Player Matchup

Ah Muzen Cab
Ah Muzen Cab
GB DubEye
Ah Muzen Cab
Level 89
God Stats
26W - 22L
1,490 SR
Queue Stats
296W - 376L
1,407 Elo+
Party 2
Merlin
Merlin
YEA jeRM
Merlin
Level 117
God Stats
3W - 1L
1,268 SR
Queue Stats
110W - 139L
1,416 Elo+
Party 2
Tyr
Tyr
vPooti3T4nGv
Tyr
Level 160
God Stats
7W - 11L
1,503 SR
Queue Stats
757W - 903L
1,437 Elo+
Party 2
Team Averages
Level 122
1,420 SR
1,420 Elo+

VS

Team Averages
Level 104
1,500 SR
1,677 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Legend1JTD
Hera
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
433W - 415L
1,648 Elo+
Party 1
Guan Yu
Guan Yu
absolutegs
Guan Yu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 1L
1,884 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GB DubEye
Ah Muzen Cab
15
6 / 1 / 7
9,646
742
14,503
9,579
3,538
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
YEA jeRM
Merlin
14
4 / 0 / 6
9,574
736
10,948
6,670
2,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 0 / 9
9,347
719
5,819
18,121
13,516
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
0 / 7 / 1
7,203
554
7,188
11,846
3,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 5 / 0
7,349
565
8,835
9,998
2,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
absolutegs
Guan Yu
11
0 / 2 / 1
7,261
559
5,080
14,750
11,216
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
14
Kills
1
1
Deaths
14
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
7
1
0.07
W
Ah Muzen Cab
GB DubEye
Ah Muzen Cab
6
1
7
9.5
L
1
5
0
0.2
W
Merlin
YEA jeRM
Merlin
4
0
6
7
L
Guan Yu
absolutegs
Guan Yu
0
2
1
0.25
W
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,270
Damage
21,103
34,370
Taken
36,594
19,189
Mitigated
17,555
12,042
Healing
5,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
7,188
2,422
0
270
11,846
3,966
0
3,012
8,658
0
20,708
W
Ah Muzen Cab
GB DubEye
Ah Muzen Cab
14,503
3,961
80
2,642
9,579
3,538
1,012
2,646
6,933
0
40,341
L
8,835
896
0
1,490
9,998
2,373
0
4,141
5,474
31,965
0
W
Merlin
YEA jeRM
Merlin
10,948
155
158
914
6,670
2,135
390
3,311
3,359
40,927
0
L
Guan Yu
absolutegs
Guan Yu
5,080
658
1,448
2,318
14,750
11,216
0
3,069
11,442
0
13,989
W
5,819
629
0
8,248
18,121
13,516
592
3,599
14,522
0
18,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,567
Gold Earned
21,813
158
Minions Killed
135
7
Camps Cleared
2
761,540
Distance Traveled
627,314
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,203
554
36
3
1
202,963
1
W
Ah Muzen Cab
9,646
742
57
4
0
258,557
0
L
Hera
7,349
565
64
5
1
199,883
0
W
Merlin
9,574
736
75
6
5
246,864
3
L
Guan Yu
7,261
559
35
3
0
224,468
3
W
Tyr
9,347
719
26
2
2
256,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role