki
Loki
Platinum IV
 
Loki
Platinum IV
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Poseidon
Poseidon
Gold V
 
Poseidon
Gold V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Gold IV
Dux94
Serqet
Gold IV
Level 160
God Stats
3W - 3L
1,532 SR
Queue Stats
26W - 22L
1,523 MMR
Party 1
Sol
Sol
Gold III
TacticalAxolotl
Sol
Gold III
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 45L
1,542 MMR
Party 2
Tyr
Tyr
Gold I
bryanXDHyG
Tyr
Gold I
Level 160
God Stats
6W - 6L
1,569 SR
Queue Stats
69W - 63L
1,713 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
BHKK
Rama
13
0 / 5 / 1
7,477
467
4,541
13,630
4,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
Dreake
Hades
14
4 / 6 / 1
8,590
537
13,239
18,883
12,260
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 6 / 1
7,450
466
5,639
14,095
5,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 3 / 2
7,891
493
3,867
7,785
2,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
0 / 2 / 0
5,584
349
1,027
6,809
2,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
BastetAtlasCliodhnaThoth

VS

Bans
SobekNemesisArtioKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
8 / 1 / 6
11,283
705
16,229
11,538
3,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poseidon
 
Poseidon
17
5 / 0 / 6
10,783
674
9,438
8,305
3,142
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Dux94
Serqet
13
1 / 2 / 10
8,998
562
3,654
12,051
8,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 0 / 3
10,677
667
7,776
9,257
2,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
5 / 2 / 4
10,542
659
9,958
19,020
13,318
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
5
Kills
22
22
Deaths
5
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
8
1
6
11
W
Poseidon
 
Poseidon
5
0
6
8
L
Rama
BHKK
Rama
0
5
1
0.1
L
Hades
Dreake
Hades
4
6
1
0.75
W
Serqet
Dux94
Serqet
1
2
10
3
L
0
6
1
0.08
L
1
3
2
0.67
L
0
2
0
0
W
3
0
3
4.5
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,313
Damage
47,055
61,202
Taken
60,171
26,911
Mitigated
31,336
14,404
Healing
20,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
16,229
6,851
0
3,731
11,538
3,923
0
2,176
8,858
0
82,695
W
Poseidon
 
Poseidon
9,438
1,925
58
4,240
8,305
3,142
1,658
1,792
6,513
78,661
0
L
Rama
BHKK
Rama
4,541
3,657
0
2,916
13,630
4,225
0
3,499
9,825
0
54,979
L
Hades
Dreake
Hades
13,239
1,456
90
5,447
18,883
12,260
0
4,849
13,686
50,196
0
W
Serqet
Dux94
Serqet
3,654
199
0
1,912
12,051
8,067
169
4,016
8,035
0
10,208
L
5,639
961
0
3,895
14,095
5,107
0
1,658
12,321
0
55,763
L
3,867
84
0
522
7,785
2,406
0
3,880
3,818
48,770
0
L
1,027
127
0
1,534
6,809
2,913
0
3,328
3,481
9,259
0
W
7,776
3,975
0
5,572
9,257
2,886
16,747
1,124
7,669
81,835
2,797
W
9,958
1,620
0
5,090
19,020
13,318
525
9,025
9,995
0
59,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,992
Gold Earned
52,283
421
Minions Killed
562
0
Camps Cleared
0
1,286,290
Distance Traveled
1,768,119
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,283
705
123
8
0
378,182
1
W
Poseidon
10,783
674
148
9
0
368,617
4
L
Rama
7,477
467
111
7
0
273,258
2
L
Hades
8,590
537
94
6
0
262,734
1
W
Serqet
8,998
562
19
1
0
360,036
14
L
Da Ji
7,450
466
105
7
0
310,605
6
L
Scylla
7,891
493
90
6
0
296,801
3
L
Geb
5,584
349
21
1
0
142,892
3
W
Sol
10,677
667
152
10
0
332,222
3
W
Tyr
10,542
659
120
8
0
329,062
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role