Player Matchup

Hercules
Hercules
Greenday773
Hercules
Level 69
God Stats
4W - 5L
1,282 SR
Queue Stats
305W - 327L
1,391 Elo+
Solo
Danzaburou
Danzaburou
IvashkaYA
Danzaburou
Level 118
God Stats
26W - 21L
1,421 SR
Queue Stats
308W - 372L
1,476 Elo+
Solo
Atlas
Atlas
Spokkio
Atlas
Level 157
God Stats
16W - 19L
1,254 SR
Queue Stats
465W - 498L
1,319 Elo+
Solo
Thoth
Thoth
oksygéne
Thoth
Level 88
God Stats
5W - 3L
1,607 SR
Queue Stats
79W - 53L
1,621 Elo+
Solo
Tsukuyomi
Tsukuyomi
хФорсабл
Tsukuyomi
Level 106
God Stats
5W - 2L
1,700 SR
Queue Stats
177W - 172L
1,474 Elo+
Solo
Team Averages
Level 108
1,453 SR
1,456 Elo+

VS

Team Averages
Level 93
1,585 SR
1,445 Elo+
Thoth
Thoth
BelieveBAZ
Thoth
Level 126
God Stats
7W - 8L
1,563 SR
Queue Stats
134W - 138L
1,534 Elo+
Solo
Achilles
Achilles
OnlyMrSpyro
Achilles
Level 106
God Stats
1W - 1L
1,697 SR
Queue Stats
444W - 474L
1,423 Elo+
Solo
Cupid
Cupid
Philostrat
Cupid
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 42L
1,453 Elo+
Solo
Yemoja
Yemoja
Rector7
Yemoja
Level 57
God Stats
1W - 1L
1,740 SR
Queue Stats
9W - 14L
1,356 Elo+
Solo
Amaterasu
Amaterasu
Shardphoenix
Amaterasu
Level 97
God Stats
5W - 8L
1,423 SR
Queue Stats
87W - 91L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Greenday773
Hercules
18
2 / 1 / 5
13,267
531
6,492
29,558
39,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
IvashkaYA
Danzaburou
20
13 / 2 / 1
17,611
704
12,648
15,100
6,788
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atlas
Spokkio
Atlas
18
0 / 3 / 14
12,915
517
10,953
21,718
22,285
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
oksygéne
Thoth
20
1 / 6 / 2
13,438
538
8,528
14,919
4,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
20
14 / 5 / 2
16,003
640
32,652
27,815
10,682
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
20
13 / 2 / 2
13,740
550
29,464
15,173
5,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
OnlyMrSpyro
Achilles
17
0 / 6 / 3
10,416
417
6,192
23,683
25,546
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cupid
14
0 / 11 / 4
9,051
362
9,048
18,675
5,636
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Rector7
Yemoja
16
2 / 3 / 6
10,933
437
10,879
14,895
19,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
Shardphoenix
Amaterasu
19
2 / 8 / 4
11,388
456
8,327
24,353
11,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
36
30
Kills
17
17
Deaths
30
24
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thoth
13
2
2
7
W
Hercules
Greenday773
Hercules
2
1
5
4.5
W
Danzaburou
IvashkaYA
Danzaburou
13
2
1
6.75
L
Achilles
OnlyMrSpyro
Achilles
0
6
3
0.25
L
Cupid
0
11
4
0.18
L
Yemoja
Rector7
Yemoja
2
3
6
1.67
L
Amaterasu
Shardphoenix
Amaterasu
2
8
4
0.5
W
Atlas
Spokkio
Atlas
0
3
14
2.33
W
Thoth
oksygéne
Thoth
1
6
2
0.33
W
Tsukuyomi
14
5
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,273
Damage
63,910
109,110
Taken
96,779
82,874
Mitigated
67,403
44,079
Healing
17,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
29,464
585
231
3,241
15,173
5,625
0
4,311
10,862
119,154
0
W
Hercules
Greenday773
Hercules
6,492
1,812
3,288
11,430
29,558
39,028
166
10,309
18,921
0
46,727
W
Danzaburou
IvashkaYA
Danzaburou
12,648
4,465
0
8,643
15,100
6,788
11,233
4,142
10,886
0
143,939
L
Achilles
OnlyMrSpyro
Achilles
6,192
737
0
4,752
23,683
25,546
44
4,055
19,628
0
60,749
L
Cupid
9,048
5,062
123
3,203
18,675
5,636
0
1,496
17,179
0
59,647
L
Yemoja
Rector7
Yemoja
10,879
1,260
1,310
1,015
14,895
19,548
0
3,959
10,936
39,311
0
L
Amaterasu
Shardphoenix
Amaterasu
8,327
4,208
0
3,979
24,353
11,048
0
5,660
18,693
0
82,503
W
Atlas
Spokkio
Atlas
10,953
2,960
0
5,736
21,718
22,285
0
9,453
12,128
51,591
0
W
Thoth
oksygéne
Thoth
8,528
256
0
2,111
14,919
4,091
383
8,535
5,940
102,223
0
W
Tsukuyomi
32,652
10,734
0
12,871
27,815
10,682
2,051
11,348
16,240
0
140,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,234
Gold Earned
55,528
702
Minions Killed
582
0
Camps Cleared
0
2,320,000
Distance Traveled
2,208,534
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
13,740
550
200
8
0
481,604
6
W
Hercules
13,267
531
68
3
0
505,666
4
W
Danzaburou
17,611
704
225
9
0
437,784
5
L
Achilles
10,416
417
124
5
0
432,248
3
L
Cupid
9,051
362
85
3
0
386,469
1
L
Yemoja
10,933
437
38
2
0
425,763
4
L
Amaterasu
11,388
456
135
5
0
482,450
1
W
Atlas
12,915
517
71
3
0
464,694
6
W
Thoth
13,438
538
171
7
0
452,217
4
W
Tsukuyomi
16,003
640
167
7
0
459,639
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role