Player Matchup

Agni
Agni
Bayou13
Agni
Level 129
God Stats
1W - 6L
1,285 SR
Queue Stats
276W - 297L
1,415 Elo+
Solo
Fenrir
Fenrir
Dc-Zenitsu
Fenrir
Level 81
God Stats
3W - 1L
1,878 SR
Queue Stats
135W - 149L
1,426 Elo+
Party 2
Cernunnos
Cernunnos
OmegaFerretFkr
Cernunnos
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 54L
1,390 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
OvalQuasar25985
Morgan Le Fay
Level 68
God Stats
1W - 2L
1,317 SR
Queue Stats
27W - 28L
1,368 Elo+
Solo
Ratatoskr
Ratatoskr
Titan-Main1
Ratatoskr
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 128L
1,410 Elo+
Party 2
Team Averages
Level 85
1,496 SR
1,402 Elo+

VS

Team Averages
Level 98
1,473 SR
1,497 Elo+
Anhur
Anhur
 
Anhur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
CHOPOSK8
Skadi
Level 85
God Stats
3W - 1L
1,530 SR
Queue Stats
135W - 140L
1,536 Elo+
Party 1
Hera
Hera
Finisteerra
Hera
Level 129
God Stats
4W - 4L
1,332 SR
Queue Stats
171W - 185L
1,512 Elo+
Party 1
Pele
Pele
TyFrom615
Pele
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Bayou13
Agni
18
4 / 6 / 7
10,751
896
10,248
8,722
2,524
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Dc-Zenitsu
Fenrir
16
5 / 7 / 6
9,574
798
8,383
15,156
10,210
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
OmegaFerretFkr
Cernunnos
15
2 / 6 / 7
9,069
756
5,964
11,457
3,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
OvalQuasar25985
Morgan Le Fay
17
4 / 9 / 7
10,366
864
13,998
15,465
5,361
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
Titan-Main1
Ratatoskr
15
6 / 7 / 8
9,655
805
9,017
15,003
10,529
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
4 / 4 / 22
10,587
882
8,107
14,468
5,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
 
Artio
16
3 / 4 / 17
10,582
882
4,374
14,743
16,387
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Skadi
CHOPOSK8
Skadi
19
11 / 4 / 18
11,551
963
17,842
11,706
4,463
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
7 / 3 / 18
11,684
974
19,550
10,449
4,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
17
10 / 6 / 7
11,037
920
10,942
10,369
6,338
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
117
21
Kills
35
35
Deaths
21
35
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
4
22
3.75
W
Artio
 
Artio
3
4
17
2.88
L
Agni
Bayou13
Agni
4
6
7
1.25
W
Skadi
CHOPOSK8
Skadi
11
4
18
5
L
Fenrir
Dc-Zenitsu
Fenrir
5
7
6
1.14
W
7
3
18
5.33
L
Cernunnos
OmegaFerretFkr
Cernunnos
2
6
7
0.92
L
Morgan Le Fay
OvalQuasar25985
Morgan Le Fay
4
9
7
0.83
L
Ratatoskr
Titan-Main1
Ratatoskr
6
7
8
1.43
W
Pele
10
6
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,610
Damage
60,815
65,803
Taken
61,735
32,006
Mitigated
37,102
11,983
Healing
24,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
8,107
3,695
347
4,997
14,468
5,651
2,027
3,762
10,550
0
20,953
W
Artio
 
Artio
4,374
483
4,202
4,811
14,743
16,387
107
3,384
11,211
7,278
0
L
Agni
Bayou13
Agni
10,248
222
146
218
8,722
2,524
573
3,827
4,895
28,192
0
W
Skadi
CHOPOSK8
Skadi
17,842
6,902
671
3,174
11,706
4,463
2,300
6,415
5,178
0
33,431
L
Fenrir
Dc-Zenitsu
Fenrir
8,383
818
504
1,363
15,156
10,210
0
4,871
10,285
0
12,862
W
19,550
3,785
1,216
3,807
10,449
4,263
1,137
5,530
4,790
44,052
0
L
Cernunnos
OmegaFerretFkr
Cernunnos
5,964
2,294
488
1,538
11,457
3,382
0
5,599
5,858
0
14,038
L
Morgan Le Fay
OvalQuasar25985
Morgan Le Fay
13,998
1,872
0
2,495
15,465
5,361
585
4,508
10,957
29,903
0
L
Ratatoskr
Titan-Main1
Ratatoskr
9,017
741
1,738
3,493
15,003
10,529
578
5,119
9,884
0
16,872
W
Pele
10,942
1,841
0
918
10,369
6,338
0
5,155
5,064
0
22,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,415
Gold Earned
55,441
111
Minions Killed
136
0
Camps Cleared
0
1,015,782
Distance Traveled
1,065,122
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,587
882
26
2
0
188,887
0
W
Artio
10,582
882
3
0
0
195,471
1
L
Agni
10,751
896
41
3
0
209,554
4
W
Skadi
11,551
963
24
2
0
218,908
0
L
Fenrir
9,574
798
9
1
0
220,454
1
W
Hera
11,684
974
49
4
0
247,737
0
L
Cernunnos
9,069
756
20
2
0
169,843
0
L
Morgan Le Fay
10,366
864
31
3
0
185,233
0
L
Ratatoskr
9,655
805
10
1
0
230,698
0
W
Pele
11,037
920
34
3
0
214,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role