Player Matchup

Pele
Pele
AgentApollo798
Pele
Level 88
God Stats
1W - 5L
1,313 SR
Queue Stats
281W - 265L
1,573 Elo+
Solo
Sun Wukong
Sun Wukong
Borusse09Marcelo
Sun Wukong
Level 155
God Stats
4W - 1L
1,703 SR
Queue Stats
368W - 385L
1,467 Elo+
Party 1
Cabrakan
Cabrakan
F-I-C-U-S
Cabrakan
Level 99
God Stats
0W - 3L
1,260 SR
Queue Stats
240W - 221L
1,462 Elo+
Party 1
Tyr
Tyr
Schiggus
Tyr
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 23L
1,512 Elo+
Solo
Jing Wei
Jing Wei
Svidnoslava
Jing Wei
Level 139
God Stats
4W - 2L
1,500 SR
Queue Stats
179W - 188L
1,444 Elo+
Solo
Team Averages
Level 105
1,455 SR
1,492 Elo+

VS

Team Averages
Level 89
1,500 SR
1,506 Elo+
Merlin
Merlin
 
Merlin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
DeathsVessel
Nike
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 43L
1,640 Elo+
Solo
Medusa
Medusa
ITsnow
Medusa
Level 67
God Stats
5W - 2L
1,500 SR
Queue Stats
371W - 334L
1,546 Elo+
Solo
Nemesis
Nemesis
kirrama
Nemesis
Level 68
God Stats
6W - 7L
1,500 SR
Queue Stats
201W - 202L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 9
9,651
877
11,627
11,738
11,699
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
Borusse09Marcelo
Sun Wukong
15
5 / 2 / 11
8,941
813
6,793
16,254
23,213
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
F-I-C-U-S
Cabrakan
14
2 / 3 / 11
8,773
798
6,610
16,188
20,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
5 / 3 / 9
8,367
761
7,430
13,094
18,148
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
Svidnoslava
Jing Wei
15
2 / 4 / 9
8,853
805
12,141
10,553
5,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
3 / 3 / 9
9,702
882
15,207
6,819
2,993
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
 
Apollo
16
4 / 3 / 9
9,637
876
7,342
9,540
4,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 4 / 10
9,184
835
10,071
12,947
18,301
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
ITsnow
Medusa
15
0 / 3 / 8
8,606
782
14,233
11,699
5,744
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
kirrama
Nemesis
14
4 / 6 / 7
9,345
850
8,007
13,567
14,873
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
57
19
Kills
14
14
Deaths
19
49
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
3
9
2.5
W
Apollo
 
Apollo
4
3
9
2.83
L
5
2
9
4.75
L
Sun Wukong
Borusse09Marcelo
Sun Wukong
5
2
11
5.25
W
3
4
10
2
L
Cabrakan
F-I-C-U-S
Cabrakan
2
3
11
2.5
W
Medusa
ITsnow
Medusa
0
3
8
1.33
L
5
3
9
3.17
L
Jing Wei
Svidnoslava
Jing Wei
2
4
9
1.63
W
Nemesis
kirrama
Nemesis
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,601
Damage
54,860
67,827
Taken
54,572
79,373
Mitigated
46,529
21,023
Healing
16,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
15,207
968
904
1,188
6,819
2,993
820
805
5,924
34,590
0
W
Apollo
 
Apollo
7,342
4,789
727
1,495
9,540
4,618
2,412
423
8,966
0
24,180
L
11,627
2,660
1,840
1,910
11,738
11,699
762
2,961
8,716
0
24,078
L
Sun Wukong
Borusse09Marcelo
Sun Wukong
6,793
928
1,958
2,279
16,254
23,213
413
3,819
12,250
0
17,196
W
10,071
918
1,031
1,097
12,947
18,301
608
2,638
9,784
1,874
13,706
L
Cabrakan
F-I-C-U-S
Cabrakan
6,610
478
3,145
3,024
16,188
20,785
423
2,932
13,185
11,216
0
W
Medusa
ITsnow
Medusa
14,233
5,060
2,225
3,574
11,699
5,744
1,165
1,249
10,190
0
30,228
L
7,430
518
1,802
2,700
13,094
18,148
251
3,058
9,802
3,233
10,390
L
Jing Wei
Svidnoslava
Jing Wei
12,141
6,635
1,325
1,040
10,553
5,528
1,425
3,118
7,333
0
26,587
W
Nemesis
kirrama
Nemesis
8,007
1,294
1,442
2,830
13,567
14,873
534
2,993
10,081
0
11,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,585
Gold Earned
46,474
109
Minions Killed
124
0
Camps Cleared
0
1,123,330
Distance Traveled
1,091,720
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,702
882
46
4
0
221,881
3
W
Apollo
9,637
876
27
2
0
192,656
0
L
Pele
9,651
877
31
3
0
246,093
1
L
Sun Wukong
8,941
813
25
2
0
239,222
2
W
Nike
9,184
835
6
1
0
231,126
2
L
Cabrakan
8,773
798
7
1
0
218,470
4
W
Medusa
8,606
782
39
4
0
214,431
1
L
Tyr
8,367
761
13
1
0
235,497
4
L
Jing Wei
8,853
805
33
3
0
184,048
0
W
Nemesis
9,345
850
6
1
0
231,626
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role