Player Matchup

Arachne
Arachne
Silver III
 
Arachne
Silver III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver II
Gahard
Chaac
Silver II
Level 148
God Stats
4W - 7L
1,500 SR
Queue Stats
310W - 305L
1,541 MMR
Solo
Artemis
Artemis
Silver I
VoteJERRY
Artemis
Silver I
Level 125
God Stats
5W - 6L
1,819 SR
Queue Stats
123W - 131L
1,547 MMR
Solo
Janus
Janus
Gold IV
XSamizz
Janus
Gold IV
Level 143
God Stats
2W - 2L
1,485 SR
Queue Stats
14W - 15L
1,559 MMR
Solo
Bacchus
Bacchus
Silver II
gqvoleto
Bacchus
Silver II
Level 107
God Stats
11W - 20L
1,449 SR
Queue Stats
33W - 40L
1,162 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 130
1,551 SR
1,462 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 141
1,503 SR
1,510 MMR
Chiron
Chiron
Gold III
 
Chiron
Gold III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Silver II
 
Aphrodite
Silver II
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold V
Dispersiea
Sobek
Gold V
Level 158
God Stats
1W - 1L
1,448 SR
Queue Stats
183W - 183L
1,493 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
Unlimiteddanman
Gilgamesh
Silver II
Level 160
God Stats
1W - 1L
1,526 SR
Queue Stats
8W - 5L
1,538 MMR
Solo
Agni
Agni
Gold III
alfiezeroone
Agni
Gold III
Level 140
God Stats
14W - 11L
1,539 SR
Queue Stats
336W - 319L
1,517 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
1 / 5 / 4
7,045
503
6,788
12,268
4,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
Gahard
Chaac
14
1 / 1 / 0
8,008
572
6,529
9,515
6,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
VoteJERRY
Artemis
10
0 / 9 / 3
6,431
459
2,506
8,992
1,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Janus
XSamizz
Janus
14
3 / 5 / 1
7,974
570
5,911
8,010
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
gqvoleto
Bacchus
10
1 / 4 / 3
6,771
484
4,591
10,264
8,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
AtlasBastetThoth

VS

Bans
GebMulanDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
11 / 3 / 3
9,697
693
9,978
11,188
3,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
 
Aphrodite
14
0 / 0 / 4
7,716
551
4,056
7,724
5,476
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sobek
12
4 / 1 / 8
8,098
578
6,459
12,585
11,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gilgamesh
Unlimiteddanman
Gilgamesh
14
6 / 2 / 4
8,480
606
7,583
12,916
6,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 0 / 3
9,221
659
7,304
4,691
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
6
Kills
24
24
Deaths
6
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
5
4
0.6
W
Chiron
 
Chiron
11
3
3
4.17
W
Aphrodite
 
Aphrodite
0
0
4
2
W
Sobek
4
1
8
8
L
Chaac
Gahard
Chaac
1
1
0
1
W
Gilgamesh
Unlimiteddanman
Gilgamesh
6
2
4
4
L
Artemis
VoteJERRY
Artemis
0
9
3
0.17
L
Janus
XSamizz
Janus
3
5
1
0.7
W
3
0
3
4.5
L
Bacchus
gqvoleto
Bacchus
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,325
Damage
35,380
49,049
Taken
49,104
23,547
Mitigated
29,012
12,743
Healing
17,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,788
3,746
0
3,838
12,268
4,681
0
2,953
9,315
0
41,682
W
Chiron
 
Chiron
9,978
4,520
105
5,382
11,188
3,625
832
2,558
8,630
0
57,422
W
Aphrodite
 
Aphrodite
4,056
342
1,499
5,761
7,724
5,476
0
253
6,879
44,885
0
W
Sobek
6,459
712
0
2,841
12,585
11,720
0
4,331
8,149
17,507
5,927
L
Chaac
Gahard
Chaac
6,529
669
122
6,077
9,515
6,900
0
5,161
4,354
0
46,550
W
Gilgamesh
Unlimiteddanman
Gilgamesh
7,583
2,075
0
1,464
12,916
6,550
22
3,014
9,893
0
54,682
L
Artemis
VoteJERRY
Artemis
2,506
1,044
0
350
8,992
1,477
0
1,821
7,171
0
28,633
L
Janus
XSamizz
Janus
5,911
983
0
500
8,010
1,984
0
3,721
4,289
64,256
0
W
7,304
549
0
870
4,691
1,641
0
1,150
3,541
77,826
0
L
Bacchus
gqvoleto
Bacchus
4,591
601
239
1,617
10,264
8,505
0
4,274
5,990
14,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,229
Gold Earned
43,212
342
Minions Killed
468
0
Camps Cleared
0
1,401,222
Distance Traveled
1,422,157
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,045
503
76
5
0
328,256
4
W
Chiron
9,697
693
98
7
0
267,865
7
W
Aphrodite
7,716
551
81
6
0
257,097
4
W
Sobek
8,098
578
38
3
0
292,130
5
L
Chaac
8,008
572
90
6
0
313,186
5
W
Gilgamesh
8,480
606
79
6
0
292,973
1
L
Artemis
6,431
459
50
4
0
236,605
5
L
Janus
7,974
570
116
8
0
257,576
2
W
Agni
9,221
659
172
12
0
312,092
8
L
Bacchus
6,771
484
10
1
0
265,599
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role