Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
EleFinn
Loki
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,684 Elo+
Party 2
Medusa
Medusa
Navi377
Medusa
Level 45
God Stats
187W - 178L
1,526 SR
Queue Stats
209W - 219L
1,484 Elo+
Solo
Team Averages
Level 62
1,509 SR
1,556 Elo+

VS

Team Averages
Level 104
1,657 SR
1,496 Elo+
Arachne
Arachne
 
Arachne
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Akuzual
Ares
Level 122
God Stats
2W - 0L
1,771 SR
Queue Stats
18W - 19L
1,542 Elo+
Party 1
Persephone
Persephone
Medicatedmice
Persephone
Level 88
God Stats
2W - 1L
1,700 SR
Queue Stats
21W - 26L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
3
0 / 1 / 0
3,757
751
402
1,224
519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
EleFinn
Loki
7
0 / 3 / 0
3,983
797
1,826
3,717
1,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
Navi377
Medusa
8
0 / 2 / 0
4,092
818
2,209
4,391
1,314
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
3 / 0 / 2
5,144
1,029
2,117
3,025
1,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
Akuzual
Ares
8
1 / 0 / 5
5,317
1,063
1,831
3,668
3,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
Medicatedmice
Persephone
9
2 / 0 / 3
5,145
1,029
3,511
2,639
818
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
6
6
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
1
0
0
W
Arachne
 
Arachne
3
0
2
4
W
Ares
Akuzual
Ares
1
0
5
3.5
L
Loki
EleFinn
Loki
0
3
0
0
W
Persephone
Medicatedmice
Persephone
2
0
3
3.5
L
Medusa
Navi377
Medusa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,437
Damage
7,459
9,332
Taken
9,332
2,951
Mitigated
5,248
971
Healing
2,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
402
125
56
68
1,224
519
0
925
299
1,220
0
W
Arachne
 
Arachne
2,117
1,719
0
390
3,025
1,344
63
330
2,695
0
13,985
W
Ares
Akuzual
Ares
1,831
183
127
1,767
3,668
3,086
0
243
3,425
3,970
0
L
Loki
EleFinn
Loki
1,826
420
0
550
3,717
1,118
0
2,137
1,580
0
6,101
W
Persephone
Medicatedmice
Persephone
3,511
187
0
569
2,639
818
280
159
2,480
20,909
0
L
Medusa
Navi377
Medusa
2,209
733
0
297
4,391
1,314
0
2,459
1,932
0
16,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,832
Gold Earned
15,606
44
Minions Killed
83
1
Camps Cleared
5
217,568
Distance Traveled
326,000
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
3,757
751
5
1
0
12,923
0
W
Arachne
5,144
1,029
30
6
4
115,797
1
W
Ares
5,317
1,063
6
1
1
99,973
3
L
Loki
3,983
797
9
2
1
86,427
0
W
Persephone
5,145
1,029
47
9
0
110,230
1
L
Medusa
4,092
818
30
6
0
118,218
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role