Player Matchup

Guan Yu
Guan Yu
ArdalanGM
Guan Yu
Level 63
God Stats
6W - 8L
1,475 SR
Queue Stats
27W - 39L
1,424 Elo+
Party 1
Nu Wa
Nu Wa
IRcommander051
Nu Wa
Level 100
God Stats
17W - 15L
1,452 SR
Queue Stats
25W - 20L
1,469 Elo+
Party 1
Khepri
Khepri
ImSoNoobHelpMe
Khepri
Level 156
God Stats
5W - 1L
1,500 SR
Queue Stats
135W - 74L
1,538 Elo+
Party 1
Team Averages
Level 106
1,476 SR
1,477 Elo+

VS

Team Averages
Level 95
1,393 SR
1,407 Elo+
Rama
Rama
ArchAnge54
Rama
Level 63
God Stats
0W - 4L
1,165 SR
Queue Stats
85W - 78L
1,482 Elo+
Solo
Baron Samedi
Baron Samedi
Chocolademelkje
Baron Samedi
Level 69
God Stats
2W - 5L
1,514 SR
Queue Stats
9W - 12L
1,385 Elo+
Solo
Athena
Athena
SickKill13
Athena
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 101L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ArdalanGM
Guan Yu
17
8 / 3 / 3
11,980
705
14,540
22,252
24,782
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
1 / 2 / 9
11,049
650
13,861
8,859
3,244
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
2 / 2 / 9
11,695
688
6,077
19,535
24,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 1
11,062
651
22,348
13,277
3,470
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
Chocolademelkje
Baron Samedi
16
0 / 3 / 5
10,491
617
15,374
11,099
3,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Athena
SickKill13
Athena
13
1 / 4 / 2
9,534
561
4,236
17,660
13,147
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
11
Kills
7
7
Deaths
11
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
6
4
1
1.63
W
Guan Yu
ArdalanGM
Guan Yu
8
3
3
3.17
L
Baron Samedi
Chocolademelkje
Baron Samedi
0
3
5
0.83
W
1
2
9
2.75
W
2
2
9
3.25
L
Athena
SickKill13
Athena
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,478
Damage
41,958
50,646
Taken
42,036
52,166
Mitigated
20,377
18,734
Healing
12,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,348
16,241
0
4,674
13,277
3,470
784
7,855
5,044
0
44,141
W
Guan Yu
ArdalanGM
Guan Yu
14,540
1,999
2,430
6,946
22,252
24,782
524
7,067
14,753
0
26,856
L
Baron Samedi
Chocolademelkje
Baron Samedi
15,374
980
2,429
4,452
11,099
3,760
315
5,464
5,411
73,904
0
W
13,861
3,908
0
2,248
8,859
3,244
1,538
4,989
3,662
64,697
0
W
6,077
413
457
6,653
19,535
24,140
289
6,660
12,380
27,281
0
L
Athena
SickKill13
Athena
4,236
815
0
1,391
17,660
13,147
0
6,031
11,317
12,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,724
Gold Earned
31,087
177
Minions Killed
192
6
Camps Cleared
7
954,682
Distance Traveled
780,766
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,062
651
52
3
2
214,751
2
W
Guan Yu
11,980
705
32
2
1
345,930
3
L
Baron Samedi
10,491
617
128
8
5
262,419
6
W
Nu Wa
11,049
650
112
7
4
292,714
5
W
Khepri
11,695
688
33
2
1
316,038
6
L
Athena
9,534
561
12
1
0
303,596
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role