Player Matchup

Sun Wukong
Sun Wukong
Luna_Muerta77
Sun Wukong
Level 83
God Stats
1W - 3L
1,500 SR
Queue Stats
429W - 464L
1,388 Elo+
Party 3
Cupid
Cupid
Rose_Taiji3718
Cupid
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
203W - 237L
1,209 Elo+
Party 3
Tiamat
Tiamat
SimetrasDad
Tiamat
Level 109
God Stats
0W - 3L
1,265 SR
Queue Stats
164W - 201L
1,387 Elo+
Party 2
Loki
Loki
TheDreadRoberts
Loki
Level 139
God Stats
1W - 2L
1,500 SR
Queue Stats
145W - 178L
1,378 Elo+
Party 2
Geb
Geb
yoFeelGood
Geb
Level 57
God Stats
10W - 13L
1,545 SR
Queue Stats
368W - 442L
1,445 Elo+
Solo
Team Averages
Level 81
1,462 SR
1,361 Elo+

VS

Team Averages
Level 54
1,503 SR
1,398 Elo+
Nemesis
Nemesis
Agus-uwu-_-
Nemesis
Level 29
God Stats
70W - 61L
1,430 SR
Queue Stats
373W - 412L
1,321 Elo+
Party 4
Hades
Hades
AngryBriefcase
Hades
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 145L
1,464 Elo+
Party 1
Cerberus
Cerberus
Glaculus
Cerberus
Level 16
God Stats
16W - 15L
1,547 SR
Queue Stats
100W - 89L
1,463 Elo+
Party 1
Hel
Hel
LOBOALFA_LCSS
Hel
Level 73
God Stats
8W - 3L
1,500 SR
Queue Stats
791W - 769L
1,429 Elo+
Solo
Mulan
Mulan
XxEL_PRIMO_ATRxX
Mulan
Level 49
God Stats
25W - 14L
1,538 SR
Queue Stats
279W - 315L
1,315 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Luna_Muerta77
Sun Wukong
10
0 / 2 / 1
5,604
509
3,623
8,146
4,443
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 5 / 2
5,203
473
2,721
5,379
1,072
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
10
1 / 2 / 1
6,020
547
2,880
4,804
2,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

11
3 / 1 / 1
6,329
575
3,559
5,817
1,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
1 / 2 / 2
5,480
498
2,968
8,717
3,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Agus-uwu-_-
Nemesis
11
6 / 0 / 1
6,606
601
5,641
5,780
1,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 0 / 1
6,544
595
1,722
6,393
2,534
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cerberus
Glaculus
Cerberus
10
2 / 3 / 3
5,837
531
5,329
8,434
3,016
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 2 / 0
6,335
576
2,470
5,462
1,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 2 / 0
5,950
541
4,133
6,988
3,414
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
6
Kills
12
12
Deaths
7
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Agus-uwu-_-
Nemesis
6
0
1
6.5
W
2
0
1
2.5
W
Cerberus
Glaculus
Cerberus
2
3
3
1.17
W
2
2
0
1
L
Sun Wukong
Luna_Muerta77
Sun Wukong
0
2
1
0.25
L
1
5
2
0.4
L
Tiamat
1
2
1
0.75
L
3
1
1
3.5
W
0
2
0
0
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,751
Damage
19,295
32,863
Taken
33,057
13,343
Mitigated
12,069
9,260
Healing
12,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Agus-uwu-_-
Nemesis
5,641
2,416
0
1,804
5,780
1,833
729
1,285
4,475
0
36,161
W
1,722
297
60
3,553
6,393
2,534
1,010
502
5,809
32,210
0
W
Cerberus
Glaculus
Cerberus
5,329
266
0
2,395
8,434
3,016
374
2,360
6,030
22,445
0
W
2,470
275
174
2,468
5,462
1,272
156
1,377
3,907
30,381
0
L
Sun Wukong
Luna_Muerta77
Sun Wukong
3,623
644
0
2,894
8,146
4,443
44
884
7,262
0
26,471
L
2,721
1,690
345
431
5,379
1,072
363
976
4,403
0
21,882
L
Tiamat
2,880
461
0
957
4,804
2,645
0
1,699
3,105
27,885
0
L
3,559
918
0
2,186
5,817
1,746
0
1,912
3,816
0
32,856
W
4,133
1,051
0
2,174
6,988
3,414
0
0
6,988
0
30,398
L
2,968
334
178
2,269
8,717
3,437
235
4,050
4,667
14,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,636
Gold Earned
31,272
243
Minions Killed
332
0
Camps Cleared
0
1,150,795
Distance Traveled
1,095,506
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,606
601
60
5
0
252,368
1
W
Hades
6,544
595
80
7
0
220,506
1
W
Cerberus
5,837
531
50
5
0
202,553
1
W
Hel
6,335
576
75
7
0
201,630
3
L
Sun Wukong
5,604
509
60
5
0
232,895
2
L
Cupid
5,203
473
56
5
0
205,979
0
L
Tiamat
6,020
547
50
5
0
214,145
4
L
Loki
6,329
575
69
6
0
265,836
4
W
Mulan
5,950
541
67
6
0
218,449
2
L
Geb
5,480
498
8
1
0
231,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role