Player Matchup

Fenrir
Fenrir
NotDark
Fenrir
Level 126
God Stats
0W - 2L
1,283 SR
Queue Stats
143W - 77L
1,676 Elo+
Party 2
Cthulhu
Cthulhu
RealWaffle
Cthulhu
Level 23
God Stats
16W - 14L
1,797 SR
Queue Stats
109W - 93L
1,618 Elo+
Party 2
Anubis
Anubis
Zelliox
Anubis
Level 47
God Stats
2W - 1L
1,602 SR
Queue Stats
4W - 4L
1,575 Elo+
Party 2
Team Averages
Level 65
1,560 SR
1,623 Elo+

VS

Team Averages
Level 78
1,585 SR
1,620 Elo+
Thoth
Thoth
ScalesOfDesire
Thoth
Level 158
God Stats
187W - 34L
1,959 SR
Queue Stats
286W - 91L
1,905 Elo+
Solo
Hachiman
Hachiman
Shmooie1015
Hachiman
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
69W - 67L
1,482 Elo+
Party 1
Achilles
Achilles
dukeman74
Achilles
Level 47
God Stats
5W - 9L
1,295 SR
Queue Stats
67W - 76L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
NotDark
Fenrir
12
1 / 3 / 1
7,947
568
5,464
13,302
5,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
RealWaffle
Cthulhu
13
0 / 5 / 2
7,878
563
4,707
16,676
13,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Anubis
Zelliox
Anubis
12
1 / 5 / 1
8,128
581
3,901
11,062
3,296
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 6
11,204
800
20,116
4,511
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Shmooie1015
Hachiman
14
0 / 0 / 11
9,450
675
9,407
4,859
1,755
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
dukeman74
Achilles
15
7 / 2 / 4
10,445
746
6,889
13,631
12,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
2
Kills
13
13
Deaths
2
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fenrir
NotDark
Fenrir
1
3
1
0.5
L
Cthulhu
RealWaffle
Cthulhu
0
5
2
0.2
W
6
0
6
9
W
Hachiman
Shmooie1015
Hachiman
0
0
11
5.5
L
Anubis
Zelliox
Anubis
1
5
1
0.3
W
Achilles
dukeman74
Achilles
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,072
Damage
36,412
41,040
Taken
23,001
22,785
Mitigated
15,582
5,298
Healing
2,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
NotDark
Fenrir
5,464
1,889
0
701
13,302
5,987
0
6,115
6,991
0
14,526
L
Cthulhu
RealWaffle
Cthulhu
4,707
366
173
784
16,676
13,502
0
7,212
9,250
14,122
0
W
20,116
170
0
172
4,511
1,727
1,268
2,052
2,265
71,312
0
W
Hachiman
Shmooie1015
Hachiman
9,407
4,410
0
1,411
4,859
1,755
838
1,347
3,247
0
25,637
L
Anubis
Zelliox
Anubis
3,901
32
0
3,640
11,062
3,296
0
7,744
3,251
35,482
0
W
Achilles
dukeman74
Achilles
6,889
1,208
37
957
13,631
12,100
233
5,080
8,049
2,614
18,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,953
Gold Earned
31,099
97
Minions Killed
174
1
Camps Cleared
9
759,360
Distance Traveled
827,606
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,947
568
25
2
1
269,540
2
L
Cthulhu
7,878
563
23
2
0
250,599
1
W
Thoth
11,204
800
122
9
6
290,778
0
W
Hachiman
9,450
675
33
2
3
272,707
4
L
Anubis
8,128
581
49
4
0
239,221
0
W
Achilles
10,445
746
19
1
0
264,121
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role