Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
MeltedCKN
Danzaburou
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,236 Elo+
Party 1
Cliodhna
Cliodhna
OdinsWolf191
Cliodhna
Level 155
God Stats
5W - 3L
1,563 SR
Queue Stats
71W - 69L
1,622 Elo+
Solo
Team Averages
Level 73
1,521 SR
1,453 Elo+

VS

Team Averages
Level 57
1,470 SR
1,526 Elo+
Janus
Janus
Genshi Hayabusa
Janus
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 79L
1,418 Elo+
Party 2
Mulan
Mulan
SexyGrandMaster
Mulan
Level 58
God Stats
1W - 1L
1,715 SR
Queue Stats
47W - 22L
1,867 Elo+
Solo
Hun Batz
Hun Batz
Sir TrapAlot210
Hun Batz
Level 84
God Stats
2W - 4L
1,193 SR
Queue Stats
57W - 80L
1,294 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
1 / 6 / 7
8,706
622
7,261
19,492
22,673
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Danzaburou
MeltedCKN
Danzaburou
13
4 / 11 / 5
9,704
693
6,400
14,502
5,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
OdinsWolf191
Cliodhna
15
6 / 4 / 4
11,010
786
14,720
11,083
4,919
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 5 / 10
11,022
787
10,773
8,734
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
13 / 2 / 6
12,747
911
23,405
24,938
26,565
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
15
1 / 4 / 13
10,169
726
6,962
11,972
5,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
50
11
Kills
21
21
Deaths
11
16
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
1
6
7
0.75
W
7
5
10
2.4
L
Danzaburou
MeltedCKN
Danzaburou
4
11
5
0.59
L
Cliodhna
OdinsWolf191
Cliodhna
6
4
4
2
W
13
2
6
8
W
Hun Batz
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,381
Damage
41,140
45,077
Taken
45,644
33,558
Mitigated
34,122
3,210
Healing
16,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
7,261
627
93
1,010
19,492
22,673
0
5,321
14,171
16,855
0
W
10,773
1,816
57
609
8,734
2,019
58
1,744
6,990
36,701
0
L
Danzaburou
MeltedCKN
Danzaburou
6,400
2,922
0
1,311
14,502
5,966
0
3,495
11,007
0
16,254
L
Cliodhna
OdinsWolf191
Cliodhna
14,720
1,134
0
796
11,083
4,919
0
2,333
8,750
0
48,275
W
23,405
5,438
422
12,651
24,938
26,565
665
4,643
20,295
0
63,677
W
Hun Batz
6,962
1,408
0
2,350
11,972
5,538
1,514
1,674
10,298
0
27,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,420
Gold Earned
33,938
119
Minions Killed
173
3
Camps Cleared
10
658,572
Distance Traveled
745,048
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,706
622
4
0
0
209,793
2
W
Janus
11,022
787
51
4
3
232,295
2
L
Danzaburou
9,704
693
35
3
1
196,270
2
L
Cliodhna
11,010
786
80
6
2
252,509
2
W
Mulan
12,747
911
86
6
4
261,561
3
W
Hun Batz
10,169
726
36
3
3
251,192
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role