Player Matchup

Danzaburou
Danzaburou
MsNinjaKittyKat
Danzaburou
Level 64
God Stats
5W - 10L
1,484 SR
Queue Stats
85W - 77L
1,534 Elo+
Party 2
Horus
Horus
OceanManMox
Horus
Level 87
God Stats
1W - 4L
1,329 SR
Queue Stats
110W - 82L
1,579 Elo+
Party 2
Ares
Ares
fiend209
Ares
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 53
1,438 SR
1,538 Elo+

VS

Team Averages
Level 92
1,644 SR
1,457 Elo+
Zeus
Zeus
Descripto
Zeus
Level 124
God Stats
6W - 2L
1,933 SR
Queue Stats
114W - 89L
1,551 Elo+
Party 1
Ymir
Ymir
Misscripto
Ymir
Level 26
God Stats
7W - 7L
1,680 SR
Queue Stats
29W - 20L
1,514 Elo+
Party 1
Athena
Athena
cmdCTRL
Athena
Level 125
God Stats
63W - 122L
1,318 SR
Queue Stats
439W - 666L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MsNinjaKittyKat
Danzaburou
12
0 / 3 / 2
6,706
671
3,989
8,046
3,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 4 / 1
6,421
642
4,852
11,546
6,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
8
1 / 4 / 1
6,468
647
1,483
6,758
6,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
7 / 0 / 4
8,330
833
17,396
3,224
1,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 2 / 7
7,571
757
2,383
8,833
8,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Athena
cmdCTRL
Athena
11
2 / 0 / 8
7,103
710
2,964
7,286
6,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
2
Kills
11
11
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Zeus
7
0
4
9
W
2
2
7
2.75
L
Danzaburou
MsNinjaKittyKat
Danzaburou
0
3
2
0.33
L
1
4
1
0.38
W
Athena
cmdCTRL
Athena
2
0
8
6
L
Ares
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,324
Damage
22,743
26,350
Taken
19,343
16,068
Mitigated
15,258
6,657
Healing
3,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
17,396
2,180
0
500
3,224
1,049
859
236
2,988
42,410
0
W
2,383
262
108
1,442
8,833
8,112
330
1,051
7,782
7,761
0
L
Danzaburou
MsNinjaKittyKat
Danzaburou
3,989
946
47
1,717
8,046
3,222
0
6,918
722
0
28,997
L
4,852
2,129
1,229
3,268
11,546
6,650
0
9,217
1,965
0
15,339
W
Athena
cmdCTRL
Athena
2,964
141
0
1,230
7,286
6,097
0
618
6,668
9,333
0
L
Ares
1,483
135
0
396
6,758
6,196
0
5,667
761
2,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,595
Gold Earned
23,004
88
Minions Killed
90
4
Camps Cleared
3
513,912
Distance Traveled
549,606
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,330
833
72
7
3
177,919
2
W
Ymir
7,571
757
9
1
0
178,225
0
L
Danzaburou
6,706
671
56
6
4
178,214
1
L
Horus
6,421
642
26
3
0
184,758
5
W
Athena
7,103
710
9
1
0
193,462
1
L
Ares
6,468
647
6
1
0
150,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role