Player Matchup

Bastet
Bastet
 
Bastet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
AdelheidX
Ah Muzen Cab
Level 147
God Stats
5W - 2L
1,589 SR
Queue Stats
195W - 191L
1,576 Elo+
Solo
Ares
Ares
D3monicSp33d3r
Ares
Level 116
God Stats
2W - 2L
1,320 SR
Queue Stats
415W - 450L
1,440 Elo+
Party 3
Janus
Janus
Hawktew
Janus
Level 93
God Stats
1W - 1L
1,227 SR
Queue Stats
70W - 75L
1,544 Elo+
Solo
Anhur
Anhur
TheChee5eLord
Anhur
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 196L
1,520 Elo+
Party 3
Team Averages
Level 127
1,427 SR
1,516 Elo+

VS

Team Averages
Level 111
1,601 SR
1,434 Elo+
Bellona
Bellona
Greendude546
Bellona
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,192 Elo+
Party 2
Thanatos
Thanatos
OrionlsTheKing
Thanatos
Level 128
God Stats
13W - 8L
1,508 SR
Queue Stats
102W - 103L
1,561 Elo+
Solo
Sobek
Sobek
b_pecan
Sobek
Level 140
God Stats
1W - 1L
1,733 SR
Queue Stats
275W - 287L
1,556 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
liljimcrazy
Morgan Le Fay
Level 102
God Stats
9W - 4L
1,763 SR
Queue Stats
300W - 277L
1,558 Elo+
Party 1
Medusa
Medusa
supercadalac
Medusa
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 14L
1,302 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
19
9 / 6 / 5
12,024
633
15,094
17,645
6,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
AdelheidX
Ah Muzen Cab
17
2 / 5 / 6
11,452
603
16,823
14,082
5,561
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 0 / 9
10,518
554
6,670
15,760
12,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
Hawktew
Janus
16
5 / 4 / 6
10,696
563
7,454
9,261
2,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 5 / 0
11,368
598
5,572
12,235
3,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Greendude546
Bellona
15
4 / 4 / 3
9,262
487
9,954
18,218
22,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
15
5 / 6 / 6
9,670
509
8,908
15,047
9,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sobek
b_pecan
Sobek
12
1 / 2 / 4
8,271
435
5,343
15,348
15,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
liljimcrazy
Morgan Le Fay
14
2 / 5 / 4
9,053
476
7,984
10,114
3,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
18
8 / 2 / 1
10,982
578
13,680
13,447
4,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
38
19
Kills
20
20
Deaths
19
26
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
9
6
5
1.92
W
Ah Muzen Cab
AdelheidX
Ah Muzen Cab
2
5
6
1
W
2
0
9
6.5
L
Bellona
Greendude546
Bellona
4
4
3
1.38
W
Janus
Hawktew
Janus
5
4
6
2
L
Thanatos
5
6
6
1.33
W
1
5
0
0.2
L
Sobek
b_pecan
Sobek
1
2
4
1.5
L
Morgan Le Fay
liljimcrazy
Morgan Le Fay
2
5
4
0.8
L
Medusa
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,613
Damage
45,869
68,983
Taken
72,174
30,591
Mitigated
55,597
20,435
Healing
25,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
15,094
3,749
0
5,934
17,645
6,200
14
2,913
14,126
0
71,693
W
Ah Muzen Cab
AdelheidX
Ah Muzen Cab
16,823
7,890
0
4,073
14,082
5,561
186
2,958
10,653
0
84,574
W
6,670
529
589
5,452
15,760
12,954
287
4,841
10,473
29,549
6,656
L
Bellona
Greendude546
Bellona
9,954
1,628
0
5,098
18,218
22,337
0
1,315
16,816
8,911
44,585
W
Janus
Hawktew
Janus
7,454
705
0
1,254
9,261
2,556
660
3,051
6,004
63,411
0
L
Thanatos
8,908
2,439
0
8,975
15,047
9,000
0
2,231
12,740
0
55,445
W
5,572
2,973
0
3,133
12,235
3,320
5,073
886
11,349
0
80,398
L
Sobek
b_pecan
Sobek
5,343
1,013
290
4,194
15,348
15,854
0
3,643
11,562
15,518
0
L
Morgan Le Fay
liljimcrazy
Morgan Le Fay
7,984
763
0
2,336
10,114
3,698
435
2,573
7,377
55,572
0
L
Medusa
13,680
5,382
0
4,632
13,447
4,708
1,676
2,466
10,915
0
82,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,058
Gold Earned
47,238
578
Minions Killed
502
0
Camps Cleared
0
1,805,495
Distance Traveled
1,753,241
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,024
633
99
5
0
399,034
3
W
Ah Muzen Cab
11,452
603
158
8
0
328,931
2
W
Ares
10,518
554
50
3
0
375,291
7
L
Bellona
9,262
487
119
6
0
383,167
6
W
Janus
10,696
563
125
7
0
375,449
7
L
Thanatos
9,670
509
107
6
0
362,799
1
W
Anhur
11,368
598
146
8
0
326,790
0
L
Sobek
8,271
435
19
1
0
321,900
0
L
Morgan Le Fay
9,053
476
108
6
0
331,678
2
L
Medusa
10,982
578
149
8
0
353,697
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role