Player Matchup

Odin
Odin
Keirsos
Odin
Level 102
God Stats
0W - 3L
1,195 SR
Queue Stats
31W - 25L
1,489 Elo+
Party 3
Cernunnos
Cernunnos
Naniqp
Cernunnos
Level 18
God Stats
13W - 14L
1,587 SR
Queue Stats
76W - 91L
1,493 Elo+
Party 1
Chang'e
Chang'e
SmorTorch
Chang'e
Level 35
God Stats
0W - 1L
1,283 SR
Queue Stats
34W - 25L
1,582 Elo+
Solo
Nemesis
Nemesis
hani262
Nemesis
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 56L
1,651 Elo+
Party 1
Ares
Ares
leoon07
Ares
Level 28
God Stats
0W - 2L
1,706 SR
Queue Stats
19W - 23L
1,336 Elo+
Party 3
Team Averages
Level 61
1,454 SR
1,510 Elo+

VS

Team Averages
Level 111
1,544 SR
1,539 Elo+
Bellona
Bellona
 
Bellona
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
CricCrac
Morgan Le Fay
Level 147
God Stats
13W - 10L
1,692 SR
Queue Stats
572W - 559L
1,561 Elo+
Party 2
Mercury
Mercury
Proph3t4
Mercury
Level 158
God Stats
24W - 23L
1,759 SR
Queue Stats
197W - 218L
1,560 Elo+
Solo
Charybdis
Charybdis
Sinedrium
Charybdis
Level 46
God Stats
4W - 5L
1,295 SR
Queue Stats
49W - 59L
1,598 Elo+
Solo
Atlas
Atlas
mptid
Atlas
Level 75
God Stats
7W - 8L
1,474 SR
Queue Stats
75W - 70L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Keirsos
Odin
9
1 / 4 / 0
5,638
564
1,155
7,072
3,650
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
Naniqp
Cernunnos
8
2 / 3 / 0
5,160
516
1,938
4,661
814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
SmorTorch
Chang'e
11
2 / 4 / 1
5,992
599
4,084
8,230
2,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
hani262
Nemesis
10
1 / 3 / 4
5,766
577
3,882
6,782
2,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
leoon07
Ares
7
0 / 3 / 0
4,378
438
1,660
6,933
3,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
4 / 1 / 1
6,923
692
4,026
4,681
3,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morgan Le Fay
CricCrac
Morgan Le Fay
12
4 / 2 / 3
6,825
683
7,971
5,717
1,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Proph3t4
Mercury
11
2 / 0 / 3
6,227
623
1,547
4,617
1,282
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charybdis
Sinedrium
Charybdis
10
5 / 2 / 1
6,313
631
7,716
6,015
1,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
mptid
Atlas
10
2 / 1 / 6
6,171
617
2,145
6,491
3,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
6
Kills
17
17
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
1
1
4.5
W
Morgan Le Fay
CricCrac
Morgan Le Fay
4
2
3
2.75
L
Odin
Keirsos
Odin
1
4
0
0.25
L
Cernunnos
Naniqp
Cernunnos
2
3
0
0.67
W
Mercury
Proph3t4
Mercury
2
0
3
3.5
W
Charybdis
Sinedrium
Charybdis
5
2
1
2.75
L
Chang'e
SmorTorch
Chang'e
2
4
1
0.63
L
Nemesis
hani262
Nemesis
1
3
4
1
L
Ares
leoon07
Ares
0
3
0
0
W
Atlas
mptid
Atlas
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,719
Damage
23,405
33,678
Taken
27,521
12,349
Mitigated
11,518
6,399
Healing
9,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,026
1,025
0
1,954
4,681
3,420
447
275
4,406
0
34,848
W
Morgan Le Fay
CricCrac
Morgan Le Fay
7,971
596
0
693
5,717
1,612
0
1,964
3,753
43,564
0
L
Odin
Keirsos
Odin
1,155
312
0
300
7,072
3,650
0
813
6,259
0
22,938
L
Cernunnos
Naniqp
Cernunnos
1,938
883
0
772
4,661
814
0
446
4,215
0
16,119
W
Mercury
Proph3t4
Mercury
1,547
710
0
1,763
4,617
1,282
0
530
4,087
0
25,169
W
Charybdis
Sinedrium
Charybdis
7,716
4,599
0
2,433
6,015
1,662
382
2,016
3,999
0
40,120
L
Chang'e
SmorTorch
Chang'e
4,084
0
763
2,622
8,230
2,289
0
5,069
3,161
31,183
0
L
Nemesis
hani262
Nemesis
3,882
1,025
0
1,413
6,782
2,400
0
2,842
3,940
0
28,071
L
Ares
leoon07
Ares
1,660
126
0
529
6,933
3,196
0
946
5,987
7,549
0
W
Atlas
mptid
Atlas
2,145
620
87
2,227
6,491
3,542
0
959
5,532
16,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,934
Gold Earned
32,459
222
Minions Killed
339
0
Camps Cleared
0
1,016,228
Distance Traveled
1,043,855
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,923
692
84
8
0
230,412
6
W
Morgan Le Fay
6,825
683
78
8
0
196,962
2
L
Odin
5,638
564
62
6
0
190,656
2
L
Cernunnos
5,160
516
28
3
0
182,848
2
W
Mercury
6,227
623
70
7
0
208,464
1
W
Charybdis
6,313
631
80
8
0
187,227
4
L
Chang'e
5,992
599
69
7
0
217,031
4
L
Nemesis
5,766
577
53
5
0
225,195
0
L
Ares
4,378
438
10
1
0
200,498
0
W
Atlas
6,171
617
27
3
0
220,790
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role