Player Matchup

Odin
Odin
Classic_125
Odin
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
150W - 152L
1,432 Elo+
Solo
Danzaburou
Danzaburou
Devious_Specter
Danzaburou
Level 159
God Stats
1W - 3L
1,304 SR
Queue Stats
209W - 196L
1,515 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ramosua
Tsukuyomi
Level 95
God Stats
40W - 28L
1,587 SR
Queue Stats
594W - 565L
1,549 Elo+
Party 2
Ares
Ares
imbakaran
Ares
Level 57
God Stats
24W - 29L
1,500 SR
Queue Stats
252W - 234L
1,479 Elo+
Solo
Vulcan
Vulcan
temp-853003
Vulcan
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 20L
1,407 Elo+
Party 2
Team Averages
Level 105
1,478 SR
1,476 Elo+

VS

Team Averages
Level 62
1,508 SR
1,470 Elo+
Artemis
Artemis
KuroYosuru
Artemis
Level 17
God Stats
5W - 2L
1,646 SR
Queue Stats
24W - 27L
1,672 Elo+
Party 1
Chang'e
Chang'e
MxMorriganOD
Chang'e
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
64W - 80L
1,302 Elo+
Party 1
Amaterasu
Amaterasu
Yumiruh
Amaterasu
Level 42
God Stats
26W - 21L
1,364 SR
Queue Stats
27W - 24L
1,330 Elo+
Party 1
Chaac
Chaac
phillykilla60
Chaac
Level 96
God Stats
240W - 181L
1,618 SR
Queue Stats
398W - 373L
1,572 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
senturen
Morgan Le Fay
Level 6
God Stats
3W - 6L
1,411 SR
Queue Stats
13W - 26L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 11
15,464
573
14,113
23,609
35,424
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Devious_Specter
Danzaburou
20
13 / 1 / 11
16,362
606
28,006
19,752
8,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
Ramosua
Tsukuyomi
20
7 / 4 / 16
14,551
539
19,228
21,796
9,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Ares
19
4 / 3 / 19
13,712
508
10,033
28,520
39,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
18
5 / 6 / 5
12,960
480
17,665
16,267
6,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KuroYosuru
Artemis
14
0 / 13 / 1
9,155
339
5,877
18,116
5,350
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chang'e
MxMorriganOD
Chang'e
20
10 / 6 / 2
13,785
511
18,118
27,986
8,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Yumiruh
Amaterasu
15
0 / 4 / 5
10,778
399
5,321
29,233
32,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
3 / 4 / 0
12,891
477
16,475
23,102
13,678
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
senturen
Morgan Le Fay
17
2 / 7 / 5
11,880
440
11,587
19,130
8,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
28
34
Kills
15
15
Deaths
34
62
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
1
11
10.5
W
Danzaburou
Devious_Specter
Danzaburou
13
1
11
18.5
L
Artemis
KuroYosuru
Artemis
0
13
1
0.04
L
Chang'e
MxMorriganOD
Chang'e
10
6
2
1.83
W
Tsukuyomi
Ramosua
Tsukuyomi
7
4
16
3.75
L
Amaterasu
Yumiruh
Amaterasu
0
4
5
0.63
W
Ares
4
3
19
4.5
L
3
4
0
0.75
L
Morgan Le Fay
senturen
Morgan Le Fay
2
7
5
0.64
W
Vulcan
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,045
Damage
57,378
109,944
Taken
117,567
99,836
Mitigated
67,979
37,119
Healing
35,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,113
1,869
0
8,102
23,609
35,424
352
1,659
21,236
380
99,893
W
Danzaburou
Devious_Specter
Danzaburou
28,006
12,933
0
11,665
19,752
8,757
5,302
5,220
14,532
0
154,700
L
Artemis
KuroYosuru
Artemis
5,877
2,249
0
2,365
18,116
5,350
0
3,177
14,766
0
50,146
L
Chang'e
MxMorriganOD
Chang'e
18,118
528
1,674
13,705
27,986
8,914
0
6,178
21,404
87,990
0
W
Tsukuyomi
Ramosua
Tsukuyomi
19,228
4,417
0
9,224
21,796
9,499
1,837
7,623
14,173
0
111,289
L
Amaterasu
Yumiruh
Amaterasu
5,321
1,883
0
5,280
29,233
32,025
100
8,787
19,990
0
44,286
W
Ares
10,033
69
841
5,663
28,520
39,944
831
6,535
21,985
47,720
0
L
16,475
2,175
0
8,646
23,102
13,678
0
2,111
20,091
0
108,266
L
Morgan Le Fay
senturen
Morgan Le Fay
11,587
585
0
3,520
19,130
8,012
502
6,708
11,950
71,078
0
W
Vulcan
17,665
3,318
0
1,624
16,267
6,212
112
8,668
7,599
89,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,049
Gold Earned
58,489
715
Minions Killed
605
0
Camps Cleared
0
2,587,935
Distance Traveled
2,305,799
23
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
15,464
573
203
8
0
454,937
4
W
Danzaburou
16,362
606
176
7
0
525,898
0
L
Artemis
9,155
339
77
3
0
384,989
1
L
Chang'e
13,785
511
139
5
0
455,960
7
W
Tsukuyomi
14,551
539
153
6
0
586,269
4
L
Amaterasu
10,778
399
65
2
0
534,448
9
W
Ares
13,712
508
55
2
0
500,192
11
L
Chaac
12,891
477
208
8
0
466,365
6
L
Morgan Le Fay
11,880
440
116
4
0
464,037
5
W
Vulcan
12,960
480
128
5
0
520,639
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role