Player Matchup

Olorun
Olorun
 
Olorun
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
NinjaD731
Arachne
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 24L
1,072 Elo+
Party 1
Izanami
Izanami
XxecutionerX258
Izanami
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 43L
1,072 Elo+
Party 1
Team Averages
Level 65
1,500 SR
1,215 Elo+

VS

Team Averages
Level 132
1,632 SR
1,317 Elo+
Artemis
Artemis
 
Artemis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Flipcouches_
Ymir
Level 158
God Stats
2W - 0L
1,842 SR
Queue Stats
14W - 24L
1,199 Elo+
Party 2
Baron Samedi
Baron Samedi
ProdDaPrince
Baron Samedi
Level 108
God Stats
16W - 18L
1,554 SR
Queue Stats
50W - 62L
1,252 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
9
0 / 2 / 1
5,898
655
2,773
4,679
1,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
NinjaD731
Arachne
9
1 / 7 / 0
6,052
672
2,483
12,277
3,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
0 / 4 / 0
5,559
618
3,444
5,080
1,599
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
8 / 0 / 4
8,261
918
10,217
4,393
1,610
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
3 / 1 / 10
7,826
870
4,133
9,389
6,598
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
ProdDaPrince
Baron Samedi
12
2 / 0 / 11
7,219
802
4,545
4,986
1,976
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
38
1
Kills
13
13
Deaths
1
1
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
2
1
0.25
W
Artemis
 
Artemis
8
0
4
10
W
3
1
10
8
L
Arachne
NinjaD731
Arachne
1
7
0
0.14
W
Baron Samedi
ProdDaPrince
Baron Samedi
2
0
11
7.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,700
Damage
18,895
22,036
Taken
18,768
7,192
Mitigated
10,184
1,082
Healing
6,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
2,773
997
90
527
4,679
1,748
0
1,436
3,243
15,988
1,951
W
Artemis
 
Artemis
10,217
5,450
406
2,253
4,393
1,610
1,590
1,253
3,140
0
36,090
W
4,133
937
210
270
9,389
6,598
221
1,291
8,098
15,546
0
L
Arachne
NinjaD731
Arachne
2,483
2,483
0
465
12,277
3,845
70
5,280
6,997
0
7,244
W
Baron Samedi
ProdDaPrince
Baron Samedi
4,545
176
1,783
1,493
4,986
1,976
583
455
4,531
21,247
0
L
3,444
1,820
0
0
5,080
1,599
0
2,283
2,797
0
10,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,509
Gold Earned
23,306
60
Minions Killed
106
3
Camps Cleared
6
459,340
Distance Traveled
478,160
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,898
655
34
4
2
159,029
4
W
Artemis
8,261
918
49
5
3
165,931
1
W
Ymir
7,826
870
37
4
1
149,116
0
L
Arachne
6,052
672
15
2
1
158,841
1
W
Baron Samedi
7,219
802
20
2
2
163,113
1
L
Izanami
5,559
618
11
1
0
141,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role