Player Matchup

Yemoja
Yemoja
Gold V
 
Yemoja
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
Hurricado1
Tsukuyomi
Gold V
Level 87
God Stats
74W - 62L
1,525 SR
Queue Stats
265W - 257L
1,422 MMR
Party 2
Vulcan
Vulcan
Gold V
Monster Trevor
Vulcan
Gold V
Level 108
God Stats
55W - 36L
1,403 SR
Queue Stats
229W - 228L
1,479 MMR
Party 2
Skadi
Skadi
Bronze IV
RaderLZ-
Skadi
Bronze IV
Level 106
God Stats
31W - 22L
1,500 SR
Queue Stats
145W - 162L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver III
TECH-NOxboy
Cu Chulainn
Silver III
Level 101
God Stats
2W - 0L
1,704 SR
Queue Stats
4W - 3L
1,455 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,526 SR
1,471 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 124
1,441 SR
1,465 MMR
Cthulhu
Cthulhu
Bronze III
FoundGosling149
Cthulhu
Bronze III
Level 118
God Stats
0W - 1L
1,201 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Artemis
Artemis
Bronze III
XxLizard1300xX
Artemis
Bronze III
Level 88
God Stats
0W - 1L
1,756 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
nadamasxbox
Sylvanus
Bronze III
Level 160
God Stats
2W - 6L
1,434 SR
Queue Stats
3W - 7L
1,417 MMR
Party 3
Fenrir
Fenrir
Silver II
papiilag13
Fenrir
Silver II
Level 156
God Stats
9W - 5L
1,314 SR
Queue Stats
143W - 144L
1,479 MMR
Party 3
Ao Kuang
Ao Kuang
Silver II
unidonkeyblue
Ao Kuang
Silver II
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,431 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
5
0 / 0 / 3
3,589
718
501
2,979
886
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Hurricado1
Tsukuyomi
6
6 / 0 / 1
4,461
892
3,631
3,435
798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
1 / 1 / 4
3,967
793
2,102
1,493
420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Skadi
RaderLZ-
Skadi
5
0 / 1 / 3
3,350
670
2,148
2,415
512
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
TECH-NOxboy
Cu Chulainn
6
0 / 1 / 0
3,468
694
1,090
4,364
2,337
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
BastetAchillesAnubisCliodhna

VS

Bans
Nu WaApolloCharybdisScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
3,164
633
1,196
2,712
995
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

5
1 / 3 / 0
3,278
656
882
3,524
480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
nadamasxbox
Sylvanus
7
1 / 0 / 0
3,979
796
1,906
2,979
1,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
papiilag13
Fenrir
6
1 / 2 / 0
3,633
727
2,522
3,444
800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ao Kuang
unidonkeyblue
Ao Kuang
4
0 / 2 / 0
3,049
610
321
2,571
577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
7
Kills
3
3
Deaths
8
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
0
3
1.5
L
0
1
1
0.5
W
Tsukuyomi
Hurricado1
Tsukuyomi
6
0
1
6.5
W
1
1
4
3
W
Skadi
RaderLZ-
Skadi
0
1
3
1.5
W
Cu Chulainn
TECH-NOxboy
Cu Chulainn
0
1
0
0
L
1
3
0
0.33
L
Sylvanus
nadamasxbox
Sylvanus
1
0
0
1
L
Fenrir
papiilag13
Fenrir
1
2
0
0.5
L
Ao Kuang
unidonkeyblue
Ao Kuang
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,472
Damage
6,827
14,686
Taken
15,230
4,953
Mitigated
3,873
5,214
Healing
5,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
501
151
1,055
690
2,979
886
210
363
2,616
7,442
0
L
1,196
73
115
835
2,712
995
0
688
1,984
7,647
0
W
Tsukuyomi
Hurricado1
Tsukuyomi
3,631
1,892
0
1,334
3,435
798
0
134
3,301
0
12,722
W
2,102
620
0
250
1,493
420
273
321
1,172
12,542
0
W
Skadi
RaderLZ-
Skadi
2,148
1,264
0
510
2,415
512
293
699
1,716
0
13,257
W
Cu Chulainn
TECH-NOxboy
Cu Chulainn
1,090
54
0
1,375
4,364
2,337
0
1,906
2,458
0
12,610
L
882
216
0
545
3,524
480
0
225
3,299
0
8,148
L
Sylvanus
nadamasxbox
Sylvanus
1,906
828
131
2,181
2,979
1,021
0
0
2,979
16,655
0
L
Fenrir
papiilag13
Fenrir
2,522
548
0
932
3,444
800
0
425
2,993
0
12,824
L
Ao Kuang
unidonkeyblue
Ao Kuang
321
114
0
952
2,571
577
0
1,097
1,372
6,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,835
Gold Earned
17,103
108
Minions Killed
107
0
Camps Cleared
0
568,492
Distance Traveled
486,915
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
3,589
718
11
2
0
97,483
2
L
Cthulhu
3,164
633
13
3
0
105,285
0
W
Tsukuyomi
4,461
892
28
6
0
141,356
2
W
Vulcan
3,967
793
17
3
0
119,432
0
W
Skadi
3,350
670
26
5
0
108,501
1
W
Cu Chulainn
3,468
694
26
5
0
101,720
1
L
Artemis
3,278
656
17
3
0
98,530
1
L
Sylvanus
3,979
796
31
6
0
86,245
0
L
Fenrir
3,633
727
31
6
0
121,916
0
L
Ao Kuang
3,049
610
15
3
0
74,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role