Player Matchup

Anubis
Anubis
Platinum I
 
Anubis
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Platinum III
 
Odin
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold II
Aron100
Tsukuyomi
Gold II
Level 159
God Stats
20W - 14L
1,823 SR
Queue Stats
292W - 292L
1,698 MMR
Solo
Thor
Thor
Gold III
PicPay
Thor
Gold III
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 21L
1,795 MMR
Solo
Hou Yi
Hou Yi
Diamond V
TheRogue007
Hou Yi
Diamond V
Level 160
God Stats
23W - 30L
1,431 SR
Queue Stats
404W - 376L
2,091 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 147
1,551 SR
1,717 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 117
1,500 SR
1,605 MMR
Da Ji
Da Ji
Diamond I
 
Da Ji
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold II
 
Vulcan
Gold II
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cerberus
Cerberus
Platinum IV
 
Cerberus
Platinum IV
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
InoriYurikane
Zhong Kui
Silver II
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 91L
1,533 MMR
Solo
Cupid
Cupid
Platinum II
TURBOPENTAKILL3
Cupid
Platinum II
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
340W - 372L
1,992 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
5 / 3 / 5
9,363
669
9,829
9,529
4,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
 
Odin
14
0 / 2 / 3
8,675
620
5,965
10,554
4,797
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
Aron100
Tsukuyomi
16
3 / 1 / 2
9,484
677
4,596
10,449
3,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thor
PicPay
Thor
13
3 / 2 / 7
8,747
625
7,387
12,855
12,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hou Yi
17
8 / 0 / 2
10,532
752
8,869
8,721
3,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
AthenaLoki

VS

Bans
CliodhnaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
5 / 3 / 1
8,198
586
10,894
11,572
3,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
 
Vulcan
12
0 / 2 / 3
7,030
502
6,584
5,207
1,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
 
Cerberus
12
2 / 7 / 1
6,965
498
4,261
14,632
5,808
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
InoriYurikane
Zhong Kui
12
1 / 1 / 1
7,608
543
6,048
6,777
4,813
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 6 / 1
6,839
489
2,894
10,548
2,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
19
Kills
8
8
Deaths
19
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
3
5
2.5
W
Odin
 
Odin
0
2
3
0.75
L
Da Ji
 
Da Ji
5
3
1
1.83
L
Vulcan
 
Vulcan
0
2
3
0.75
L
Cerberus
 
Cerberus
2
7
1
0.36
W
Tsukuyomi
Aron100
Tsukuyomi
3
1
2
4
L
Zhong Kui
InoriYurikane
Zhong Kui
1
1
1
1.5
W
Thor
PicPay
Thor
3
2
7
3.25
L
0
6
1
0.08
W
Hou Yi
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,646
Damage
30,681
52,108
Taken
48,736
29,106
Mitigated
18,074
17,075
Healing
13,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,829
263
0
3,598
9,529
4,662
0
3,617
5,740
69,915
0
W
Odin
 
Odin
5,965
1,583
0
2,154
10,554
4,797
924
5,019
5,487
0
56,014
L
Da Ji
 
Da Ji
10,894
2,938
0
3,581
11,572
3,762
0
2,732
8,840
0
54,654
L
Vulcan
 
Vulcan
6,584
216
0
630
5,207
1,594
66
800
4,407
41,325
0
L
Cerberus
 
Cerberus
4,261
469
15
3,129
14,632
5,808
0
5,881
8,620
30,258
1,001
W
Tsukuyomi
Aron100
Tsukuyomi
4,596
973
0
5,126
10,449
3,643
0
2,595
7,756
0
68,601
L
Zhong Kui
InoriYurikane
Zhong Kui
6,048
1,538
0
3,712
6,777
4,813
0
416
6,361
45,520
0
W
Thor
PicPay
Thor
7,387
2,249
0
2,943
12,855
12,970
13
4,001
8,582
0
24,905
L
2,894
1,218
0
2,771
10,548
2,097
0
0
10,548
0
40,296
W
Hou Yi
8,869
4,978
0
3,254
8,721
3,034
2,534
806
7,915
0
74,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,801
Gold Earned
36,640
545
Minions Killed
463
0
Camps Cleared
0
1,429,020
Distance Traveled
1,309,191
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,363
669
122
9
0
251,117
4
W
Odin
8,675
620
117
8
0
277,812
4
L
Da Ji
8,198
586
112
8
0
288,464
1
L
Vulcan
7,030
502
80
6
0
292,328
4
L
Cerberus
6,965
498
77
6
0
273,874
3
W
Tsukuyomi
9,484
677
137
10
0
334,487
0
L
Zhong Kui
7,608
543
112
8
0
201,629
5
W
Thor
8,747
625
24
2
0
293,888
4
L
Cupid
6,839
489
82
6
0
252,896
4
W
Hou Yi
10,532
752
145
10
0
271,716
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role