Player Matchup

Nike
Nike
Horsechewer
Nike
Level 136
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 15L
1,483 Elo+
Party 2
Zhong Kui
Zhong Kui
JayyReezyy
Zhong Kui
Level 68
God Stats
20W - 24L
1,560 SR
Queue Stats
26W - 24L
1,808 Elo+
Party 3
Yemoja
Yemoja
Sweatsnaz
Yemoja
Level 62
God Stats
4W - 2L
1,759 SR
Queue Stats
91W - 91L
1,474 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Timmus17
Morgan Le Fay
Level 23
God Stats
1W - 2L
1,188 SR
Queue Stats
1W - 2L
1,216 Elo+
Party 2
Izanami
Izanami
hugootix
Izanami
Level 41
God Stats
12W - 6L
1,569 SR
Queue Stats
24W - 22L
1,367 Elo+
Party 3
Team Averages
Level 66
1,515 SR
1,470 Elo+

VS

Team Averages
Level 32
1,450 SR
1,243 Elo+
Bellona
Bellona
Aeradox
Bellona
Level 67
God Stats
4W - 11L
1,589 SR
Queue Stats
98W - 99L
1,616 Elo+
Solo
Guan Yu
Guan Yu
Noerra
Guan Yu
Level 23
God Stats
1W - 9L
1,330 SR
Queue Stats
1W - 10L
1,078 Elo+
Party 1
Nu Wa
Nu Wa
Sukkhala
Nu Wa
Level 17
God Stats
0W - 3L
1,674 SR
Queue Stats
2W - 8L
1,184 Elo+
Party 1
Arachne
Arachne
brumeazi
Arachne
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 18L
1,177 Elo+
Party 1
Merlin
Merlin
zaraxwolfrog
Merlin
Level 39
God Stats
1W - 9L
1,157 SR
Queue Stats
2W - 12L
1,159 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 7
10,975
732
9,535
13,813
9,960
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
JayyReezyy
Zhong Kui
19
11 / 1 / 5
11,845
790
18,603
12,662
8,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Sweatsnaz
Yemoja
17
1 / 1 / 11
10,832
722
4,927
12,476
15,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
Timmus17
Morgan Le Fay
18
4 / 1 / 6
10,472
698
13,748
10,699
3,490
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
hugootix
Izanami
19
4 / 1 / 11
11,105
740
8,225
8,192
3,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aeradox
Bellona
18
1 / 3 / 5
10,552
703
10,666
18,330
16,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
Noerra
Guan Yu
17
0 / 3 / 3
9,854
657
7,493
15,883
14,388
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nu Wa
Sukkhala
Nu Wa
15
0 / 8 / 3
9,282
619
7,910
12,127
3,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
brumeazi
Arachne
17
3 / 7 / 2
10,216
681
5,700
12,612
5,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
17
2 / 4 / 0
10,107
674
11,207
12,105
3,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
19
25
Kills
6
7
Deaths
25
40
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bellona
Aeradox
Bellona
1
3
5
1.17
W
5
3
7
2.83
W
Zhong Kui
JayyReezyy
Zhong Kui
11
1
5
13.5
L
Guan Yu
Noerra
Guan Yu
0
3
3
0.5
L
Nu Wa
Sukkhala
Nu Wa
0
8
3
0.19
W
Yemoja
Sweatsnaz
Yemoja
1
1
11
6.5
W
Morgan Le Fay
Timmus17
Morgan Le Fay
4
1
6
7
L
Arachne
brumeazi
Arachne
3
7
2
0.57
W
Izanami
hugootix
Izanami
4
1
11
9.5
L
Merlin
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,038
Damage
42,976
57,842
Taken
71,057
40,693
Mitigated
43,952
18,836
Healing
15,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Aeradox
Bellona
10,666
3,815
0
4,062
18,330
16,586
0
9,133
9,197
0
37,473
W
9,535
1,443
328
1,900
13,813
9,960
742
1,779
11,872
0
29,250
W
Zhong Kui
JayyReezyy
Zhong Kui
18,603
1,324
255
5,098
12,662
8,747
2,292
5,355
7,171
49,434
0
L
Guan Yu
Noerra
Guan Yu
7,493
296
487
4,882
15,883
14,388
370
8,400
7,483
0
34,821
L
Nu Wa
Sukkhala
Nu Wa
7,910
1,354
0
961
12,127
3,803
396
6,493
5,634
27,538
0
W
Yemoja
Sweatsnaz
Yemoja
4,927
897
3,878
1,958
12,476
15,299
1,316
4,637
7,670
24,170
0
W
Morgan Le Fay
Timmus17
Morgan Le Fay
13,748
3,023
515
2,893
10,699
3,490
0
5,214
5,347
39,257
0
L
Arachne
brumeazi
Arachne
5,700
2,792
0
2,294
12,612
5,206
686
6,529
6,083
0
17,949
W
Izanami
hugootix
Izanami
8,225
5,170
0
2,011
8,192
3,197
888
1,397
6,665
0
45,585
L
Merlin
11,207
728
0
3,068
12,105
3,969
575
6,723
5,382
53,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,229
Gold Earned
50,011
274
Minions Killed
254
0
Camps Cleared
0
1,396,938
Distance Traveled
1,470,714
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,552
703
56
4
0
321,923
0
W
Nike
10,975
732
42
3
0
305,560
0
W
Zhong Kui
11,845
790
67
4
0
276,627
2
L
Guan Yu
9,854
657
67
4
0
337,815
0
L
Nu Wa
9,282
619
31
2
0
239,622
0
W
Yemoja
10,832
722
28
2
0
260,344
2
W
Morgan Le Fay
10,472
698
58
4
0
280,326
0
L
Arachne
10,216
681
26
2
0
295,866
0
W
Izanami
11,105
740
79
5
0
274,081
1
L
Merlin
10,107
674
74
5
0
275,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role