Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
BOTLEE3
Ares
Level 100
God Stats
2W - 0L
1,552 SR
Queue Stats
79W - 100L
1,391 Elo+
Party 1
Zeus
Zeus
CHUN6GYBE4N
Zeus
Level 86
God Stats
4W - 3L
1,580 SR
Queue Stats
36W - 52L
1,386 Elo+
Party 1
Hera
Hera
Getgoodkhed7356
Hera
Level 45
God Stats
3W - 4L
1,500 SR
Queue Stats
6W - 13L
1,296 Elo+
Party 1
Arachne
Arachne
NonExistantDeity
Arachne
Level 8
God Stats
2W - 4L
1,277 SR
Queue Stats
65W - 89L
1,402 Elo+
Solo
Team Averages
Level 66
1,482 SR
1,395 Elo+

VS

Team Averages
Level 41
1,509 SR
1,368 Elo+
Chaac
Chaac
HollowZan
Chaac
Level 56
God Stats
2W - 2L
1,543 SR
Queue Stats
19W - 22L
1,488 Elo+
Solo
Neith
Neith
NintendoChris
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,256 Elo+
Solo
Chang'e
Chang'e
Pritipsyko1
Chang'e
Level 98
God Stats
3W - 4L
1,500 SR
Queue Stats
108W - 121L
1,332 Elo+
Solo
He Bo
He Bo
RyMoneyBaby
He Bo
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,351 Elo+
Party 2
Da Ji
Da Ji
Xatuza
Da Ji
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
2 / 1 / 18
8,707
792
11,735
9,699
3,788
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
BOTLEE3
Ares
15
3 / 2 / 16
9,362
851
4,270
13,551
15,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
11 / 0 / 11
10,108
919
17,726
4,281
1,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
5 / 4 / 11
9,202
837
13,791
6,496
2,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 0 / 5
9,419
856
6,638
6,733
4,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
HollowZan
Chaac
15
3 / 5 / 1
8,403
764
9,462
20,389
10,759
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
0 / 7 / 1
7,177
652
4,537
11,683
8,617
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chang'e
Pritipsyko1
Chang'e
13
1 / 5 / 3
7,668
697
4,351
12,160
4,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
1 / 6 / 0
8,020
729
4,367
7,216
2,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
Xatuza
Da Ji
14
2 / 5 / 1
7,788
708
5,213
10,592
3,966
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
13
28
Kills
7
7
Deaths
28
61
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
1
18
11
W
Ares
BOTLEE3
Ares
3
2
16
5.5
W
11
0
11
16.5
W
5
4
11
2.63
L
Chaac
HollowZan
Chaac
3
5
1
0.7
L
0
7
1
0.07
W
7
0
5
9.5
L
Chang'e
Pritipsyko1
Chang'e
1
5
3
0.5
L
1
6
0
0.17
L
Da Ji
Xatuza
Da Ji
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,160
Damage
27,930
40,760
Taken
62,040
27,806
Mitigated
30,119
11,433
Healing
15,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
11,735
5,760
381
3,040
9,699
3,788
1,777
1,448
8,251
0
27,436
W
Ares
BOTLEE3
Ares
4,270
505
0
3,295
13,551
15,217
153
2,900
10,651
15,170
0
W
17,726
2,281
0
1,003
4,281
1,912
1,517
629
3,652
38,706
0
W
13,791
3,276
0
500
6,496
2,558
831
3,198
3,298
33,795
0
L
Chaac
HollowZan
Chaac
9,462
3,585
0
7,000
20,389
10,759
0
11,009
9,380
0
28,354
L
4,537
1,338
1,011
1,507
11,683
8,617
130
5,885
5,798
0
17,810
W
6,638
4,242
0
3,214
6,733
4,331
930
543
6,190
0
22,624
L
Chang'e
Pritipsyko1
Chang'e
4,351
514
2,231
3,023
12,160
4,203
0
7,728
4,432
17,774
0
L
4,367
462
0
364
7,216
2,574
0
5,100
2,116
22,552
0
L
Da Ji
Xatuza
Da Ji
5,213
822
184
483
10,592
3,966
0
6,065
4,527
0
7,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,798
Gold Earned
39,056
185
Minions Killed
163
0
Camps Cleared
0
1,131,645
Distance Traveled
1,010,489
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,707
792
30
3
0
222,258
2
W
Ares
9,362
851
14
1
0
249,273
0
W
Zeus
10,108
919
49
4
0
224,350
0
W
Hera
9,202
837
61
6
0
203,700
0
L
Chaac
8,403
764
37
3
0
201,808
1
L
Neith
7,177
652
35
3
0
193,896
3
W
Arachne
9,419
856
31
3
0
232,064
1
L
Chang'e
7,668
697
30
3
0
201,942
0
L
He Bo
8,020
729
55
5
0
167,132
0
L
Da Ji
7,788
708
6
1
0
245,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role