Player Matchup

Tsukuyomi
Tsukuyomi
Burnyboi
Tsukuyomi
Level 38
God Stats
7W - 10L
1,358 SR
Queue Stats
167W - 200L
1,433 Elo+
Solo
Kumbhakarna
Kumbhakarna
T Quarantin0
Kumbhakarna
Level 160
God Stats
1W - 0L
1,845 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
TacoZombie
Charybdis
Level 21
God Stats
9W - 9L
1,400 SR
Queue Stats
111W - 90L
1,478 Elo+
Party 1
Scylla
Scylla
killercroc987
Scylla
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
243W - 221L
1,486 Elo+
Party 1
Poseidon
Poseidon
xPx37
Poseidon
Level 129
God Stats
3W - 4L
1,517 SR
Queue Stats
25W - 25L
1,455 Elo+
Solo
Team Averages
Level 87
1,524 SR
1,470 Elo+

VS

Team Averages
Level 84
1,691 SR
1,690 Elo+
Mulan
Mulan
BronzeSentinel
Mulan
Level 124
God Stats
18W - 11L
1,641 SR
Queue Stats
43W - 31L
1,678 Elo+
Party 2
Atlas
Atlas
HarDHiTTaS67
Atlas
Level 46
God Stats
3W - 1L
1,818 SR
Queue Stats
10W - 6L
1,791 Elo+
Solo
Thanatos
Thanatos
Yung Fauni
Thanatos
Level 48
God Stats
37W - 40L
1,640 SR
Queue Stats
292W - 295L
1,627 Elo+
Solo
Nox
Nox
sggntphcm
Nox
Level 159
God Stats
7W - 10L
1,854 SR
Queue Stats
125W - 89L
1,670 Elo+
Party 2
Neith
Neith
xIZeratulIx
Neith
Level 45
God Stats
7W - 3L
1,500 SR
Queue Stats
41W - 17L
1,686 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Burnyboi
Tsukuyomi
17
4 / 0 / 11
10,912
1,091
8,800
4,914
1,924
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
T Quarantin0
Kumbhakarna
17
1 / 2 / 15
11,631
1,163
4,305
15,478
15,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
TacoZombie
Charybdis
17
2 / 2 / 15
10,946
1,095
12,312
6,347
2,317
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 0 / 8
11,450
1,145
14,314
2,806
945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
xPx37
Poseidon
17
5 / 1 / 8
11,419
1,142
12,726
4,224
1,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

258

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 0
10,302
1,030
2,560
12,885
11,272
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
1 / 6 / 3
10,242
1,024
5,344
16,110
15,701
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thanatos
Yung Fauni
Thanatos
15
1 / 5 / 3
9,858
986
3,674
10,751
5,003
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
1 / 0 / 3
10,370
1,037
7,163
5,490
1,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 4 / 5
10,267
1,027
11,128
10,729
3,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
19
18
Kills
5
5
Deaths
18
57
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
Tsukuyomi
Burnyboi
Tsukuyomi
4
0
11
9.5
L
1
6
3
0.42
W
Kumbhakarna
T Quarantin0
Kumbhakarna
1
2
15
4.25
W
Charybdis
TacoZombie
Charybdis
2
2
15
4.75
L
Thanatos
Yung Fauni
Thanatos
1
5
3
0.5
W
6
0
8
10
L
1
0
3
2.5
L
0
4
5
0.63
W
Poseidon
xPx37
Poseidon
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,457
Damage
29,869
33,769
Taken
55,965
22,002
Mitigated
37,056
3,631
Healing
4,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,560
0
225
454
12,885
11,272
0
6,772
5,801
0
20,584
W
Tsukuyomi
Burnyboi
Tsukuyomi
8,800
2,895
0
445
4,914
1,924
0
1,335
3,569
0
17,309
L
5,344
1,504
0
477
16,110
15,701
0
10,589
5,247
12,122
0
W
Kumbhakarna
T Quarantin0
Kumbhakarna
4,305
240
0
1,574
15,478
15,384
0
6,684
8,440
25,615
0
W
Charybdis
TacoZombie
Charybdis
12,312
5,450
0
582
6,347
2,317
0
2,107
4,104
0
25,213
L
Thanatos
Yung Fauni
Thanatos
3,674
662
0
2,062
10,751
5,003
0
4,772
5,845
0
13,066
W
14,314
1,524
0
0
2,806
945
0
1,200
1,586
35,208
0
L
7,163
303
0
175
5,490
1,780
0
1,981
3,471
31,899
0
L
11,128
3,955
0
908
10,729
3,300
0
6,307
4,256
0
37,707
W
Poseidon
xPx37
Poseidon
12,726
1,099
0
1,030
4,224
1,432
0
651
3,563
34,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,358
Gold Earned
51,039
207
Minions Killed
204
13
Camps Cleared
4
1,018,943
Distance Traveled
871,465
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,302
1,030
34
3
0
196,034
0
W
Tsukuyomi
10,912
1,091
14
1
4
219,239
0
L
Atlas
10,242
1,024
11
1
0
143,001
0
W
Kumbhakarna
11,631
1,163
40
4
2
194,044
0
W
Charybdis
10,946
1,095
37
4
2
196,201
1
L
Thanatos
9,858
986
18
2
2
166,780
0
W
Scylla
11,450
1,145
70
7
2
200,270
1
L
Nox
10,370
1,037
71
7
1
199,711
1
L
Neith
10,267
1,027
70
7
1
165,939
0
W
Poseidon
11,419
1,142
46
5
3
209,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role