Player Matchup

Ullr
Ullr
 
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
JaymondC
Cabrakan
Level 158
God Stats
7W - 5L
1,500 SR
Queue Stats
706W - 757L
1,547 Elo+
Solo
King Arthur
King Arthur
Sasiro
King Arthur
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
201W - 152L
1,594 Elo+
Party 1
Neith
Neith
SweatLock
Neith
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,507 Elo+
Party 1
Sol
Sol
VlladamirPutin
Sol
Level 145
God Stats
4W - 2L
1,500 SR
Queue Stats
103W - 82L
1,613 Elo+
Solo
Team Averages
Level 139
1,500 SR
1,552 Elo+

VS

Team Averages
Level 130
1,548 SR
1,530 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Jpippin420
Sobek
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 36L
1,457 Elo+
Party 2
Ares
Ares
N8TheSlay
Ares
Level 87
God Stats
2W - 1L
1,511 SR
Queue Stats
69W - 84L
1,530 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Terrordan
Ah Muzen Cab
Level 131
God Stats
5W - 0L
1,500 SR
Queue Stats
105W - 95L
1,706 Elo+
Solo
Charybdis
Charybdis
TheBiddyMan
Charybdis
Level 160
God Stats
2W - 0L
1,731 SR
Queue Stats
112W - 83L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
1 / 6 / 2
7,402
740
6,617
11,203
5,568
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
JaymondC
Cabrakan
14
0 / 5 / 4
7,583
758
4,390
14,481
19,030
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Sasiro
King Arthur
12
2 / 7 / 3
7,078
708
6,846
17,661
22,144
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
SweatLock
Neith
12
0 / 4 / 3
6,868
687
7,444
8,248
4,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 3 / 2
7,369
737
14,539
9,157
4,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
17
10 / 1 / 13
10,224
1,022
14,583
5,429
3,312
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
13
1 / 3 / 12
8,542
854
3,628
13,390
17,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ares
15
5 / 0 / 20
9,855
986
10,027
13,751
13,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
Terrordan
Ah Muzen Cab
16
3 / 2 / 17
9,241
924
13,468
12,973
9,207
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
TheBiddyMan
Charybdis
16
6 / 0 / 13
9,580
958
14,069
10,831
6,237
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
100
6
Kills
25
25
Deaths
6
14
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
6
2
0.33
W
The Morrigan
 
The Morrigan
10
1
13
16.5
L
Cabrakan
JaymondC
Cabrakan
0
5
4
0.4
W
Sobek
1
3
12
2.33
W
Ares
5
0
20
15
L
King Arthur
Sasiro
King Arthur
2
7
3
0.5
L
Neith
SweatLock
Neith
0
4
3
0.38
W
Ah Muzen Cab
Terrordan
Ah Muzen Cab
3
2
17
5.75
W
Charybdis
TheBiddyMan
Charybdis
6
0
13
12.5
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,836
Damage
55,775
60,750
Taken
56,374
55,498
Mitigated
49,492
14,510
Healing
20,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
6,617
2,617
0
1,498
11,203
5,568
0
5,438
5,765
0
17,739
W
The Morrigan
 
The Morrigan
14,583
1,569
103
974
5,429
3,312
682
2,024
3,405
38,767
0
L
Cabrakan
JaymondC
Cabrakan
4,390
93
856
3,482
14,481
19,030
0
5,780
8,701
10,520
0
W
Sobek
3,628
179
927
3,900
13,390
17,150
0
5,268
8,122
6,409
0
W
Ares
10,027
542
2,713
3,479
13,751
13,586
56
5,536
7,611
10,549
0
L
King Arthur
Sasiro
King Arthur
6,846
716
1,334
1,234
17,661
22,144
0
8,317
9,344
3,247
11,457
L
Neith
SweatLock
Neith
7,444
2,309
0
1,924
8,248
4,023
0
3,441
4,807
0
23,812
W
Ah Muzen Cab
Terrordan
Ah Muzen Cab
13,468
5,300
1,097
4,559
12,973
9,207
1,925
3,485
9,488
0
34,196
W
Charybdis
TheBiddyMan
Charybdis
14,069
5,059
177
2,720
10,831
6,237
2,295
3,399
7,432
0
29,782
L
14,539
3,859
823
3,359
9,157
4,733
0
5,262
3,895
30,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,300
Gold Earned
47,442
122
Minions Killed
135
0
Camps Cleared
0
890,363
Distance Traveled
1,035,870
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,402
740
36
4
0
151,449
0
W
The Morrigan
10,224
1,022
53
5
0
195,470
0
L
Cabrakan
7,583
758
15
2
0
183,684
4
W
Sobek
8,542
854
3
0
0
202,450
0
W
Ares
9,855
986
4
0
0
228,380
0
L
King Arthur
7,078
708
5
1
0
206,140
0
L
Neith
6,868
687
34
3
0
165,405
0
W
Ah Muzen Cab
9,241
924
41
4
0
211,261
2
W
Charybdis
9,580
958
34
3
0
198,309
2
L
Sol
7,369
737
32
3
0
183,685
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role