Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Oscartheking014
Scylla
Level 114
God Stats
5W - 4L
1,500 SR
Queue Stats
354W - 333L
1,463 Elo+
Solo
Gilgamesh
Gilgamesh
SP4RTINJr
Gilgamesh
Level 107
God Stats
2W - 2L
1,298 SR
Queue Stats
132W - 127L
1,339 Elo+
Party 1
Thanatos
Thanatos
spartasdarkness
Thanatos
Level 147
God Stats
2W - 1L
1,282 SR
Queue Stats
42W - 32L
1,626 Elo+
Party 1
Olorun
Olorun
tmremb
Olorun
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,726 Elo+
Party 1
Team Averages
Level 131
1,416 SR
1,531 Elo+

VS

Team Averages
Level 109
1,450 SR
1,422 Elo+
Kali
Kali
DatNggaGrimyy
Kali
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,301 Elo+
Solo
Atlas
Atlas
LumpyZkeet
Atlas
Level 119
God Stats
3W - 4L
1,541 SR
Queue Stats
108W - 106L
1,375 Elo+
Party 2
Da Ji
Da Ji
ShadowKing33396
Da Ji
Level 142
God Stats
3W - 2L
1,500 SR
Queue Stats
62W - 87L
1,375 Elo+
Party 2
Janus
Janus
b1u3BeRi YuMYuM
Janus
Level 106
God Stats
1W - 4L
1,209 SR
Queue Stats
46W - 48L
1,490 Elo+
Solo
Olorun
Olorun
shepardr88
Olorun
Level 103
God Stats
8W - 10L
1,500 SR
Queue Stats
501W - 513L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
6 / 1 / 14
11,413
761
16,413
7,269
2,790
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
4 / 2 / 16
11,561
771
11,660
9,773
3,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
SP4RTINJr
Gilgamesh
18
5 / 3 / 18
10,874
725
13,538
14,111
9,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
17
8 / 6 / 12
11,353
757
14,413
14,861
6,004
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
tmremb
Olorun
18
7 / 3 / 13
11,288
753
12,959
14,061
5,962
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 9 / 6
10,683
712
10,801
18,740
6,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
17
2 / 4 / 7
10,163
678
12,112
20,093
21,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 10 / 3
8,695
580
8,968
13,917
4,431
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

19
4 / 3 / 5
10,939
729
10,802
9,873
3,626
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
shepardr88
Olorun
15
2 / 5 / 6
9,129
609
8,961
14,246
6,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
41
30
Kills
14
15
Deaths
31
73
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
6
1
14
13
L
4
9
6
0.78
L
Atlas
2
4
7
1.38
W
4
2
16
6
W
Gilgamesh
SP4RTINJr
Gilgamesh
5
3
18
4.67
L
2
10
3
0.35
L
4
3
5
2.17
L
Olorun
shepardr88
Olorun
2
5
6
1
W
Thanatos
8
6
12
2.33
W
Olorun
tmremb
Olorun
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,983
Damage
51,644
60,075
Taken
76,869
27,123
Mitigated
42,371
37,348
Healing
23,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
16,413
6,475
999
1,709
7,269
2,790
1,703
3,258
3,836
35,524
0
L
10,801
3,969
508
4,633
18,740
6,503
0
11,481
6,884
0
31,098
L
Atlas
12,112
3,059
1,849
3,531
20,093
21,577
0
12,155
7,490
33,433
0
W
11,660
1,182
2,377
3,292
9,773
3,315
783
3,443
6,185
28,219
0
W
Gilgamesh
SP4RTINJr
Gilgamesh
13,538
2,559
1,413
3,416
14,111
9,052
319
8,258
5,474
0
22,998
L
8,968
2,559
553
692
13,917
4,431
36
5,481
8,153
0
12,953
L
10,802
1,006
626
1,118
9,873
3,626
0
4,296
5,453
36,526
0
L
Olorun
shepardr88
Olorun
8,961
3,146
5,050
4,996
14,246
6,234
0
6,943
7,088
33,499
0
W
Thanatos
14,413
2,778
0
8,886
14,861
6,004
1,056
7,555
7,076
0
21,085
W
Olorun
tmremb
Olorun
12,959
8,311
7,138
8,118
14,061
5,962
2,673
8,321
5,629
26,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,489
Gold Earned
49,609
149
Minions Killed
187
0
Camps Cleared
0
1,408,550
Distance Traveled
1,210,578
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,413
761
41
3
0
286,576
1
L
Kali
10,683
712
34
2
0
231,770
0
L
Atlas
10,163
678
36
2
0
273,863
0
W
Scylla
11,561
771
44
3
0
293,851
0
W
Gilgamesh
10,874
725
16
1
0
297,530
0
L
Da Ji
8,695
580
10
1
0
253,760
2
L
Janus
10,939
729
66
4
0
236,765
0
L
Olorun
9,129
609
41
3
0
214,420
3
W
Thanatos
11,353
757
15
1
0
251,694
0
W
Olorun
11,288
753
33
2
0
278,899
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role